View Poll Results: Which is your favourite WoW expansion?

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  • The Burning Crusade

    377 24.98%
  • Wrath of the Lich King

    631 41.82%
  • Cataclysm

    56 3.71%
  • Mists of Pandaria

    445 29.49%
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  1. #401
    Bloodsail Admiral Getreuer's Avatar
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    1. TBC
    2. WOTLK
    3. MOP
    4. CATA

    I think both WoTLK and MoP was great and deserve the second place.

  2. #402
    Over 9000! Glorious Leader's Avatar
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    It's trash. I'd rather have cataclysm back for any number of reasons. Mists is poor and regressive and is based around painfully stupid notions about this game and how it should be played put into implementation. It's trying to wind back the clock on lots of things that were IMPROVEMENTS to the game especially for casual players and all to appeal in a vein attempt to keep subscription numbers up. It's terrible and naked and obvious.
    Last edited by Glorious Leader; 2013-10-09 at 06:56 AM.
    The hammer comes down:
    Quote Originally Posted by Osmeric View Post
    Normal should be reduced in difficulty. Heroic should be reduced in difficulty.
    And the tiny fraction for whom heroic raids are currently well tuned? Too bad,so sad! With the arterial bleed of subs the fastest it's ever been, the vanity development that gives you guys your own content is no longer supportable.

  3. #403
    MoP is over?

    I'm voting Wrath just because it was capping off the whole Warcraft III storyline and so forth. But in pure game terms, MoP was the best expansion ever. In fact if you look at it purely from this perspective, I'd say TBC was a big step up from Vanilla, then Wrath was a big step up from TBC, Cata was very similar to Wrath but with a few improvements (notably the excellent old world revamp and LFR and mog towards the end), and MoP was a big step up from Cata.

    In terms of storyline, Wrath had the strongest story just because of the amount of prior investment we had in it. But MoP had much better, deeper storytelling through a lot of different things like scenarios, the legendary chain, books lying around Pandaria, the Warlock green fire chain, etc. Cataclysm had some distinct plot weaknesses, some of it was good but it needed more around Deathwing (however the revamped quest zones are some of the best quest lore in WoW). TBC well... it was a big step up from Vanilla, and there were some cool things in TBC, but personally I found the way KT and Illidan suddenly became bad guys to kill pretty shitty, and the decision to give Blood Elves to the Horde creates awkwardness to this day.

    So, I dunno, it's not really a fair comparison because Vanilla and TBC are from a totally different time period and things were different then. But I'd say:

    Wrath > MoP > Cata > TBC > Vanilla.

  4. #404
    Wrath! Northrend is just an awesome continent and the whole Icecrown area was just one big dark place to be, filled with evil and despair. I totally love that place.

  5. #405
    Herald of the Titans FuxieDK's Avatar
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    TBC >>>>>>>>>> Cata >>>>MoP > WotLK..

    SoO saved MoP from going below WotLK..

  6. #406
    Just lorevise, I say MoP should be considered as another game. Its not World of Warcraft thats sure.

    They brought numberless new good stuff. Pet battles which I loved, proving grounds and Brawler which I wanted so desperately so that I could prove its not about having better gear and pulling good numbers, its the skill. Which it successfully brought on a point. Having a farm which you can sow and reap.

    However:
    The lore itself was interesting but until Garrosh, it was just like a substory. It felt like a total filler row of episodes lasting 2 years (If you watched Naruto, you know what I mean and you probably agree). And I can name it : "What if Horde and Alliance got to each other on an island"

    The Legion should come back whenever. Sargeras is there waiting. Well, Old Gods arent bad too. But no fluffy pandas please. Even tho I liked the stuff the exp. brought, I just cant say I liked it. I just played cuz its WoW.

    Order:
    If SoO wasnt there:
    TBC>Van>WotlK>Cata>MoP
    With SoO
    TBC>Van>WotlK>MoP>Cata
    Last edited by Naojirou; 2013-10-09 at 07:10 AM.

