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  1. #421
    This is a good find, and a good feature (although we mostly already knew it was in the works).

    Main issue is as some people pointed out, to find a good incentive for people to actually use it. If there's no real reward for it that you can't get from soloing then there's not really any good reason to run them, if there's some mounts/transmog gear then people will just run it once for the reward and never look back (think challenge modes). If there's actually good gear, it suddenly becomes "mandatory", should the best way to gear actually be from old instances?
    My addons:
    Announce Interrupts: Announces in chat when you interrupt a spell.
    Tol Barad Reminder: Reminds you to queue for Tol Barad by printing a message when the battle is approaching.
    EasyLogger: Turns on /combatlog inside raid instances, and off outside.
    Simple class resource bars: Paladin Rogue Shaman Monk Priest

  2. #422
    Lets get to max level and gear up from dungeons and raids so we can scale our levels and gear down. Yup, i can hardly contain my excitement.

  3. #423
    Quote Originally Posted by Lolsteak View Post
    They had the exact same mechanic for the Mists of Pandaria Beta i believe, i remember tanking with my upscaled Thunderfury.
    Z0MG!!!!!!!11111111 can't wait to pwn with my TF again ;p

    /hardon

  4. #424
    Quote Originally Posted by Dyathon View Post
    Lets get to max level and gear up from dungeons and raids so we can scale our levels and gear down. Yup, i can hardly contain my excitement.
    Just cause you can't see the fun in running a challenging Maraudon instance with a group of friends does not mean the feature is not wanted or not worth the development...

    I just hope blizz also considers scaling all 5man/raids up to max level, as alternative content to farming points and epics of lower quality.

  5. #425
    Quote Originally Posted by Aleksej89 View Post
    Just cause you can't see the fun in running a challenging Maraudon instance with a group of friends does not mean the feature is not wanted or not worth the development...

    I just hope blizz also considers scaling all 5man/raids up to max level, as alternative content to farming points and epics of lower quality.
    Unless there are some drastic changes to low level dungeons you are not going to find any sort of challenge especially if your group of friends is vaguely competent.

  6. #426
    Bloodsail Admiral Invictus9001's Avatar
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    Maybe.. the code for the 'item squish' accidentally activated (due to trying to "teleport to dungeon" while already being in a dungeon)? /shrug

    Death is the great equalizer.

  7. #427
    just a thought, but with the individual loot system from LFR, you could have a loot "pool" per class for 5 man heroics/normals, like the old 5 man dungeon sets with a small set bonus tacked on - styled on an iconic tier set from vanilla or something. kind of like the challenge mode set, but retro.

    crazy thought time, you could even extend the set bonus to 6 and 8 pieces, with the 6 piece bonus additional gold from classic dungeons and the 8 piece bonus +10% mount drop bonus from classic dungeons and raids.

    even crazier thought time - if you made the set pieces into transmog only items, the set bonus could be applied to whatever gearset you are using - or, better idea perhaps, you could have a special class "artifact" with the same bonus abilities, the artifact would be broken into pieces scattered throughout the old 5 mans/raids and you have X% chance of getting a piece from the end boss of every instance you do. - with a much larger 5 man dungeon pool to pull an instance from, i'd be happy farming up the artifact pieces and re-runnning some nostalgia-fest instances.

    feel free to steal my idea blizzard - i know you lurk on these forums
    Last edited by smokii; 2013-10-24 at 09:48 AM.
    <insert witty signature here>

  8. #428
    Friday night drunken flex raid into gear-scaled Karazhan? SHUT UP AND TAKE MY MONEY!

  9. #429
    Pandaren Monk Of-the-horde's Avatar
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    Quote Originally Posted by Barael View Post
    Friday night drunken flex raid into gear-scaled Karazhan? SHUT UP AND TAKE MY MONEY!
    Win.

    Run away little girl, run away! Muahahaha.

  10. #430
    Quote Originally Posted by Pann View Post
    Unless there are some drastic changes to low level dungeons you are not going to find any sort of challenge especially if your group of friends is vaguely competent.
    pre-cata vanilla stuff + tbc heroics + a bunch of achievements (proper ones, not the kind you get without even trying) = Legacy Dungeonmaster.

    reward title and mount and there you go, free content for all of us nostalgia motherfuckers ;p

  11. #431
    Pandaren Monk Of-the-horde's Avatar
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    Quote Originally Posted by joeyray View Post
    pre-cata vanilla stuff + tbc heroics + a bunch of achievements (proper ones, not the kind you get without even trying) = Legacy Dungeonmaster.

    reward title and mount and there you go, free content for all of us nostalgia motherfuckers ;p
    Personally this would be amazing doing vanilla+tbc+wotlk raids/dungeons again at appropriate difficulty. But the problem is gonna be the QQ-ers who are like ''WTF? blizz recycled content GTFO!''. This would give me so much to do and have some fun in the game but I don't think the majority of people think the same way I do.

