I expect to see Humans and Dwarves at the very least, hopefully one or more races on top of that.
Most animations work and have been updated but just look bad. Like applaud/clap, which you mentioned. The rapeface is bad -- but it is an animated face and thus updated. I hope they change it for the orcs though. It's horribly creepy and hilarious.
And dance studio might still happen. Small chance, but it might! xD It would make sense for them to do so after the model updates.
3D armor isn't too unrealistic either. A Blizzard tier design artist spoke about wanting to do it sometime in the future. On top of that, NPCs in MoP have used a lot more unique armor models than before. They could add the same for player chars. Of course they wouldn't do it before the model updates, because they'd have to do it all over afterwards.
The rest, though -- is pretty unrealistic. Like I said: GW2 graphics aren't Blizzard's style to begin with, and they seem adamantly against height/weight sliders.
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I hope to see at least one more though. Would probably be troll. Can't wait to see gnome/draenei (later on)/forsaken and tauren though. Can't wait to see the huge change.
As for the 3D armor models: Wanting and actually doing it are completly diffrent, don't you think? What unique armor models are you talking about btw?
Edit: Darn someone necro'ed that thing ...
Last edited by Haidaes; 2013-11-07 at 11:04 PM.
What we won't get with new models:
We're not going to get models of different sizes and fatness for every race. Game wasn't made for it. Clipping issues will occur. A whole lot of time needed to do something problematic to the game as it is. I don't see it happening.
-Armor coloring options.
There are plenty of games that have this, but there are some things about WoW Blizzard cannot change. Like the main backpack's standard 16 slots. WoW evolves, but it's easier to add stuff than change stuff. In this case, it would require the game to see armor color as a code that can be changed. But it is an actual colored texture in the game files. Every different color has its own texture.
Marvelous idea. But I really doubt it.
What may may get, if lucky:
Last we heard, Blizzard was considering it. Cross your fingers! Because if they'll scrap anything, it'll be this.
People seem to forget, even if your character will be hidden beneath armor, the rest of the world won't be, and will look great.
I don't need to explain this one.
-Legs below robes.
It was long long ago, but I'm very confident this was mentioned at some point. If they're still going for it, it opens interesting new armor options.
Gear won't instantly become as great as NPCs. But with so much more points to a character model, they can change the basic body shape depending on the gear you wear, without it looking like crap. You already see this with some pants, that change leg shape. But these changes are simple and it's tough to make it completely match the texture. With better models, they can start experimenting with chest pieces that have different shapes, rather than just being a texture.
Last edited by Caerule; 2013-11-07 at 11:24 PM.
I know it's semi wishful thinking but I am expecting at least four new race models. Humans and Orcs would be the first to get done, and evident by Garrosh/Thrall there is progress made there. They mentioned Dwarves being almost done during Cata I believe, and Trolls between the Zandalari and Vol'jin have a good chance too. Maybe Tauren with Yangoul I guess too but my some what realistic hopes are those four, even though my two main characters are Orcs, and that's the one I want more than anything I overall want a better looking game.
I hope night elves look like Tyrande's update from a couple years back (i.e. the End of Time instances). She looks much nicer than the Classic nelf model.
I would bet on better newer armor, though redoing what already exists... like trying to reform every star in the sky, there is just so much of it it's probably impossible and unreasonable to even put it on the to-do list.
It would be cool if they could really do something new, instead of just re-patterning/coloring the existing robe styles.
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