Gave few tries on him last night and now have few questions.
We used 2 tanks, 2 healers and 6 DPS.
Due to not having both of our resto druids this week, we had a mw+resto shaman healing. Roughly 8 stacks or so in phase1, they couldn't keep people above 50% HP and he transitioned sooner then planned (8-9 stacks). We used the tactic, where people stayed stacked in phase 1. So as soon as loads of people were below 50%, he transitioned.
Second problem with healing was to heal the raid and people kiting the dino. As the out of range issue came to play, which ended in death to few kiters.
Is it worth to take 3 healers for this fight? Or will we drop below the "minimum" DPS needed to get a kill?
Some numbers from our 4 minute try, where we got to second p1 I think.
Healing done: http://www.worldoflogs.com/reports/r...?s=9619&e=9887
DPS: http://www.worldoflogs.com/reports/r...?s=9619&e=9887
How is it best to kite it?
I noticed last night that when people took the dino from our stacking point (left side from the entrance) to the entrance, the tanks had to take "the long way" around for not to get eaten to get to the Jailer. And also I saw some people running "out of room" once they hit the end of hallway.
Then we tried clockwise/counterclockwise kiting. I felt it was better way to go (if you leave out the fact that people boxed themselves in....), though I suspect that put kiter way out of healer range.
Also we had wlocks set up their portals for easier kiting, but the dino eats person mid portal flight x_X, so that on some players worked out them being dead...
All advice is more then welcome tactic vise. As "worse case", we'll have one melee, best case, no melee at all for this fight.