Yes, I love this!
Not bad, I like them
I don't like them
No, I really dislike this!
I think it's a race with many promising aspects.
Worgen once were all the same, with no real intelligence and no civilization. But they had some storylines pending, and Blizzard made them a nice playable race. I think Arakkoa have the same potential, presuming of course they get a change of model (the current one is limited and a bit aging...)
Not a fan of vrykul, but a thousand YES for Alliance arakkoa!
Like the concept, hate the overpowered racials.
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Vrykul would be a possibility, alas not very likely. And I do hope Arakkoa never ever become playable.
In general I don't feel like we need a new race yet again.
There are SO many ideas for new races and neither Vrykul nor Arakkoa are on the top 10 of interesting races to come.
Not saying it might not happen, and that it would be terrible if it did, but i'd prefer to see any of the other 10 races first.
Still, Pandaren came out of no where so who knows. Next playable race may be a snail or whatever.
Great new races, not so great concept.
Rethink it more then present it to us a second time, we'll wait.
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"It is a matter of taking the side of the weak against the strong, something the best people have always done" - Harriet Beecher Stowe
Vrykul's best racial - Too Big! - Your character is now entirely too big and won't be able to fit through most doors. Hope you have Noggenfogger handy at all times!
Not saying its a bad idea to give the Horde Vrykul, but if you want to justify it, you'll probably want a better excuse...especially as the Vrykul also see the Horde as weak
I would give Vrykul to the Alliance for a couple reasons:
- since their reverence to the Lich King should remain, the fact that they follow a human could lead them to continue doing so. Yes, they perceived him as being their death god, but that was the old regime that's now fallen.
- they were once their children but were abandoned because they were seen as weak. With the near destruction of their forces, it is clearly evident that the human race is far from it.
- they battled with the Taunka for a while, and may not be so keen on joining up with their tauren relatives.
I would also take away Mage/Warlock from Vrykul and give them Druid and Priest instead. They are a more nature based race than arcane, and the concept of a Death God clearly signifies the presence of religion or faith in their culture.
Horde can have Vrykul
Alliance can have High Elves.
Horde can have Mechagnomes
Alliance can have Mag'har,
Horde can have Nighter Elves (they are the savage cousins of night elves that I made up just now).
Alliance can it's own faction of trolls.
Horde can have Dark Iron Dwarves
Alliance can have Yaungol
Horde can have Redeemed Eredar
and Alliance can have it's own faction of goblins.
There we go. Homogenization complete.
Or you can just roll an Alliance toon and pop an elixir of giant growth; accepting the fact that if you want a specific aesthetic, you have to pick sides. That's where the war in Warcraft comes into play.
Plus Vrykul and Arakkoa would require backtracking, plot wise, and development time wasted on repurposing parts of Northrend and Outlands. I'd rather move forward personally.
I want to see Nazjatar, I want to see the Emerald Dream, I want to see K'aresh, I want to see Xoroth, I want to see Argus.
Plus the Arakkoa are a bit of a joke. They are an easter egg. They are modelled after the "Skexis" in the movie "The Dark Crystal." Skexis, Skettis. Coincidence, absolutely not, Because TBC is completely crammed full of easter eggs like that.
The Vrykul are in there for the sake of having a human origin plot string. I mean I get it, from an artistic perspective the Vrykul were pretty cool. I like ketchup too, but keep it off of my birthday cake. Thanks.
I really like your ideas, I'd like to see some vrykul or Arakkoa in the cities