Thread: Barrier change

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  1. #1

    Barrier change

    Power Word: Barrier Summons a holy barrier on the target location that reduces all damage done to friendly targets by 25% 100%. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 10 sec. Priest - Discipline Spec. 6.3% of Base Mana. 40 yd range. Instant. 3 min cooldown.
    Either this is a typo or blizzard went full retard mode. 100% damage reduction for 10 sec? Seems legit.
    Isheria - Method - Twisting Nether

  2. #2
    Bloodsail Admiral Well's Avatar
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    Yeah just saw it... It HAS to be a typo. Else, I will be revisiting my priest, lol.


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  3. #3
    It has to be a mistake.
    Shuttle of Blood Legion

  4. #4
    I immediately copied it to my guilds forum with the title "Patch Notes Troll"

    Maybe they meant to nerf it to 10%... I could see that. 100% seems broken and stupid.

  5. #5
    Or blizzard showed some true love

  6. #6
    Why would it need to be nerfed, arent disc priests in need of a little love? I think its suppose to be a buff, just not 100% lol

  7. #7
    Personally when I play my disc priest I feel broken. It's been a good expansion to be a disc priest,but theirs a reason we've been getting a steady supply of nerfs the whole time. And this buff is DEFINITELY not warranted.

    Logs shouldn't look like
    Disc Priest===================
    Healer 2=============
    Healer 3=============
    Healer 4=============
    Healer 5======== (Why do we keep carrying this guy?!?)

  8. #8
    Lol I read it over like 5 times to make sure I didn't misread it.

  9. #9
    18priests = immune forever!

    this will probably be like 50% reduction, up from 25% im thinking.

    If not, 100%... ******* nuts!

  10. #10
    A nerf to 10% would make much more sense, unfortunately.

  11. #11
    Quote Originally Posted by mashanu View Post
    18priests = immune forever!
    Just go full 25 disc priests for any overlap that may occur and ezmode through anything. lol.
    No world! You put YOUR hands up!

  12. #12
    Yeah, that has got to be a typo. 100% damage reduction for 10 seconds is insane; going that route will make Disc Priest stacking a raid requirement.

    More than likely it's intended to be a nerf to 10% or something like that.
    Quote Originally Posted by Cartho View Post
    "Shaman are complaining again guys, shall we look at them a bit more closely? Maybe there's some truth in what these people are saying...."

    "Meh, let's just buff chain heal and healing rain then go have some lunch."

    "Okey dokey!"

  13. #13
    I find this SO funny.

  14. #14
    Quote Originally Posted by iamthedevil View Post
    A nerf to 10% would make much more sense, unfortunately.
    That doesn't make sense to me b/c then it would make it worse than a rogue smoke bomb.

  15. #15
    Quote Originally Posted by tauntor View Post
    Why would it need to be nerfed, arent disc priests in need of a little love? I think its suppose to be a buff, just not 100% lol
    This guy...

    Disc is seriously ridic right now, they don't need any buffs.
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  16. #16
    Quote Originally Posted by Clebane View Post
    That doesn't make sense to me b/c then it would make it worse than a rogue smoke bomb.
    Sorry, i mean relative to the numbers.

  17. #17
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    Maybe they mean to increase it by 100%, IE to 50%? That seems ridiculously OP and unwarranted though.

    Nerf it by 100% to 12.5%?

  18. #18
    Wish they'd buff pws by 10-20%.

  19. #19
    Penance should be 5 volleys instead of 3 ... and it should heal everyone in a 40 yard radius. Coolest Animation EVER

  20. #20
    The Lightbringer Ermahgerd's Avatar
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    Quote Originally Posted by Fluttershy View Post
    Wish they'd buff pws by 10-20%.
    From a PvP point of view this would make disc priests seriously freaking OP. It's already annoying enough discs are capable of basically spam shielding, don't need stronger shields added to it.

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