Definatly dual pistols/crossbows!
I'd love to see a lot of the suggested weapons in the game. Double edged weapons too, even if they're not classed as a 'new' type.
I doubt blizzard would use their 'resources' on creating the animations for new weapon types though. Although it's something they could be doing with the new updated character models, who knows.
Besides, having your head squished between two of these must be quite... infuriating.
Being able to duel wield with 1 pistol and 1 sword would be good enough for me.
Last edited by TheWindWalker; 2013-10-11 at 09:07 PM. Reason: non-caster
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
One-handed spears with shields. Would play tank again if that happens (although unlikely).
I think we need better staves as casters, I wish we were able to transmog everything for weapons. PvP weapons still look incredibly dated compared to PvE.
The issue with the things people would like to see, is that not everyone could use them... 1h pistols/ 1h crossbows? other than hunters, who would utitlize it? Whips? How would you attack someone w/ a whip? Logically, your abilities wouldn't make sense, heroic strike would be heroic whip =/ sounds more seductive than intimidating. The only thing I can imagine blizzard bringing into the game, would be... NOTHING. There is already everything. The reason it's all generic like 1h sword, 2h sword, 1h mace, 2h mace, daggers, staves, polearms etc.. is because if they want some cool looking weapon, they'll add it and classify it as such. If it's some 2 sided small sword, chances are they'll just call it a dagger instead of what it actually is.
There's nothing anyone could add to the game that would make sense and would fit. As far as weapons go, the game is fine and I'm glad that's the one thing they never messed with.
Most likely the wisest Enhancement Shaman.
Racial weapons (Tauren Totems or Night Elf Glaives etc.) where the raid drop is a quest item the you go redeem in your capital.
Ewok Sith Lords are all about Agility
Really surprised at the continuous dualwield 1h Range Weapons suggestions. We have already Raids like Throne of Thunder where Hunters get more Weapons than all Melee classes combined have 2H Weapons ^^.
But I guess some of 2H Weapons could be sacrificed by the Weapons designers to create 1H Weapons. The Developers mentioned it would require excessive rebalance of Skills but I believe they could be implemented just as a transmogrify feature. Like for Example you find a Pistol and it is a 2H Weapon with equivalent Stats but shows animation of dualwielding Pistols.
Snarky comments that reduce the target's ability to dodge/parry.
I personally wouldn't like to see new weapons types as much as I would like to see classes fight differently. A pally and a warrior might both wield a 2h sword, but they probably wouldn't fight the same with. A lock and a mage both cast spells but they shouldn't look exactly the same when they do it.
I'd like to see books moved to the main hand slot and have their attack be some specific spell like animation with the book open. Same with orb type focuses.
Also, I'd like to see more one off weapon types like the glaives. While it would be cool to see tons of glaives, I'd prefer to see the occasional type-less weapon anyone could use that was unique.
I'd like a few swords that looked simple but came with an elaborate sheathe.
Paired weapons, something that took up both hands but acted like a two handed weapon; allowing for more specific animation or effects. This could also work for dual pistols
Dancing Weapons, it hovers next to you and attacks for you while you do casting animations.
Hammers that look more like thor's hammer or the Doomhammer rather than... whatever the hell wow hammers have looked like post vanilla.
Javelin+shield, i wanna go Javazon like in D2, melee and throwing it