So, here is some of my ideas for future sets and new glyphs. Please, share yours too.
Balance druid sets:
-2pc: Your starfire increases the critical strike chance of your next wrath by 5%, Wrath decreases the cast time of your next Starfire by 5%.
Stacks up to 5 times. (As: Casting 5 starfires increase crit for next 5 wraths etc.)
-4pc: Cooldown of your starfall now resets when you reach Solar eclipse and deals 50% of the normal damage as nature damage.
-2pc: Solar and lunar eclipses increase your critical strike chance and damage of starfire and wrath by 10%.
-4pc: Shooting stars now stacks up to 2 times.
-2pc: Your starsurge critical strikes deal an additional 10% damage over 5 seconds.
-4pc: While not in eclipse the cast time of your wrath and starfire is reduced by 10%.
-2pc: Your most recent Moonfire and Sunfire damage over time effects generate 2 solar or lunar energy when not in eclipse.
-4pc: Celestial Alignment will increase your casting speed, critical strike chance by 20% for 15 seconds.
-2pc: Your healing touch now refreshes the duration of your rejuvenation and regrowth. Also reduces mana cost and cast time of healing touch by 10%.
-4pc: Casting healing touch or nourish will reduce the cooldown of your wild growth by 2 seconds.
-2pc: Your heal over time spell overhealing will create an absorbtion shield on the target equal to 25% of the healed amount.
-4pc: Cooldown of Ironbark is reduced by 10 seconds and casting Ironbark will reduce the cooldown of your tranquility by 15 seconds.
-2pc: Regrowths heal over time effect will heal 50% more and last 100% longer and your lifebloom will heal a nearby ally for 25%.
-4pc: Each time rejuvenation heals a target you have a 5% chance to make your next Genesis to refresh the duration of 3 nearest rejuventions and free to cast.
-2pc: Casting Genesis will increase the healing done by your next 2 spells by 20% and reduce their mana cost by 15%.
-4pc: Your Swiftmend will heal two nearby targets for 50% of the amount healed over 12 seconds. Increases healing done by swiftmend by 15%.
1.Glyph Of The Treant: Your treant now has only 1 charge but it deals 250% damage and has a recharge time of 50 seconds.
2.Glyph Of Moon and Sun: Your Sunfire and Moonfire heals you for 0.25% of your max health everytime it damages an enemy.
3.Glyph Of Touching: Reduces the cast time and healing of your healing touch by 50%.
4.Glyph Of Nature's Guardian: When your health falls below 20% you will automatically cast a free Rejuvenation on your self.
5.Glyph Of The Moonkin: Your hair colow affects the color of your moonkin form.
6.Glyph Of Lunar Shower: Direct damage from Moonfire and Sunfire generate 10 lunar or solar energy, even while in eclipse.
7.Glyph of Endruring Growth: Regrowths heal over time effect last 50% longer, but heals for 10% less.
8.Glyph of Nourishing: When your nourish heals a target you will be healer for 10% of the amount healed.
9.Glyph of Dream of Cenarius: Your Moonfire will heal a nearby target for 100% of damage done.