It's just sad when so many people does less dps in the final patch of MoP than I did in the final patch of Cata =/
Now read your arguement back to yourself..
"Nerf gear because of bad players" and then "If you give shit better gear, it's still going to be shit"
increasing item level requirement to 520 would be sacrilege
i have a wife and 3 kids and a job and play world of warcraft 10 hours a week, i dont have the time to get good gear or learn how to play my class. this is just something i do for fun! its almost as fun as my favorite sport, competitive breathing
My biggest issue with the gear on the isle is the god awful stats on the gear. When I finally wiped the dust off my mage and decided to gear her up I got gear from the isle and, no matter how hard I tried, the poor thing couldn't push past 90k dps.
It would be dark inside my head...if not for the fires...
I attempted to do LFR once or twice this tier, but after 3hr wipefests on shamman while people are doing 60k dps in their 496 epics, I quickly backtracked. Not one person in my guild or on my friends list still does LFR. With oQueue its to easy to get a decent flex group without having to carry baddies and their welfare epics.
"You take 4,994,468 boredom damage from daily quests.... You have died."
Stuff can be fixed, just get enough glue or duct tape!
Just because there isn't a cookie you like doesn't mean there is no cookies (Content discussion)
ever since Flex i haven't stepped foot into LFR, and when i do i normally leave after the second wipe because seeing the whole raid pulling 20-50k isn't even gonna get 1 boss down.
Afraid I have to agree with others here. The issue is not Blizz or the ilvl's, it's the players. While I wouldn't mind raising LFR SoO's ilvl requirement, I'm fairly certain the same idiots would still plague it, once they get better gear from ToT LFR.
There's always going to be worthless players, whether they choose to be (trolling) or are simply not that good (bad players are bad). I personally feel that the vote system needs redone so that these players can be removed quickly and easily. However then that runs the risk of abuse.
My solution: Deal with it. If you dislike the mouth-breathing morons populating LFR then don't utilize it. Do flex, which, from what I've heard, is more rewarding, simpler, and a better experience overall in comparison.
"If I didn't have bad luck I'd have no luck at all."
I dunno. Reading a LOT of hyperbole here.
This weekend I did a lot of LFR. Here were the results:
Hunter, ilevel 540: Wing 1: started on second boss. 1 shot everything.
Wing 2: started on first boss. 1 wipe on Dark Shaman. One shot everything else.
Wing 3: started on second boss. 1 wipe because a lot of people didn't realise to progress both sides equally. 1 Shot the last boss.
Blood DK ilevel 530: Wing 1: started on 3rd boss, 1 shot both bosses
Wing 2: started on 2nd boss, wiped twice on Shamans, 1 shot the others.
In total, 14 bosses, 4 wipes. 3 of those wipes were on Dark Shaman.
I honestly don't see an issue here.
LFR has been balanced such that it can handle a few people doing 30-50K dps. It has also been balanced so that most of the raid still has to have some clue, or it'll result in wipes.
The nett result is that most players seem to improve after a few LFR runs, and those that are beyond any form of help, well let's just say that they constitute a handicap which makes the LFR experience a little more challenging for those of us who know what we're doing, which, as long as it doesn't degenerate into a wipefest and hours lost to waiting for replacements, is fine by me.
My attitude is simple: I don't care how well/bad the rest of the raid is doing. I focus on my job and try to top the dps meters when I dps, and try to do my job properly as a tank. I have an interest in the overall dps to get a feeling of what is needed in the raid, but for the most part it has been sufficient, even with the few bads that tend to occupy any given LFR.
My genuine feeling is that most people in LFR are actually trying. And IMO you can't expect any more from them. I would far rather wipe a few times with low dps people trying their best than a bunch of conceited, arrogant pricks who do nothing but pollute raid chat with annoying whining the whole time. I reserve my kick quota for afk'ers, griefers and healers who decided to dps when clearly the raid didn't have enough healing.
Most people who are actively trying will improve. I don't think there is much to be done with a bad attitude though.
Only real difference I have noticed so far is that SoO have more unforgiving mechanics and needs better coordination, can't say I have noticed much else compared to older lfr raids. Previous lfr was more or less filled with the same high and low dps/healers.
So now suddenly thee is this HUGE influx of totally clueless people who levelled up from 1-90 since 5.4 and jump straight into SoO? Welly well...so..no chance for an awesome guy like you to do Flex? Not even suggesting normal raiding....
Last edited by det; 2013-10-14 at 01:29 PM.
People are right though. This is a three tier problem. First the ilvel allows people to walk right into the new tier. second most people who are raid aware aren't doing LFR because of reason 1. 3 is that a lot of the people in there are running with a green weapon and no enchants, gems etc. And why would they? They are going to replace that gear quickly with all these wings to choose from. Bot ToT and SoO.
So yeah, I agree completely that the gear from Timeless should get you into ToT lfr, at best.
I cannot even understand how LFR can be bad, because certainly listening to the bragging in this thread - there are so MANY awesome guys on this forum, that any one of them could singlehandedly carry 24 slackers through LFR.
Would be better if the gear from TI actually wasn't so randomised, honestly as a protadin I get more gear suitable for ret or useless gear altogether (A helmet with a billion hit, wat).
LFR is what it is. There is no sense in whining about it.
The reason they call it the American Dream is because you have to be asleep to believe it.- George Carlin
This is great for people such as myself with lots of Alts. I also make sure I'm gemmed, enchanted and reforged before I even step into SoO (I usually do a full run of ToT first just to get a better "feel" for how the class plays in a raid setting).The quality of lfr players does seem bad atm but I don't think its just down to one reason. These are but some of the reasons imo.
Timeless isle and ease of gearing
With separate lockouts, I doubt that people "only do Flex". They dabble in LFR as well. Granted, not as much as they did before, but they didn't just up and disappear.Flex taking many good players
Not sure how this has anything to do with raiding as these dungeons have always been easy.Simplification of leveling dungeons
Again, not sure how this affects raiding and pressing buttons in a pre-determined order and not standing in stuff.The panda and pokemon factor
There wasn't a reason for well geared players to run LFR before (once their Legendary was done), other than boredom.No reason for well geared players to do lfr now
PG is different for every class. I know on my Monk it was pretty easy. All PG teaches you is how to fight a set of very scripted fights, in order without any real randomness (like other players dropping shit where they shouldn't).No 'requirement' on joining lfr apart from gear - personally I would like to see silver in proving grounds on at least 1 char
This is basically what i use it for. I would absolutely LOVE to be in a normal or even hard mode raid guild but the scheduling restrictions are tough with my schedule.However having said that I don't think its necessarily a bad thing that lfr isn't face roll now (at least in terms of you aren't guaranteed to kill the boss), it was never designed to be a turn up = loot thing, more a taste of raiding for those who cant keep a raiding schedule
How about making Timeless gear better?
There is no such thing as "ability bloat" just l2fp.