They need to really give solo or duo dungeons, difficult dungeons, that reward players similiar to raiding. Yes, the raiders would be in uproar over solo players completing (very difficult) solo content for gear equal to their's, but not everyone has the time or energy to raid and they deserve to be upgrading their character too. Getting more powerful in game was and always is the lure since RP died in MMORPG at the turn of the century, and for solo casual players who don't want to pvp or raid... their options are limited to dailies, getting afew badge pieces, heroics, and LFR. That gets old, very very fast.
Since they added raid scaling and LFR, maybe a solution is the ability to really go full distance with raid scaling. If you want to go solo or two man into a dungeon, they need to make it happen. Whether it's with adding NPC's to fill the additional slots you don't have, they need to find a way to give solo players the same content and ability to progress without raiding as it's currently conceived, all the way until the end of the expansion. The drawback would be maybe the special mount or special treasure box (think HM LK) would only be available in HM and with 100% full players.
The problem isn't casuals don't have content, they don't have meaningful content. That doesn't mean mindless grinds like fishing/archaeology, or dumbed down childishly easy content, they just want difficult and challenging content that allows them to progress and does it 100% at their time and convenience. If they want to solo a raid for a smaller chance of gear at 3 am instead of having to set aside time to work with others, why shouldn't they be able to do it on normal mode and have the missing pieces filled with NPC's? Casual and solo players should be able to continue to advance end game and constantly have reasons to log in, just like in RPG's like skyrim. Dailies and side activities aren't meaningful, don't really upgrade your character on par with raids, and just aren't as fulfilling.
See I could accept the above if the game didn't at one point in it's history already offer what I was looking for and if that hadn't been severely gutted in favor of making raids then this discussion probably wouldn't have happened. If they hadn't broken the wrath model and in fact had simple expanded it then their'd be no issue because the wrath model was basically you can run a heroic here and there and still get significant character progress outside of raiding. Ironically I'm just calling for them to return to that content. Or I can leave for another game.
And even if they did, the "plays a few hours a week" player would complain that he "didn't get to see all the raids in this expansion". Well, maybe.
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A pug raider can get a lot more depending on how good his server pugs are, but he's still capped by weekly lockouts. So likewise, he's not going to get bored of the dungeons and raids as quickly.
So, if you want to blame anyone, blame Blizzard for being reactionary and wanting way too much by trying to attract people to a genre they ought not to ever been playing in the first place.
people vote with their wallets, so to speak, and Blizzard makes decisions based on that.
"Of all the animals, man is the only one that is cruel. He is the only one who inflicts pain for the pleasure of doing it." - Mark Twain
totally agreed raids are boring when you have been doing em for 5 years i want a new way of gearing up without listening to asswipes on vent
A return to valor yielding tier gear would be the killing blow to LFR, as folks will happily just grind dungeons, unless things like weapons and trinkets aren't on vendors. And most raiders will just then jump to flex and above. It will be interesting to see how they change things up.
Certainly, things WILL change. It happens every expansion, and I expect no different with the new one. We'll see in a few days.
"Look around you. We're all liars here, and every one of us is better than you" - PB
"I am a casual and I want to be full heroic epic geared even though I play 1 hour a week." Just because casuals pay the same amount doesn't entitle you to everything in the game. Go out and get it. Stop creating I want this threads. Thanks
Because no matter how to turn this, baddies (not casual, we are just fine now with LFR, flex and even normal raiding. Not even counting all the side things to do outside) just want to be spoonfed with shiny purpulz (for whatever reason, because they actually don't use it to kill bosses...).
Last edited by Embriel; 2013-11-05 at 02:57 AM.