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  1. #181
    Fluffy Kitten Thage's Avatar
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    And here I thought my problem with leveling was that it took too damn long. Silly me. I also thought the biggest reason I quit on and off in Cata was because they pulled 5-mans out from under my feet to cater to a bunch of people whining about how people aren't wiping in small group content (the horror). My bad. Thanks for telling me how things really are, OP.

    That being said, they gambled on posts like yours in Cataclysm and it blew up in their faces. Even today Blizz devs admit that it was a mistake and that any hard content will be optional for those who want it to go tackle it, not forced on the community at large.

    Awesome sig by Elyaan is awesome.

  2. #182
    I think it's fine and the game has always been easy.

  3. #183
    I don't know, I think the game feels a lot better than it did during both WotLK and Cataclysm. The game is still too quick and dirty, but it feels a lot less... Confused? Like the devs actually has a plan and general idea of what they want to do, rather than the little bit of everything mess we had in the past two expansions.

    We still have a long way to go to reclaim the glory of old, but I'd say that MoP is a solid step in the right direction. I feel positive about blizzcon, and excited that Rob Pardo is back.

  4. #184
    Quote Originally Posted by Callei View Post
    And here I thought my problem with leveling was that it took too damn long. Silly me.
    It's far faster than it should be, even without all the various perks that get handed to players. So yes, silly you.
    Benevolence is a luxury for the strong - Wrathion
    Plox. I got your plox right fucking here. - Animalhouse
    I still prefer seeing Thrall rather than blood in my urine, that doesnt make him a good character. - Verdugo

  5. #185
    Quote Originally Posted by newlineGet View Post
    I am not currently playing wow, and haven't been so since pretty much the start of pandaria. You could say that I "moved on", but I still keep trying at the start of every expansion, oh well.

    I am not trying to imply that the game is for everyone, or will fit everyones needs. It just seems that people are more dissatisfied with the game than ever before [...]
    Obviously you figured out that WoW is simply not a game that holds your interest any longer. Move along. It's not your responsibility to speak for those who aren't pleased with the game. Blizzard has a very clear direction for the game, and probably aren't going to change that now. You'd be better off accepting the game for what it is, and either play it or ignore it.

  6. #186
    Fluffy Kitten Thage's Avatar
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    Quote Originally Posted by melodramocracy View Post
    It's far faster than it should be, even without all the various perks that get handed to players. So yes, silly you.
    The point I was trying to make is that how long leveling takes is subjective. I find it to be a tedious exercise in boredom, and frankly after my fourth 90 and my sixth 85 (including the 90s), if I'm leveling someone I'm not going to be drawn in by the sweeping, powerful, immersive leveling experience if it takes six months to hit level cap like it used to. I'm going to say 'fuck it,' and if the reason I rolled that character is because I no longer enjoy my main, that 'fuck it' turns into 'meh, may as well go play more Mass Effect.'

    And hey, that's fifteen a month in my pocket, which is good for my cinema habits.

    Awesome sig by Elyaan is awesome.

  7. #187
    Quote Originally Posted by Callei View Post
    my fourth 90 and my sixth 85 (including the 90s)
    I think this is a bigger problem. Having several max level characters is no longer an achievement or rare, it's expected.

  8. #188
    Fluffy Kitten Thage's Avatar
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    Quote Originally Posted by Shawati View Post
    I think this is a bigger problem. Having several max level characters is no longer an achievement or rare, it's expected.
    Even when it was rare, leveling bored me. "Oh, fun. Another quest to kill twenty boars that will turn out to be more like fifty because it also needs boar spleens, which apparently eighty percent of Azeroth's boar population lack." "What's that? You want me to go kill a guy the town guards could one-shot? Sure, whatever." "Let me guess, Timmy fell down the well again."

    Awesome sig by Elyaan is awesome.

  9. #189
    Bloodsail Admiral Adlian's Avatar
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    Agree with the OP. I hope they make gearing up abit more challenging. LFR was one of the worst ideas in WoW and i think it should be removed.

  10. #190
    I think that most of these posts aren't really about the state of the game, but are about the state of the playerbase - i.e. "I don't like it that people want to do things in really easy modes." That applies to just about (not necessarily all) every argument I've read about things people don't like in WoW.

  11. #191
    agree iwth op 100%
    I miss elite Qeusts... alot, questing as a whole is so much more boring nowdays.. and dont get me started on the soloable heroic dungeons...

  12. #192
    Quote Originally Posted by Buxton McGraff View Post
    I don't like Call of Duty games, so I don't play them.
    You don't like WoW, but instead of just not playing it, you'd rather play it and be grumpy about it and cry.
    Yep becous they are some people what care about the game and hope for some changes in future. And best way to change things is talk about them. Sorry but of you think we will just stfu and go away you re wrong. You are maybe one of those what let others to ****on your head but i dont. I loved this game and will keep spaming till something will change. Blizzard alredy admint that theere could be option to remove end game bosses from LFR in future so dont tell me that this will not change anything.

  13. #193
    Mechagnome TrollShaman's Avatar
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    Quote Originally Posted by Shawati View Post
    I think this is a bigger problem. Having several max level characters is no longer an achievement or rare, it's expected.
    Since when is having a max-level character's an achievement? Altoholic players are most likely already available at the start of any MMO.

    Personally speaking, despite some glaring flaws (PvP issues, state of LFR, etc) WoW's not in a horrible state, as I still enjoy the game one way or another.

    Troll altoholic | Windrunner and Barthilas Horde

  14. #194
    Quote Originally Posted by Destil View Post
    ^This.

    Once more I'll say it:

    WoW is a video game and unfortunately an online video game at that. Since so many people use it, and its numbers have far exceeded what Blizzard ever expected, they have to do what's best for the masses. Not everything they do is for everyone, but it does its job in trying to do so.

    WoW is not for everyone. It has never BEEN for everyone. If it was for EVERYONE, EVERYONE would be playing it, no? EVERYONE who's ever tried it would still be playing it, no?

    Move on then. Find another video game. WoW isn't suited for you any longer. Sorry to see you go, but once again I'll say it:

    It's a video game.
    Just because someone dislikes certain aspects of the game doesn't mean they hate it enough to quit; At least for me friends are a large reason why I play nowadays, I could really care less about raiding with my guild at this point (I still raid though), I just think that it's silly to immediately disclose any (potentially constructive, depending on how you look at it) feedback with 'Herp! Don't like it?! Don't play it!!1" <- That line is the most overused thing i've ever seen on this forum, what's wrong with wanting to see the game you used to love return to what you loved about it? We can all dream at least.

    Obviously, as you said, they have to appeal to the masses; But is this the right way to do it? Honestly, HONESTLY; Who beats a game and says "Wow, that was fun, let's do it again on a harder difficulty!" - Sure, a few people do it, but most people will know what difficulty they want to play it on before they begin and they'll stick to it, once they beat the game they usually won't return (at least for a while, they may get the urge a few months down the road, kinda like me and skyrim). My point here is that with LFR, you've beaten the content, and for most people it's even further reducing the chance that you'll want to do it on a harder difficulty. I'm currently gauging my eyes out from doing heroic modes, it's not that it's too hard or too boring, I think the boss fights are really fun, but it does get a bit bloody monotonous after 2 months of the same god damn bosses.

    Now, the chances are, i've just played the game too much and i'm burned out from it - That's very possible. I mean, i've seen literally EVERYTHING the game has to offer, i've played every class, seen every raid, pvp'd as most classes in different time frames, and i've watched the game evolve into something that is DESPERATELY trying to maintain its sub levels. I understand why they do this stuff, I understand why there's things like LFR in place, I KIND OF understand why leveling is so easy (ok, not really, I can't justify the difficulty of leveling, it used to be fun as hell questing with friends, now it's just a way to slow yourself down cause you 1 hit everything unarmed), but I still don't like it, I still honestly believe that the game would be of better quality if they weren't trying to appeal to everyone - MMO's need progression and something to aim for, you hear about something really cool and you wonder 'woah, how would I get to that place?' or 'How do I get that item?!' and then you go looking for ways to get there, atm, you don't even need to FIND the entrance to a raid, you faceroll to 90, do LFRs, beat the game. You have LITERALLY beaten World of Warcraft at that point, congratulations. Since when does an MMO let you run out of content that bloody fast? Doing the same content on a harder difficulty is not new content, it's boring. It's the same fight with a new mechanic or two and you have to deal with the normal mode mechanics with better execution, it's not that hard, nor fun - Doing it again, even after the first time, is not fun. TBC model master race.

    Also, regarding some other posts, you can't compare things like CoD or The Last of Us, to an MMO that people have been playing for nearly 10 years.

    ^
    ^
    ^

    I just wrote the biggest pile of bullshit ever, please forgive me, I just went on a rant and i'm pretty sure what I said makes no sense, but fuck it i'm not proof reading it.
    Last edited by Zypherz; 2013-11-04 at 02:37 PM.

  15. #195
    Yea I agree with the OP in a few ways. I was a player right up until Firelands came out. I was a heroic raider with a lot of time invested. It wasn't the content that pushed me away, it was good. But I felt no sense of accomplishment anymore. The game became bland as a rice cake with no flavor to me. I came back after a 4 month layoff and wanted to try LFR. I ran it 3 times in the first month, saw the content and was like well I saw all the bosses why continue. After Mists came out I was at a buddy of mines did and LFR for I think if I remember right the second raid. Was like ok I saw the bosses and whats the point?

