Last edited by cFortyfive; 2013-11-02 at 04:04 PM.
Jesus if this game gets more casual its gonna loose what little it has left.
5man heroic difficulty upgraded would be great though. Like tbc or early cata.
Why do people who obviously wants to play a single player game insist on playing mmo T.T please does anyone know?
We're on 10/14 and raid 7 hours a week. I'm not saying "thats great progress" but its not hard to find 7 hours in a week even with children and a job and a wife and other dependants.
Its called time management. If you don't have 7 hours to yourself each week, thats fine; but its not the games fault either.
While Diogenes was relaxing in the sunlight in the morning, Alexander, thrilled to meet the famous philosopher, asked if there was any favour he might do for him. Diogenes replied, "Yes, stand out of my sunlight". Alexander then declared, "If I were not Alexander, then I should wish to be Diogenes", to which Diogenes replied, "If I were not Diogenes, I should also wish to be Diogenes."
If engame isn't a concern for you then no-one's having a go at you. It's the pricks that have this enormous sense of entitlement just because they bought the game.
Last edited by cFortyfive; 2013-11-02 at 04:16 PM.
People enjoy easy casual things for a little while.. only to leave later and possibly never return.
BC was so great due to options and difficulty. Somewhat less with Wrath which both had high sub numbers. The more casual a game gets; the less overall committed players there are.
It's like playing god mode in a game, fun at first but gets really boring to nearly everyone. So they either find another game that doesn't have that or disable god mode and play a harder difficulty. /shrug.
"There will be a mount reward for killing Deathwing."
WOW was best during BC. when only hardcores saw content. if you were bad you wudnt see shit. they shud bring back that system but idiot retards like you would cry too hard
Last edited by Zaelsino; 2013-11-02 at 04:22 PM.
What about the hardcore players then? Cater to casual players, hardcore players lose out. Cater to the hardcore players, casual players lose out.
There's a reason Flexi raiding was added into the game. Find a group of people, and do it. Blizzard can't add in a new difficulty each patch or two because people complain that they have no time to do normal/heroic, but only do LFR "once to see the content", but then never touch Flexi.
end game content that rewards gear where you dont have to depend on other people to get your reward.. because LFR and PuGs are brutal.. since in my experiance.. Pugs just fall appart before they even start..
I don't think I understand...
WoW has always been a game that focuses on either Raiding or Arena as endgame... If you don't like any of these, why are you playing WoW?
It's like complaining about minecraft not being an fps. You know it's not an fps, so go play a different game that IS an fps.
It seems to me it just boils down to the fact WoW isn't your type of game. If you don't like raiding or PvP, then WoW isn't and has never been your type of game.
In fact, WoW is the most casual friendly it's ever been.
This whole thread just makes no sense at all to me.
Last edited by Saeran; 2013-11-02 at 04:19 PM.