I honestly have to say I'm shocked at blizzard's performence lately.
They have just hotfixed blood dks in arena and the long Qs.
They also got rid of the endless boring games, first with a bad mechanic TCCY yes, but
the new dampening is really good.
I'm not saying that those we're the only issues.
A few more things needed in my personal opinion:
-reduce the cc spells and dont make any cc spammable like poly/fear/mc/etc
-reduce dks overall dmg
-reduce wars overall dmg and burst and also do somethng about their ability to stop
casts forever charge pmmel disrupting fear charge again pummel again...
The same goes for dks actually, mindfreeze stun petstun grip grip mindfreeze again (combined with ams and lich..)
-reduce mage burst, maybe buff overall dmg a bit
(the only thing that happened with the new mastery is that instead of deep+bolt+lance+lance
they now do the same dmg with deep lance lance lance, nothing changed)
-increase ret defensive cooldowns
-buff moonkin dmg, nerf hotw
-reduce enhance burst, buff overall dmg
-nerf affli multidot pressure somehow but make haunt and malific stronger again
for some single target dmg
-nerf rshams healing a bit and increase the cd on tremor/grounding
-remove rogue poisen stun, buff recuperate
-buff aspect of the ironhawk again for hunters, seems like we always train the hunter because
they take so much dmg, same when im playing my hunter I always get trained to sht.
-tone down feral and windwalker mobility, and increase WW's cd on karma.
All other things that are wrong imo are all based on the first line I mentioned about the amount of cc
Like holy paladins and healer priests pushing that much cc etc.
Note: These are just my personal opinions of how the game can be further balanced/improved.
If you dont agree thats fine, just tell me why you dont agree with it, no need to rage