    A month ago I started on a Blizz like private vanilla server. Now I don't have the same amount of time as I did when wow came out because of real life but at least each piece of gear feels like a progression to getting further along. In the first week after I hit 60 I spam ran 5 mans. Each run had a chance to better my character and each dungeon had its wipes and run back but I met new people in the process. Im running MC, BWL, and the first couple of bosses in AQ40 now after a month and a half and the progression was a pain but I met people in the process and now I once again feel a bond to people and a reason to log in other than gear. I get on go do my farming for raids and gear all while actually chatting with people. Yea im forced to but now ive made more of a connection to the game other than gear and content. I want to log in to hang out with the other people in my class and guild.

    When the game gets to much in the way of do it all yourself like wow is now, there is no reason why I want to log in and talk to people if I can do it all on my own and see everything. You literally have no need for a guild anymore. If your all about seeing content with progression you can resub a week after a patch comes out play for a month and done, or like I did just do it on a friends account for 2 hours of play time. Back in the day you had to keep progressing with other people and stay subbed. After a while of unsubbing you just stop coming back.

    Right now the only way I am ever coming back is if they release true throw back servers. On my main ill log in run a few LFRs and spend the bulk of my time on the Throwback server. There are way more people who once played that no longer do than are subbed now. A lot would love the nostalga of playing what they remember. I love the private vanilla server im on but the bugs are annoying as well as the here and there crash. I as well as many others would love a true throwback server.

    Maybe they will surprise me at blizzcon but I doubt it.

  16. #196
    Quote Originally Posted by Shawati View Post
    I think this is a bigger problem. Having several max level characters is no longer an achievement or rare, it's expected.
    A result of leveling, and most other elements of the game being accelerated.
    Benevolence is a luxury for the strong - Wrathion
    Plox. I got your plox right fucking here. - Animalhouse
    I still prefer seeing Thrall rather than blood in my urine, that doesnt make him a good character. - Verdugo

  17. #197
    Quote Originally Posted by Zantera View Post
    Even though TBC remains my favorite expansion, I love Pandaria. Sometimes good things have to leave room for better things, and sometimes changes are for the better. I used to be a much bigger hardcore player, and could easily put 10 hours into the game every day back in TBC, but do I really want that now? No, I feel like I've gotten older, and I've realized that there are more important things apart from the game. I still play it a lot, but I'm also happy that I can walk away and log off whenever I want to, for other things. It's not like in TBC where you really had to spend loads of time if you wanted to gear alts, or do anything.

    I agree with a few things in the OP though, especially dungeons. Back in TBC and to some extent WotLK, you had reasons for continuing doing the daily heroic even when you didn't need gear. Reputation-factions tied to certain dungeons, and/or rewards from the daily hc quest. It's things like these that I really miss.
    I played also WoW hardcore till MOP and end game Cata. Now i jsut play so check content and no becous they are more important thinhs in life. But becous WoW isnt worth my time. I just simple dont see any reason to raid HCs when i can see everything in LFR and spend rest of time in League of Legends. TBC was perfect. You wanted see content? Do something for it. You are too lazy or you dont have time to raid? Your problem your will not see content and people still played game 24/7. Onyl reason why would lot of casuals cry now if LFR would be removed is becous they get used to it. If Blizzard woul never introducted LFR nobady would ever compplain and WoW could have still 10m players.

  18. #198
    Yes we all play the same games we've been playing for several years. We never get bored with something. We never get burnt out. I'm sure we all still play with our original <insert gaming console or old computer game> on a daily basis, because, you know, we don't get bored so therefore we must play those.

    People really need to get over it. Game is 9 years old. Why on earth people think that somehow they are going to enjoy the game the exact same way today that they did 6+ years ago is absurd.

  19. #199
    Field Marshal Heffladin's Avatar
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    I think what Mists of Pandaria did most poorly was intergrating the new players into it's community in a meaningful manner. It's like they didn't learn from the catastrophy that was dragonsoul looking for raid. I'm not thinking LFR is the sole villain here, but continuosly adding features with the "press this button to get into matchmaking" was just a plainly awful idea. And then we have connected-realms, which is just a more publicly convenient way to say that they're merging select servers, as they cannot un-connect them. I think they focused on trying to do so many things that they thinned out too much, plus that they were doing the standard new race/class again. It's like when you ask of a player, what do you want for next <insert game here>, for example smash bros, "we want this guy as a new character", when they actually could have asked for something way more radical but people are just that conservative, and I think sometimes that, despite how ridicilous it sounds, blizzard listens too much to it's community, maybe indirectly by looking at their numbers. What I mean by that is that many players seem to think that this games decisions is a democracy, and if they complain loud enough they get answers from the dev team.

    Other than that, I'd say that if you wanna try something new and be competetive, good luck getting competetive without spamming LFR for legendary quest. In other words a very alt unfriendly expac.

  20. #200
    Quote Originally Posted by Shawati View Post
    I think this is a bigger problem. Having several max level characters is no longer an achievement or rare, it's expected.
    It's never been an achievement or rare.

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