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  1. #1

    What (if any) current wow features would you want changed/removed next expansion?

    There have been a lot of features added to WoW off late and many of these have been a source of contention. So with eyes on next expansion which wow features would you have removed/reworked? My list is below:

    1) LFR needs to be removed all together
    Sure in short term blizzard would lose some people but most of these people would be the one's who already make no effort and do not wish to play the game lest they are carried. In my opinion, LFR is the cancer of community and it's removal would be very welcome.There is nothing positive that LFR brings to the table.

    2) Talent trees need to be trees
    Many games have talent trees and even other MMOs like Rift, GW2 have much better systems than the current WoW system. Blizz need to stop with all the balancing excuses and give people the choices back. Sure some people say, old trees were cookie cutter but there will always be best builds in every system. It is the developer's job to put two equally interesting talents to make people having to pick and chose. All blizzard do is blame players and cry about balance and make the game lack any meaningful choices. Picking talents was the best part of leveling and now even that is gone.

    3) Two raid difficulty levels balanced properly
    I think WoW only needs two raid tiers; Flex and Heroic, where flex replaces normal but still allows you to be flexible with raid numbers. Also, the two should not share lock out. Flex difficulty should scale from 10 man ICC level difficulty to 25 man ICC level difficulty on the basis of how many players one takes.

    4) Classes need to feel distinct
    WoW classes are way too homogenised. The distinctions and signature abilities of classes were what made them special. By making everything same, blizzard killed off immersion big time and made all classes feel pretty much the same. Blizz need to do classes like back in BC, Wotlk..where druids were HoT healers, pallies were tank heal specialists etc.

    5) Eliminate all the useless currency types introduced in mists
    Lucky coins, numerous tokens, it's just not needed and adds more grind. The game was working fine with two types of PvE badges and two types of PvP currency.
    Last edited by igame; 2013-10-22 at 04:42 AM.

  2. #2
    lolumadbro? /troll off

    But serious, LFR is a blessing as much as it is a curse, and it's not going anywhere.

  3. #3
    Quote Originally Posted by Boottybounce View Post
    lolumadbro? /troll off

    But serious, LFR is a blessing as much as it is a curse, and it's not going anywhere.
    Curse yes blessing no. They have pushed it into part of the gearing path, pushed normal mode raiders towards it, contribute massively to item level bloat, literally let you afk to tier and trinkets, and compared to flex offers only an advantage to those who are bad at the game.

    I wouldn't safely assume it is staying. They will analyze the flex response. The idea currently is usage=good and successful. They have pushed people into it, stopped making heroics, and nerf it the moment players are required to have an IQ of 3.

    Honestly there is nothing LFR offers Flex doesn't that is good or the game. Flex's only complaint is player controlled gating, which would be less demanding if LFR wasn't there giving the welfare cloak out to everybody who can YouTube the black prince fight

  4. #4
    Legendary! Airwaves's Avatar
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    The whole point in this thread was to bash LFR. Not ask a question. Hopefully a Mod will close it.
    Aye mate

  5. #5
    The Unstoppable Force Resentful's Avatar
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    LFR is not going anywhere OP now say it did that would be one of the most disastrous things they can possibly do to the ''casual'' and ''Bads'' yes both are completely different.

  6. #6
    Quote Originally Posted by Airwaves View Post
    The whole point in this thread was to bash LFR. Not ask a question. Hopefully a Mod will close it.
    OP listed the tumor of LFR of one of four points.

    If players happen to agree it just points out there ARE problems.

    - - - Updated - - -

    Quote Originally Posted by I-NO View Post
    LFR is not going anywhere OP now say it did that would be one of the most disastrous things they can possibly do to the ''casual'' and ''Bads'' yes both are completely different.
    Flex is for casuals. LFR is for bads.

    And in all honesty from a longevity point getting rid of the remaining wrath babies who wan their face roll content wouldn't be bad.

  7. #7
    Legendary! Airwaves's Avatar
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    Quote Originally Posted by Giscoicus View Post
    OP listed the tumor of LFR of one of four points.

    If players happen to agree it just points out there ARE problems.
    No. The WHOLE POINT he made this thread was to bash LFR. He just added the other ones so it didn't look so bad.
    Aye mate

  8. #8
    CRZ because it is not optional

    LFR should be as it is, because it is optional. Don't like LFR? Then don't do it.

  9. #9
    Legendary! Airwaves's Avatar
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    Quote Originally Posted by Giscoicus View Post
    Flex is for casuals. LFR is for bads.

