View Poll Results: Which is the most sought after DPS class for Raiding?

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  • Warrior

    13 1.90%
  • Paladin

    9 1.32%
  • Death Knight

    6 0.88%
  • Rogue

    11 1.61%
  • Monk

    5 0.73%
  • Druid

    21 3.07%
  • Shaman

    14 2.05%
  • Hunter

    29 4.24%
  • Mage

    38 5.56%
  • Warlock

    525 76.75%
  • Priest

    13 1.90%
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  1. #141
    Quote Originally Posted by Liebchen View Post
    Why do you post if you dont have anything to say? I dont get it why people on this forum browse around just to quote something and give a 5-word answer like "lol thats not true, derp" without contributing anything to the discussion.

    I say warlocks have low representation classwise - which is true go on any census or statistics website.
    I say that warlocks have high representation in raids - which is true go check the roster of any decent heroic raiding guild.
    I say warlocks and mages are quite similar and people tend to rather play a mage because its to more iconic caster class - which is true.
    I say blizzard trys to push warlock numbers and lower mage numbers since tbc - which is true... mages were garbage throughout whole of tbc while lock were OP, in wotlk they were quite equal, in cata warlocks weren't OP but always slightly ahead of mages until DS and in MoP locks are dominating the whole xpac.. Mages were ahead for very short terms for example at the end of T14 or at the end of T15, mostly when content was clear and it didnt matter anyway. AND IM NOT TALKING ABOUT ****ing PVP! Nobody cares about it anymore... if you think mages were always OP just because you got owned by frostmages in PVP the last few years, then cry somewhere else.

    Then you come here and say "heeeerp do you even know what you're talking about derp???" without any more information?

    Go ahead, show me the statistics where the WL-Population is higher than mage. Show me the rosters of good raiding guilds with more mages than warlocks. Tell me about all the times when Warlocks were underpowered. Tell me about progression times where mages were better than warlocks.

    But at least you posted something on a internet forum.
    It's not my job to call you out on some of the most ridiculous statements I have ever read, i'm hoping that by commenting you'd actually come to your senses and edit out the statements that are completely false. But i'll do it for you anyway.

    Plus you didn't even say half of what you just said in your original post.

    Problem with Warlock representation is that they are quite similar to mages and the ordinary casual player prefers playing a mage. Mages/Wizards/whatever are typical RPG class like Warriors and therefore have the highest representation.
    False. Warlocks and Mages are both typical RPG classes. It's just that people have preferences.

    In Raids though Warlocks are represented a lot more than mages because blizzard trys make people play locks instead of mages by making them borderline OP while Mages are rather underpowered since TBC.
    Warlocks are more represented because they bring great dps and a substantial amount of utility. Mages are fine and have been fine for years now. Why bother taking a mage when you can have a gateway, healthstones, be much tankier, bring the same amount of dps, provide spellpower AND stamina (two things that all classes benefit greatly from)

    The problem is that "the 99%" who play casual wow dont care if warlocks do 10% more DMG than Mages while in raids it leads to benching mages for warlock alts but thats only 1% of the population so it doesnt make a difference.
    It's rare that any guild bench a mage for a warlock, If anything they bench another class.
    Last edited by HiYouCanCallMeBen; 2013-10-27 at 05:39 PM.

  2. #142
    Warlocks have no damage niches like a typically balanced class. Instead they excel at dealing every type of damage more than every other class. Burst + sustained, Single target? no problem. DoT cleave? no problem. AOE? hell yes. Normal non-god classes have a weakness in one or more of those areas whereas locks do not on top of providing 3 raid utilites : gateway, healthstones, and soulstone rez.

    As if that's not enough they can STILL cast while moving, have a sort of immunity + 2 whole tiers of talents dedicated to personal survivabilty and finally personal port.

    Warlocks just get it all with no drawbacks all because of "low representation". Idk how that justifies one class being literally god of the game for an entire expansion and needing to have 3 viable specs on this one pure when most classes barely had one

  3. #143
    Scarab Lord Nivis's Avatar
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    Quote Originally Posted by Liebchen View Post
    But at least you posted something on a internet forum.
    You do play a mage, don't you?

  4. #144
    The Lightbringer judgementofantonidas's Avatar
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    Quote Originally Posted by Cyberowl View Post
    So warlocks, since they are kinda immortal!
    All except our former warlock Keigit. Hell of a guy. Good numbers. Oh shit he just stood in something again.


    Lawful good does not always mean Lawful nice

  5. #145
    warlocks and its not even close

  6. #146
    The Lightbringer Danishpsycho's Avatar
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    Quote Originally Posted by fappasaurus View Post
    Warlocks have no damage niches like a typically balanced class. Instead they excel at dealing every type of damage more than every other class. Burst + sustained, Single target? no problem. DoT cleave? no problem. AOE? hell yes. Normal non-god classes have a weakness in one or more of those areas whereas locks do not on top of providing 3 raid utilites : gateway, healthstones, and soulstone rez.

    As if that's not enough they can STILL cast while moving, have a sort of immunity + 2 whole tiers of talents dedicated to personal survivabilty and finally personal port.

    Warlocks just get it all with no drawbacks all because of "low representation". Idk how that justifies one class being literally god of the game for an entire expansion and needing to have 3 viable specs on this one pure when most classes barely had one

    Pretty much this. Makes you happy you got a Warlock who gets rank 1# on a lot of fights, since not having one is basically out of the question for any progression focused guild. But although I love our Warlock and love his utility, his dps and his ability to survive where most others will die, I too have to ask, how Blizz can defend Warlocks being so OP for an entire expansion.

  7. #147
    Most shocking poll results 2013. Not really, warlocks are really good. Surprised rogues aren't a bit higher though, damage/survivability/utility from them is great.

  8. #148
    Quote Originally Posted by Lavathing View Post
    Most shocking poll results 2013. Not really, warlocks are really good. Surprised rogues aren't a bit higher though, damage/survivability/utility from them is great.
    Rogues are melee though. They're the best melee, sure, but being melee period is a huge drawback.

  9. #149
    Field Marshal Ixidron's Avatar
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    Well, looks like this thread has had its question answered XD
    I have to go with Warlocks too though. Healthstones are such a boon for any raid group, as well as providing both int and stam buffs... Oh, and portals for fights that require large distances to be covered fast.

  10. #150
    This expansion warlocks are op in every aspect of the game, at least pve wise. 10m raiding is really hard without one (better if you have 2). For 25m the more you have, the better
    Last edited by blaxter; 2013-10-28 at 02:02 PM.

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