Originally Posted by
Squirl
So much QQ in this thread.
Rogues are in a fantastic spot. All 3 of our specs are viable, so we can swap to play to the strengths of a specific spec when a fight allows. All 3 specs put out fantastic single target damage. Subtlety (and Combat to a lesser degree) has crazy on-demand burst. Mut has really good AoE. Combat has really good cleave. For flat-out damage, rogues are nowhere near mediocre. If this is your experience, there's a large gap in skill or gear or both.
For utility, we have Smoke Bomb, Feint, Cloak of Shadows, Evasion, CR, 4 utility poisons (Crippling, Mind-Numbing, Paralytic, Leeching), their Shiv effect, Gouge, Cheap Shot, Kidney Shot, Dismantle, Garrote Silence. We have awesome mobility for PvE with Shadowstep/BoS and Sprint. I have used each of those spells on at least one fight in SoO, and many of them on every fight. We also bring 3 buffs: Attack Speed, Magic Damage taken, and Weakened Armor. We also have Tricks of the Trade for an on-demand damage boost or just an on-CD damage boost for the whole encounter. No one else has a toolkit that big.
I'm not saying other classes don't also bring great utility or that they don't bring better numbers than rogues on some fights. All I'm saying is we're useful on every fight and never far behind on the damage meter. That's more than enough to warrant a raid spot.
So, no. Rogues are not doomed to mediocrity.