1. #1

    WA and displaying current cast length

    I'm looking to display the current cast time of Chaos Bolt at any given point based on your current haste - I had been looking around myself and came across something that I thought would be of more help to me but turned out to not be as helpful as I thought.

    The closest I could find is something like this thread modified a little bit to produce something like this:
    Code:
    dGtPdaGEuKAxsfABOQMni)cvPVjv0PvANuWEPA3i2VyuGQHbv)gspMsUTugSQHtrNhfofu6ye6WsSquKCzsxcfrlNOhkvPvHIYYqr1ZL0eLkyQaMmetxXFrf5QOs8mubxhL2iQO(mqTzqz7Oi8rujnlcMgu8DuHEkslsQQrtHgVuPojQu3cvX1KQ4EaXkPuJtQKxdK2fDaN2CkItrCaNcdLm0LPv3aZ7XPiB1eQWaq7ECktA5ul26G2a0UhNcJLynlkbo28yNNNNxnviiHCzHaQqoYwnHkmmuAQq(AHseYRtroaBtfYvccW2uH8Tcilikf0fcsi3QuhU7Gq(sgvkznNCqY5czNEl1zjG5MadfEFtOcdv2hBSZZZZLARSKLagyBAoi5WGqrLWHReeGTP8kIJJNZtox1byBkCSyzMioowEfXXJDEEEUuhwjjxQTYswcyGTPXwjioDKlyWQ0bC6WWuDQfBDqBo1IToOnonmmvNwNYWwDQfBDqBofglXAwucCS5XopppVAQqqc5YcbuHCKTAcvyyO0uH81cLiKxNICa2MkKReeGTPc5BfqwqukOleKqUvPoC3bH8LmQuYAo5GKZfYo9wQZsaZnbgk8(MqfgQSp2yNNNNl1wzjlbmW20CqYHbHIkHdxjiaBt5vehhpNNCUQdW2u4yXYmrCCS8kIJh78888yNNNNVWYr2QjuHHHstZbbK8(9ASGwZzkuOPF(yujXopppppppxQdRKKpswn25555kuvJDEEEEEEEUuhwjjhwbQQXopppxji5Xwjio1YOAbQtznrkJ6ul26G24KXfrD6SnfXhNkvWlkbGHP60r7ECkhxKXOZ5U4ag(9iIHph4lIbdFm4omEW0PtjSna5cgSkRUbrNUio1GYXCmo1OUGnooN7uuShC(I4DYxKpg(4D5W4btxofcTG4aovIcPoGtBSqZ6a(4Jp(40QtzEhXDkt4geXiI7J7a
    However it only displays when Chaos Bolt is being cast and I'm unsure of how to get it to display all the time and it does a countdown of the spell being cast (so basically a mini cast bar but only for Chaos Bolt).

    The end result of what I want is just a changing number display indicating the current cast speed for Chaos Bolt. Any help would be great!

  2. #2
    this will probably work, haven't tested it but it's pretty simple
    Code:
    dStmcaGlq02aYmfrDpqy2q52I6Wq1Viu6BavlsKStGYEvTBk2VIrbkdtk(nrNMkdLsPgmkdxjDqkLCkiCmcoNsSqcv9muPftOYYb8qPu9uslJqEUKojLQMkvnzinDKlkLYvfbxw46sSrkv(mOAZkvBxk5JukmlqY0ukFNqXiPu04aPgnenErQljcDlrKRHQ68OIvsjpwQ(lQYx4(R5ROxrV)kQRUIHZXhPPRj2V2lvsM9rA66EX0jN0adXynSHnSHHj74ydRJxjVlhqudSOtWahkBeKUgyy2B2LWeeabnFOrGySg2Wg2WacQayggjnLS4cayD8k5D5aXWWnOdBxcKXjyPsueKI2tbvhVsExoeRqttdIHjbggxiBAgRWGowJ1ynwx7LkjZ(inLWkkofxJwHHUsao4WdG7VsCwJR9sLK5RrRWq1RjaM9EEQTBl5K5ztBP(2U2lvsM5rCwJRrRWqx7LkjZx3lMo5Kgy8GQyCeIXAydByddiOcGzyfJJGaIuRy4CcGuJvyqV2lvsM5H0Hgx7LkjZNUceWDsJNZACLI00vX4qjK3oqclI24dniHTnUllCb99K2wUAkzpGdo8aOEWeU6qV2osCzDyIxIrdZ7YXvKHdos62bcC(85USbQzrKa485c67jTTCftIJE)vajwC)1CbJC3F60PtxRxfbzZ1whmHnHMt)

  3. #3
    Thanks, works like a charm other than updating on every frame but that's easily fixed!

  4. #4
    your cast time was changing in between trigger updates?

  5. #5
    Well for example;

    When I hit Conflag and the cast time goes down because of Backdraft it changes from the original hasted value to the backdrafted value but doesn't revert back to the non hasted value after it's not able to be backdrafted again.

    However I just took what you had there and changed a couple things to make it update every frame and it works beautifully:
    Code:
    d0dFdaGEcIEjbODrvvBJiMjbWTjXSPkxwXWuj)IavFJqCELODsiTxWUPy)IFsvXFjLgNs1PPYRjOmyudxvCqccNIq1XuLohrAHQuTusQwmbklhQweHYtLAzqXZr6seunvIAYuY0L8qQknlO0ZijxxfBuP0OiPSzs12PQYhjq8vcO(mL67eKEmettjnALIXRs5KeiDlLW1if3JaYkrCyi9Bv1WlidTc0wqBbYqR)nv7eYbe9vk038rxNofSDXQuPIirLisVwXirQQxmG(I1vOTC0hp0LYZTcAHJeMoiqJCO1xrEUvqRFmiL7But8qchoC4qchoCydQYGnmoQryyd7q(gSHr(0cByhD7XygpSHF(cDWLx(mydJGslzNYGnSIZOoQXEWgwb9M6Og7jCiHdhoSafwqMQFgppb1O)vtmF3G(PHV)9kXepKWHdhgFQdUjmTWDgB)1)4kOLAIjC)XOlg2WHrqPLStze83RRlXdzmwHesiHesiHesiHesiHesiHesiqJp2UVrE5ZaDn3kOrTSCL7Bq90w4oB7bNcYqbDH7SThCqg6A5ZanYHwFfOro06ROTw(mqtl06qHg5qRVI2noRb6YPmwqFmJFJPGg9uFOro06RaT(XGuUVrnXdjC4WHXN6GBcx4NjKWHdhEmwHeoC4WHeoC4WHeoC4WHeoC4WHeoC4WHeoC4WHec0iBgeHb95XcTgOp0r7X4k4ouqluNvTb2k5AFFxZRenAWGr666fOVyvc0MJImUZ2EWPGOVqVzC2BkyRMvru9IrQur0O5v11(oOVyDh6L(ORtNc2UqZLev7Q2vTJrYUemx7G(I1vO9(OwGm0h6OfXdLsH7qJ)9gqgALJx5azOGc6dD0Ag)gCqWG(qhT0NbbUdn9zqazOPoJT3aIQckOr8qPuqgAQZy7nqlWcH6cGp(kGqbf0olO99EyeuAfUCkduqtHgJ)xq7hi6767fuaa

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •