MoP > Wotlk > TBC > Classic >>>>>> Cata.
Fantastic job with MoP, first it was one step back, then two steps forward.
TL;DR World/Immersion: TBC > WotLK > Vanilla > Cata > MoP
Mechanics/gameplay features/things to do: MoP > Cata > WotLK > TBC > Vanilla.
I started playing a little after Naxx40 was released (never got to see it though - why on earth
did they break the Frozen Runes quest chain in the WotLK version is beyond me -_-).
I call myself "casual" yet the single wish I have for World of Warcraft PVE is for it to be brought
back to the days before LFD/LFR. The community was alive, realm rep was a thing and you had to
work for it, no silent dungeon groups, no "[Raid]: U RETARD" wipes, you had to commit time and
effort just to run a 5-man. The world wasn't trivial to get around, and I still believe flying
everywhere breaks world immersion -- Might as well give us a pet NPC that makes portals to
everywhere, instantly and freely. In fact one of the most enjoyable solo, long-term grinds for
me was pre-Cata Loremaster.
Regarding raids, I was almost always in a 10-man guild. The scarcity of TBC 25 man experience
for me created such a heightened anticipation for MH/SSC and BT, and when I finally got to pug
them, it was so original and immersive, a feeling that rivalled doing Ulduar and ICC hardmodes in
the expansion after. It made sense not to see the content, because it was something you had to
work for to get there.
I know it's not going back there anytime soon and I'll probably keep on playing... just saying :-)
I'm not so sure what you want to tell us. When wotlk was released, TBC was so much better. The initial raids were crap, and there were hardly new features. But that changed over the course of the expansion, with features like lfg, the changed badge system, heirlooms, and raids like Ulduar and ICC.
But this time we really have a combobreaker - usually the current expansion is viewn as the worst, but it seems MoP gets a honorable second place. So it looks like Blizzard did more right than wrong this time.
Wrath has won every single one of these kind of polls, i dont expect anything different from this one...
As expected Wrath is very popular, but Mists is 2nd.
Those poor Cata designers, seeing a poll like this must break their badly-designing hearts :/
wotlk > tbc > mop > vanilla > cata
MoP would be #1 if pvp wasn't LITERALLY THE WORST it's ever been from the get-go of the expansion.
TBC >= WOTLK > Vanilla >= MoP >> Cata
Stopped playing MoP before 5.2
RETH
Most people playing today started in Wotlk, some in TBC. There are almost none of us old Classic dudes around, and the TBC breed is very rare as well. Many will also sometimes claim to have played in TBC or Wotlk because communities like MMO-C poke fun at you if you didn't, which is a lamentable fact.
The poll reflects the playerbase right now quite well I think: most answers are based on when people started playing and which time they have the fondest memories of. And when you look at how badly Cata ranks, it explains why MoP is so high - MoP is amazing and I consider it the best expansion to date, but it benefits greatly from the crap that was Cata.
Started in TBC, quit in Cata: TBC wins.
Started in Wotlk, quit in Cata: Wotlk wis.
Started in either, played through Cata into MoP: MoP wins.
I think the number of people that actually started in Cata or MoP in this poll can be counted on one hand.
I think a slight exaggeration but I agree with the concept, majority of the mmo-base are probably wrath-babies these days.
AND THERES NOTHING WRONG WITH THAT GUYS. Having played in TBC/classic means nothing in most discussions, only for having a viewpoint/comparison of the game back then.
Exactly my thoughts aswell (about the bias of the starting xPac). This poll should be taken with a grain of salt. Or every vote should mention when did he/she start playing.
(and yes, there's nothing wrong with starting lately, it's just important for putting results into perspective)
In fact most new raiders I recruit are usually between 20 and 25 and started in Wrath and sometimes Cata. They are usually far superior players to "TBC veterans" and returning Classic players, they are totally used to the faster paced mechanics and requirements.
So yeah, nothing wrong with starting later at all.
Shame MoP has been one of the most balanced ones when it comes to competative PVP...
And this is mainly because of a couple of details...
On topic:
Lore/PVE Wise?
Wotlk = TBC > Cata > Vanilla >>> MoP
How PVE turned out?
Wotlk = TBC = Vanilla >>> Cata = MoP
PVP Balance?
MoP >>> *
My personal opinion?
I enjoyed WoW the most when it was fresh, not saying it was flawless, but it was fun.
Last edited by mmoc3f6ff16fa0; 2013-10-09 at 11:19 AM.
So many rates Wotlk so high. It was all over pure shit man.
Wrath >> TBC>>>>>>>CATA>Vanilla
Vanilla only goes last because its judged on its current game standards, it simply lacked many great features later added.
I dont put MoP in there as to me, its not WoW. If I had to put it in then, ignoring the discontinuity of mop in wow...
Wrath >> TBC>>>>>>MOP>CATA>Vanilla
Expansionwise: TBC >> Mop >>> Woltk > Cata
The only redeeming feature of Woltk for me was Uludar. Rating vanilla for me is really hard on par with BC I prolly had my best pve moments but on the other hand a lot of it was pretty crappy techwise. Probably somewhere between TBC and Mop.
maybe in 5.4, because I quit in 5.3.
pre 5.4 my experience as a 2.1k warlock / 2.4k hunter in 3v3:
Priests are the only healer worth having on your team unless you play wizard cleave (shocking)
"isn't there supposed to be a new class? what do they look like again?"
season 12 can only be matched by s5 as the worst season in pvp history. hunters, warriors, and (shadow)priests, oh my! it got a lot better after that but still, arguably the worst season ever
outplay enemy team, still lose because you got rng globalled by the elemental shaman
sitting in cc for 20-30 seconds per minute in some cases and just having to "deal with it"
this is probably the least effective / least fun style of pvp i've ever experienced
it might be fun if you're in the downs league where nothing really matters
Last edited by inkberry; 2013-10-09 at 11:19 AM. Reason: hangover edits
I of course mean the inflation of ilvl. It went out of control somewhere around Cataclysm launch. People went from having around 20k HP to having over 100k over a span of 5 levels, dafuq? If late WotlK/early Cataclysm wasn't so derpy, maybe we would have reasonable ilevel values right now? People are too used to these extreme numbers now, and I can guarantee you that if Blizzard is ballsy enough to go through with a real ilevel squish, all hell will break loose.
I'm a supported of the ilevel squish though, these numbers feels bad man. Such a refreshing feeling when playing FFXIV now, when people got approx the same values as old vanilla WoW used to have. Feels way more RPG and manageable.
--
^ agree with this guy. There's nothing fun or exciting about the PvP this expansion. It's like an even more imbalanced version of Cataclysm.
Last edited by mmoc7bba2bcae9; 2013-10-09 at 11:24 AM.
Funny how PVPers always seem be to be complaining no matter what, and usually because they're getting their asses handed to them ^^