    And in all honesty from a longevity point getting rid of the remaining wrath babies who wan their face roll content wouldn't be bad.
    I have played wow since almost day one. When I raided I was always ranked one of the highest dps in the world. I raided since almost the start all the way upto heroic HoF. I am not bad and I know that for a fact. Yet all I do since I quit raiding at the start of MOP is LFR. So what you just said is void.
    Aye mate

  10. #10
    Quote Originally Posted by Hyde View Post
    CRZ because it is not optional

    LFR should be as it is, because it is optional. Don't like LFR? Then don't do it.
    That would be a fair argue men if they didn't cram LFR into the gearing path. GL gearing up in 5.2 without it. It is a bit better now but still ridiculous. There is no reason for there to be any incentive for actual raiders to be in LFR.

  11. #11
    Legendary! Airwaves's Avatar
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    Quote Originally Posted by Giscoicus View Post
    That would be a fair argue men if they didn't cram LFR into the gearing path. GL gearing up in 5.2 without it. It is a bit better now but still ridiculous. There is no reason for there to be any incentive for actual raiders to be in LFR.
    You can get 530 Item level PLUS without even going into one lfr... My brother hasn't done an LFR or a raid since msv and he has 544 item level.
    Aye mate

  12. #12
    Quote Originally Posted by Airwaves View Post
    I have played wow since almost day one. When I raided I was always ranked one of the highest dps in the world. I raided since almost the start all the way upto heroic HoF. I am not bad and I know that for a fact. Yet all I do since I quit raiding at the start of MOP is LFR. So what you just said is void.
    Literally the only pro to LFR over Flex is that LFR has determination stacks and removed major mechanics.

    Flex takes less time, is readily available and can be done cross realm. The only time you would do flex is if you cannot make the cut. Part of the player made ilvl restrictions is BECAUSE of the fact that blizzard has let everybody get a 608 cloak and easy 522/528 gear along with 535.

    So really LFR is made for bad players. Flex is made for those who are casual.

    - - - Updated - - -

    Quote Originally Posted by Airwaves View Post
    You can get 530 Item level PLUS without even going into one lfr... My brother hasn't done an LFR or a raid since msv and he has 544 item level.
    Yes. With the tier pieces from celestial a and 543 timeless gear. That is another problem, but I'm talking about LFR. I'm discounting Ordos gear because you have to at least zone into Siege so you can afk to the cloak.

    But no, in 5.2 ToT LFR was pretty much THE gear progression. Maybe you could find a pug for an older raid but LFR has hurt past content pugs for current xpac content.

  13. #13
    Legendary! Airwaves's Avatar
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    Quote Originally Posted by Giscoicus View Post
    Literally the only pro to LFR over Flex is that LFR has determination stacks and removed major mechanics.

    Flex takes less time, is readily available and can be done cross realm. The only time you would do flex is if you cannot make the cut. Part of the player made ilvl restrictions is BECAUSE of the fact that blizzard has let everybody get a 608 cloak and easy 522/528 gear along with 535.

    So really LFR is made for bad players. Flex is made for those who are casual.
    Between making the group and then clearing it doesn't take less time even with OQ. Maybe with the newest LFR part but in a few weeks they will be over as fast as tot and other LFR.

    I am not going to bother to argue with a blind person so goodbye. Talk about narrow eyesight...
    Aye mate

  14. #14
    Quote Originally Posted by igame View Post
    In my opinion, LFR is the cancer of community and it's removal would be very welcome.There is nothing positive that LFR brings to the table.
    LFR keeps those noobs out of normal raids and flex. Gives non-uberl337hardc0r3 players something to raid.

    Quote Originally Posted by igame View Post
    2) Talent trees need to be trees
    Blizz need to stop with all the balancing excuses and give people the choices back.
    Oh, this bullshit again? Come on...

    There WAS NO "CHOICE". If you weren't using the cookie cutter spec, you were gimping yourself. You're delusional if you think otherwise, because there were very few cases where you could use a non-cookie cutter spec and still do fine, and they were mostly PvP specs.

    Quote Originally Posted by igame View Post
    It is the developer's job to put two equally interesting talents to make people having to pick and chose.
    ...and that's exactly what the current system does? It puts three equally interesting talents to choose from in each tier.

    Quote Originally Posted by igame View Post
    Picking talents was the best part of leveling
    Uh, no? I did not particularly enjoy putting 1 point per level into a 5-point talent, getting 1% crit then 2% crit then 3% crit...that wasn't really "fun" in particular.

    Quote Originally Posted by igame View Post
    Blizz need to do classes like back in BC, Wotlk..where druids were HoT healers, pallies were tank heal specialists etc.
    Uh, no thanks. I did not enjoy WoW when it was "No holy paladin? no raid because no tank heals.", nor did I enjoy being pidgeonholed into a specific role as healer because of how my class was designed.

    Classes are plenty "distinct" as it is right now. Good luck finding a trifecta-based MMO where the class roles don't feel the same.

  15. #15
    Quote Originally Posted by anon5123 View Post
    Oh, this bullshit again? Come on...