  7. #407
    Mechagnome Amazad's Avatar
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    People like to forget that the major raise in wow's population was during TBC and continued with the launch of wotlk but right after that the population started to decline...

    Wotlk was a really bad expansion by introducing the "casual/lazy/free-epix-no-effort" gameplay into WoW.

    Can't believe people remember it for as a good expansion...
    "Remember to take ALL things in moderation.. Even World of Warcraft" :]

  8. #408
    I can say with complete certainty that I enjoyed Cataclysm FAR more than MoP. And Cata was waaaaaaay worse than WotLK and tBC imo.

    - - - Updated - - -

    Quote Originally Posted by Amazad View Post
    People like to forget that the major raise in wow's population was during TBC and continued with the launch of wotlk but right after that the population started to decline...

    Wotlk was a really bad expansion by introducing the "casual/lazy/free-epix-no-effort" gameplay into WoW.

    Can't believe people remember it for as a good expansion...
    While it did start the casualization, it was at the complete tail end of WotLK that WoW hit it's PEAK numbers. As in WotLK very much drew in another net 2 million people following tBC which garnered pretty much the same number (the vast majority in fact started playing in vanilla WoW contrary to your claim).

    WotLK did A LOT of things right to the extent that an MMO today can't launch without a feature introduced during the expansion (LFD). WotLK also happened to have by far the most active PvP scene this game has ever seen and undeniably the most balanced from s6 onwards. Raids were more accessible than ever and people were also raiding far more than they did in tBC or even now while dungeons remained just as active.
    Quote Originally Posted by High Overlord Saurfang
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  9. #409
    Great overall, but kind of the weakest ending so far.

    You have vainlla where rags is summoned to azeroth, the scourge lead by kel'thuzad stage an invasion, the aqir and an old god stir in the south and its all a big chaotic mess of posible calamitys.
    Then you have the burning crusade where blood elves are using the sunwell itself to pull one of the most powerful legion demons into our world to start another war that could wipe us out
    Then arthas and the scourge ready to wash over the world like a tide.
    Followed by a fallen dragon aspect that has already almost broken the world erupting out of the maelstrom as a multi tentacled molten abomination and after a stint travelling through time you team up with all the other aspects to take him down.

    ....and now we kill a guy who just wants to expand his power, which is basically the same motivation behind hogger and his gnolls or thaurissan and his dark irons. Its doesnt feel like a world ending threat even with the abuse of an old gods heart. It feels like a bully we have to go in and mop up for a quest.

    Dont get me wrong, stuff like the farm at the start? great. The differences in experiences with scenarios, dungeons, raids, flex, thunder isle, the isle of giants, rare hunting and so on? all great.

    Its just had the most 'meh' ending story wise.

  10. #410
    based on nothing but pure story. wotlk.
    based on gameplay/other extras.. mop
    based on nostalgia.. BC

  11. #411
    Quote Originally Posted by Glorious Leader View Post
    It's trash. I'd rather have cataclysm back for any number of reasons. Mists is poor and regressive and is based around painfully stupid notions about this game and how it should be played put into implementation. It's trying to wind back the clock on lots of things that were IMPROVEMENTS to the game especially for casual players and all to appeal in a vein attempt to keep subscription numbers up. It's terrible and naked and obvious.
    And this is the essence of why I think MoP is a bad expansion. You don't get your playerbase used to NOT grinding things for the past 4 years/2 expansions and then all of a sudden attempt to bring grinding back nearly to the level it was in tBC.
    Quote Originally Posted by High Overlord Saurfang
    "I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"
    i7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |

  12. #412
    1. TBC
    2. MoP
    3. WoTLK
    4. Cata

    I quit halfway through Ulduar in WoTLK, so it might have been higher if i had stuck around. TBC is where i enjoyed PvP the most in this game and the PvE wasnt bad either.
    The only thing that made Cata bareable was the rogue legendary questline, even if it was at the end of progression/the expansion.