  12. #432
    Immortal Raiju's Avatar
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    Quote Originally Posted by joeyray View Post
    pre-cata vanilla stuff + tbc heroics + a bunch of achievements (proper ones, not the kind you get without even trying) = Legacy Dungeonmaster.

    reward title and mount and there you go, free content for all of us nostalgia motherfuckers ;p
    Unfortunately they would have to make them more difficult. You're even more powerful than heirloomed characters due to epic budget. You can already solo/duo all the levelling dungeons in that gear.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  13. #433
    Pointless. But a lot of people will be happy to do old content - happy Blizz who has to design less!
    I myself could not even imagine myself doing the dungeons right now at their correct level, because even at the correct level you can just faceroll them... It's a farce.

  14. #434
    Quote Originally Posted by mrgummage View Post
    Diremaul North

    - - - Updated - - -



    Upscaled Thunderfury you say?
    Indeed, missed out on the Cata enchants however it was great fun using it again, Sulfuras too.

    If i remember correctly the mechanic was in place to normalize everyones ilvl to test the dungeons in the beta, wouldn't surprise me if they released it in some form or another though.
    Quote Originally Posted by Potboza View Post
    I created a black human male called "Pedopriest" and ran him to SW.
    I started asking where the schools were.
    Someone said "My kids play on this server you creep! How can you live with yourself?"
    I whispered back, "How old are they?"
    Yeah.

  15. #435
    Scarab Lord snuzzle's Avatar
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    Quote Originally Posted by Frunken View Post
    As someone who did every instance up to MoP at appropriate level and gear...



    Beating current dungeons (especially in BC) were about finding the quickest, sneakiest way through so you could skip half the trash, out of the way bosses and finish as soon as possible.
    Only because they put so much trash in. Personally, I think that was fun. It wasn't about just barelling through from point A to point B. I still take the TBC route around in SV even though we don't really have to anymore at level, and none of the Wrath-and-later players understand it.

    It also gives you a much larger pool to pull from for random dungeons, which is always good.

    EDIT: I also wasn't able to replicate this bug, so not sure if it's really tricky to do or if it got hotfixed swiftly, but yeah.
    Last edited by snuzzle; 2013-10-24 at 11:26 PM.
    Some noses just don't belong on some faces! #SaveTheSnoots!

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  16. #436
    Bumping with a more clear method I found via the offical wow forums

    Queue for a 90 dungeon with at least one other person - for the sake of simplicity let's say specifically one other person. Meaning form a group of 2 prior to queueing.

    Complete the dungeon. Let the 3 randoms leave so you and your buddy still have the opportunity to use the teleport out of dungeon feature. One of you use that feature to go back to wherever you were before.

    The person that teleported out goes and enters a low level dungeon.

    The person remaining in the original 90 dungeon would then use the teleport out of dungeon feature. Then use the teleport to dungeon feature and should end up in the low level dungeon with some abilities scaled.
    Last edited by Bareno; 2013-10-27 at 07:06 PM.

  17. #437
    So no new content, just more old dungeons replayed at proper ilvl? Of course it's not the gear that made them faceroll though, but the class mechanics.

  18. #438
    Mechagnome Ickabob's Avatar
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    I could see some potential here. Imagine challenge modes for classic dungeons or even something as crazy as a "Glory of the Classic Raider".
    Follow me on Twitter!

  19. #439
    Quote Originally Posted by Ickabob View Post
    I could see some potential here. Imagine challenge modes for classic dungeons or even something as crazy as a "Glory of the Classic Raider".
    taking sunwell has examle, if you don't have to stack shaman for bl and shadow priest mana batteries, there is no challange; those istance are faceroll with the current gear, classes, specs no matter if you scale the characters back to appropriate level. Also all the raids received a flat 30% nerf at the end of tbc.
    How about we let the parenting of kids to... their parents? No, seriously, World of Warcraft is a videogame. Gaming it's supposed to be a fun activity (if you have that fun through challenges, social interactions, etc is completely up to you). Not some kind of "School of Hard Knocks about the Real World".

  20. #440
    Wouldn't WoW players hate this GW2 feature of "down-scaling" Levels/Gear iLvl? I thought the entire game revolved around grinding new gear so you could AOE all the mobs easily.

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