    There WAS NO "CHOICE". If you weren't using the cookie cutter spec, you were gimping yourself. You're delusional if you think otherwise, because there were very few cases where you could use a non-cookie cutter spec and still do fine, and they were mostly PvP specs.
    Funny because I remembered hybrid specs working well every now and then when the tree existed. Post cata pretty much killed it cata pretty much killed it with that dumb specialization. Complain about the "illusion of choice" but it was far better than no choice...because it still had choice. Blizz literally cut the gameplay style for select classes and they could have fixed it instead of getting rid of the system.
    Last edited by kail; 2013-10-22 at 03:36 AM.

  16. #16
    Quote Originally Posted by Airwaves View Post
    Between making the group and then clearing it doesn't take less time even with OQ. Maybe with the newest LFR part but in a few weeks they will be over as fast as tot and other LFR.

    I am not going to bother to argue with a blind person so goodbye. Talk about narrow eyesight...
    Narrow eyesight? You just said that pugging a couple people for a Flex=40+ minutes in queue followed by wiping for stacks of determination. And I'll be damned if a tank drops group part way.

    The time in queue might be = time pugging, but then again unlike wrath 10mans, group comp and size for Flex is a bi more...flexible? Lol.

    Seriously. LFR offers no advantages that Flex doesn't.

    Flex:
    -no schedule
    -easier
    -no loot QQ
    -wings
    -repeatable
    -group leader
    -xrealm

    LFR:
    -xrealm
    -no schedule
    -easier
    -no loot QQ
    -repeatable
    -wings
    •deal with VtK timers
    •allows people to AFK
    •buffs for failure

    LFR is poorly implemented while Flex is wonderfully done.

    - - - Updated - - -

    Quote Originally Posted by kail View Post
    Funny because I remembered hybrid specs working well every now and then when the tree existed. Post cata pretty much killed it cata pretty much killed it with that dumb specialization. Complain about the "illusion of choice" but it was far better than no choice...because it still had choice. Blizz literally cut the gameplay style for select classes and they could have fixed it instead of getting rid of the system.
    GL raiding with a hybrid spec unless you group wanted you to, and if so you still can (atonement spec w/ Solace and extra PW:S on penance cast) or healing boomkin

  17. #17
    Quote Originally Posted by anon5123 View Post
    LFR keeps those noobs out of normal raids and flex. Gives non-uberl337hardc0r3 players something to raid.



    Oh, this bullshit again? Come on...

    There WAS NO "CHOICE". If you weren't using the cookie cutter spec, you were gimping yourself. You're delusional if you think otherwise, because there were very few cases where you could use a non-cookie cutter spec and still do fine, and they were mostly PvP specs.


    ...and that's exactly what the current system does? It puts three equally interesting talents to choose from in each tier.


    Uh, no? I did not particularly enjoy putting 1 point per level into a 5-point talent, getting 1% crit then 2% crit then 3% crit...that wasn't really "fun" in particular.



    Uh, no thanks. I did not enjoy WoW when it was "No holy paladin? no raid because no tank heals.", nor did I enjoy being pidgeonholed into a specific role as healer because of how my class was designed.

    Classes are plenty "distinct" as it is right now. Good luck finding a trifecta-based MMO where the class roles don't feel the same.
    Mate, the thread is based on opinions and those are my opinions. If you find that the game is perfect in it's current form, power to you.

  18. #18
    Brewmaster Travio's Avatar
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    Quote Originally Posted by Giscoicus View Post
    That would be a fair argue men if they didn't cram LFR into the gearing path. GL gearing up in 5.2 without it. It is a bit better now but still ridiculous. There is no reason for there to be any incentive for actual raiders to be in LFR.
    In 5.2? If you're in a guild that was doing 5.0 content, you should already have been ready for normal ToT. If you're not, you're in no way forced into LFR - plenty of ways to do the 5.0 content (and gear up) without ever setting foot in an LFR.

  19. #19

  20. #20
    Quote Originally Posted by Travio View Post
    In 5.2? If you're in a guild that was doing 5.0 content, you should already have been ready for normal ToT. If you're not, you're in no way forced into LFR - plenty of ways to do the 5.0 content (and gear up) without ever setting foot in an LFR.
    Please do elaborate. LFR had killed the chance of groups going back into the 5.0/5.1 raids for alt runs like they had before.

    You could maybe get 495 ilvl from crafted pieces and some non-Shadopan rep. Just barely enough to meet the normal entrance requirement,at the start of the tier. Keep in mind for a while you wouldn't see many haunting spirits up because guilds were progressing an not DEing much, and then the ilvl gate to he into pugs would naturally rise.

    Without LFR people would still run HoF and ToES during 5.2 like they have every other patch we haven't had catchup heroics.

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