  13. #413
    Over 9000! Glorious Leader's Avatar
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    Quote Originally Posted by Flaks View Post
    And this is the essence of why I think MoP is a bad expansion. You don't get your playerbase used to NOT grinding things for the past 4 years/2 expansions and then all of a sudden attempt to bring grinding back nearly to the level it was in tBC.
    You can't take things away from people and expect them to be happy about it
    The hammer comes down:
    Quote Originally Posted by Osmeric View Post
    Normal should be reduced in difficulty. Heroic should be reduced in difficulty.
    And the tiny fraction for whom heroic raids are currently well tuned? Too bad,so sad! With the arterial bleed of subs the fastest it's ever been, the vanity development that gives you guys your own content is no longer supportable.

  14. #414
    Epic! Edison's Avatar
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    Vanilla(If It Counts)>Tbc>Wotlk>MoP>Cata
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  15. #415
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    I think it is hard to say which one you like most.

    PvP wise I Would have to go with :

    Vanilla>TBC> Cata>WOTLK>MOP

    PvE wise I would say the order the expansions came out and then starting from MoP

  16. #416
    For me MoP > WotLK > TBC > Cata. MoP raids have been very enjoyable, timeless isle + proving grounds is great fun to pass time and I really liked PvP at least on last season. WotLK had great lore and heroic raiding was great. Cataclysm was really awful in my opinion, only thing I liked was healing when expansion came out, you really had to use mana efficient heals to the max and with big health pools everyone wasnt topped all the time. I find healing nowadays pretty dumb, raid damage is huge but heals are also way too big, takes like 3 seconds to top whole 25 man raids hp after big aoe hits, thats not really the healing style I like.

  17. #417
    WOTLK>CATA>TBC>MOP>Vanilla

    The asian theme really didnt do well at all with me. plus the ridiculous exp gap from 85-90.. and trust me I know gaps, the bosses in MSV were alrite, kinda sad they lost the funny or goofy feeling you get from defeating older raid bosses, HoF was interesting although the trash was a nightmare, Terrace.. ok and beautiful but overall not that exciting. ToT was great and the isle is decent and fun.. for 5 mins. SOO might be the only worthwhile raid or fun raid since a rare few in cata/ wotlk. The one thing that annoys me is how long the legendary quest is taking. over half a year for most people, compared to Dragonwrath in Cata and Fangs it was irksome. The endless daily grind was the most annoying thing with mop. glad they fixed that with timeless isle.

    Cata - now that catas gone. I kinda miss it, DS wasnt that bad. Firelands was epic, BWD/BoT/TOT4W were quite amazing although a little short and reused. Zandalari dungeons i liked. the remakes were decent and the bosses were fun. Zan'zil was hilarious and Mandokir's decapitate was always funny to watch. the DS dungeons were kinda crap but they gave decent raid-ready gear so thats a plus. still. aside from a terrible raid at the end cata was great.

    WOTLK - so much epicness here, Dalaran, northrend questing as a whole, Obsidium sanctum, Ruby Sanctum, WOTLk dungeons of lol, ICC, ULduar. just the whole feel of the expansion was great, Wintergrasp was amazing, drakes and flying in northrend. Dalaran.

  18. #418
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    MoP>Wotlk>Tbc>Vanilla>Cata as raiding content (MoP is not over before i get my Garrosh hc kill)
    Vanilla>MoP>Tbc>Wotlk>Cata overall content and how excited I was about game during the time.

  19. #419
    You know, WotLK had some problems too. For example class imbalance and stats inflation. But it's still my favorite xpack - it returned me to game after I had bored and quited at the end of BC. BC had the best design in my opinion. Vanilla? The only thing, I was doing in Vanilla - is leveling. Cata could have been the best, but bad changes and lack of content killed this addon. And MOP... MOP is even worse, then Cata: even more bad changes, even lesser content for me. So WotLK > BC > Cata > MOP > Vanilla
    Sorry for my bad english.
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  20. #420
    I started in WotLK, so my ratings of expansions I've actually played would be Mists > WotLK > Cataclysm.

    Based on what I experienced while leveling up and doing some old raids, the extended rating would be Mists > WotLK > TBC > Cataclysm > Classic.

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