Darker, more gritty expansion
More like MoP
The common man is like a worm in the gut of a corpse, trapped inside a prison of cold flesh, helpless and uncaring, unaware even of the inevitability of its own doom.
I'd like to see dark like Darkshire/Karazhan dark. I still remember the first time I wandered into Darkshire area as a lvl 10 or something and just got this sinking feeling "I'm not suppose to be here" kind of feeling.
But setting is important for me, so I couldn't get engaged in MoP.
Also since Vanilla Darkshire (Or Duskwood) is my favorite zone of ALL time. If they can get more of a evil and dark (Maybe a bit more realism) slipped into WoW's next expansion. I'm gonna throw money at my screen.
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ALSO what about that creepy island near Southshore with all the ghosts!? That place is awesome!!!
i don't mind dark themes so long as the armour models aren't all dog-poop brown and cat-poop black like Wrath of the Lich King models were
Worst color palate ever!
Define dark and gritty..
Are we gonna follow around a protagonist with a deep gravely voice all expansion?
Remember hunting those 2 abominations through Ghostlands? Or that feeling when you saw Duskwood's contrast setting off against Elwynn, crossing the river and meeting one of those "oh shit" spiders-chasing you all the way back to Elwynn? Or even meeting the werewolves/Worgen in Silverpine..
WoW just needs a lot of "goth" typed zones IMO. And don't take the word goth the wrong way, the sinister woods, creepy music and red eyes in the bushes, that is what made WoW for me (and a lot of other people).
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Wow typically doesn't do dark very well. Isle of thunder was a sort of desolate and dark zone and honestly I didn't like the zone very much. I think they need to find a mixture of doing a dark story but understand things like the interior of a palace should look a little less depressing.
I really REALLY don't like the whole "dark and gritty" thing. I really don't. Some zones like Duskwood and Gilneas take 'dark' and make it less 'gritty' and these zones I very much like. Others like Shadowmoon Valley and Icecrown, which have more 'grit', I do not care for at all.
And then we decorate everything with skulls, zombies and demons.
Like this, this is perfect wall-decoration!
The lore will be about unicorns, flowers and rainbows because people don't care about the lore, only about the environment.
ITT: People think by playing Mists of Pandaria, they know what dark and gritty is
World of Warcraft was never dark or gritty.
Dark is nice, but when you add gritty in the mix it reeks of 'trying too hard'.
I think what I want is a more Serious tone, with more realistic and important plot movements. Like pivotal people dying and such. I want more of a darker fantasy vibe. Duskwood and Silverwood capture that vibe pretty well. (Also gil'neas)
No thank you. I'd rather Blizzard stick to being campy and silly and do it well, rather than go for hamhanded attempts at "dark" storytelling. I prefer smiling over cringing.