I love the warlock revamp. But I must admit, they have far too much (necessary) utility to also be the top damage class. I mean, you'd bring them if their dps was shit, just becasue of SS, rocks, portal, soaking, etc, etc... But the catch is that their dps doesn't suck. As a matter of fact, it's arguably the best in the game.
It's very rare that polls about "Which class is _____?" are this conclusive... Warlocks is one of the least played classes despite being very good in raids and in a good state for both PvE and PvP.
Not surprisingly the other high ranked answers are also ranged.
Announce Interrupts: Announces in chat when you interrupt a spell.
Tol Barad Reminder: Reminds you to queue for Tol Barad by printing a message when the battle is approaching.
EasyLogger: Turns on /combatlog inside raid instances, and off outside.
Simple class resource bars: Paladin Rogue Shaman Monk Priest
Gateways, portals, summons, healthstone, 30% passive DR, #1 dps, locks are just OP
warlock obviously...always been and always will be
You don't really need mana as a resource for disc. Disc runs better on the grief and anger of healers that still look at HPS logs as a definitive performance measure.
i thought Feral druid in BiS was supposed to be the strongest dps in game
Nobody ever wants us Death Knight DPS..
Warlocks, yeah...that was so unexpected!
jk fucking OP class :3
I think many people want hunters because of their buffs in 10 mans, but in 25 man everything is covered and, unless they do high damage like in SoO, they aren't that useful unless it's a high movement fight or some Thok silence/running BS.
Otherwise I think the most sought DPS are GOOD moonkins. I only know like 5 really good moonkins in my national 25H scene that are worth a damn and the rest is okish. A really good Moonkin does great DPS (as great as you can be compared to WLs :3) and brings much much to the raid. Roar is very helpful in many many fights, a fast BR can save the day, Innervates are good, Symb can be awesome. Their symbiosis allows them to soak some stuff or to make them tankier in long healing-intensive fights. Oh, and the Tranq...topping the raid in like 4 seconds is nice and if you have some really healing intensive fights you can continue to blanket reju the raid and heal insane amounts (even more than main-healers unless they also use all their CDs?) of damage. Vortex and Typhoon are also handy depending on the fight.
So yeah, WL and Boomkins, maybe some rogues and ferals melee-wise.
OT: I find it really depressing that there's a faction among this community who thinks Hunters are really good right now. We bring average, consistent DPS and a toolbox of buffs for 10man. In progression 25s, we bring zero utility and only mediocre DPS and survivability.
Definitely 100% warlock.
<Divinity> US-Kel'thuzad 14/14H US 8th 10 man | 14/14H 25 man
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You can never have enough warlocks.
why did people vote priests? lol