The laser actually deals a shitton of damage to them if you actually manage to pull them into it but the sawblades...
Didn't realize the saw blades weren't that important.
Would probably help out that guy though if his damage is so low though
If you need him to kill the first one just make sure he saves DRW for it. Save up a couple of Death strikes for it if it's that much of a problem.
im 4 ilvls higher then you (bad luck with drops i guess) and im 100 str lower than you.
on our last garrosh kill i came out with 205k dps.
heroic fallen protectors. 260k dps.
I can PROMISE you that you wont even get close to that with str/haste gearing.
Im going full d/p atm and im sitting on roughly 40%critt in raid (over 55% with trinket up)
couldnt find logs from WoL on you so i assume you people arent even logging.
gimme some proof you can do 200k+ avg with your gear and setup.
in short words. stop spreading stupid shit mate
Edit; Only time and place to go str/haste would be if you are so bad at tanking that the only thing you do is taking debuffs.. OK then i get it. but as active tank? 9 pure str gems as tank? i dont even...
Last edited by Sunnydee; 2013-10-22 at 02:13 PM.
113k on Fallen Prot. 10N
The top way to max DPS at the moment is Dodge/Parry undisputable. Use the tank meta & tank cloak, and use SS rune not FC. Use Str. Flask and Str food (should go without saying).
In terms of balancing dodge/parry, not important at all to riposte, don't worry about it.
Basic point in SoO for DPS is: Mastery sucks, Haste & Str are not good anymore relative to going pure D&P.
Once you pass ~55% combined D&P in combat, your unlucky streaks start to reduce and you find yourself needing less DS's, almost more conventional tanking. I've never been an avoidance fan but once your avoidance gets that high it actually starts to become reliable. Almost feels nice in a way knowing that you aren't dependent on healing/shielding back your damage. Insofar as on Garrosh 25m, I rarely DS at all and instead spend much of the encounter spamming the shit out of BB. Probably why as of last week I was #1 US/EU BDK on Garrosh 25. Same works for Spoils of Pandaria, #5 US/EU heh...
Disclaimer: Don't look at my gear as an example, I've replaced a few things and have not spent the time with the reforger that I should so my hit/exp caps are a bit low atm. Though I set both those DPS records with my gear as it is so *shrug* not super terribad I suppose.
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From 10 to 25 there is not much difference in terms of BDK dmg scale.
In short, you're wrong (Cold, not Chaac) about Str/Haste sorry. Riposte is where it is at.
Tonight I ranked World 1st BDK - 25m Garrosh using a Str. flask heh.
Obviously high ranks have foundations in proper gearing so your advice is pretty much correct, but if OP's Blood DK is having problems killing an add on normal Siegecrafter he should probably be focusing on the basics rather than trying to rank high.
One thing though, Fallen Crusader is a better DPS enchant than Swordshattering because the Parry you get does not count towards the crit rating increase you get from Riposte.
I see he has a Siegecrafter kill on his armory, congratz on getting it in the end. A few pointers I've noticed though.
a) His mastery is VERY low, at item level 551 he should have at LEAST 200%. I am 554 and have 233% and I don't even need that much.
b) Why does he have Glyph of Festering Blood and Glyph of Outbreak on at the same time? Festering Blood is pretty useless and almost cancels out the need for Outbreak. But he shouldn't have the Outbreak glyph at all, he shouldn't waste his runic power on resetting his diseases.
Just some pointers.
In my perspective on mastery it should be at a level that you are comfortable with and how good your healers are. Have enough mastery to recover from that burst and having good healers also make it easier to recover from the burst as well. Taking both into consideration is how I personally handle what mastery level I set out to get. Stacking mastery isn't necessarily bad to do but you wont see the kind of dps increase that you would with the avoidance build. haste was good in ToT but its just not up to the level that avoidance has become this patch.
For my group I run around 170% mastery before buffed and stack parry in every slot i can gem/reforge as possible. Before hand on logs I was always top on damage taken but with the amount of avoidance that I have now my damage taken has smoothed out significantly and taking less damage overall. You gain so much more from avoidance in: less damage taken overall and the increase in personal dps.
With avoidance(from parry haste and scent of blood changes double dipping from parry and auto attacks) Im swimming in runic power and constantly trying to spend my runic power to ensure I dont cap and dont waste resources as much as possible. So if you are looking to increase personal dps I think the best option is avoidance and always making sure you are hard capped on hit and soft cap on expertise.
Last edited by Johnsongoes; 2013-10-25 at 11:47 PM.