As long as the dragon doesn't take up space on my screen making it so I can't see the bad things on the ground.
Cooler effect would be to have a translucent head/wings of cindy shadow over us when it happens as opposed to a recolor of the mage ability.
RC worked that way since beta, and you can see it on your character sheet. The L75 talents are mathy and unintuitive and they need to go away.
Also remember in Wrath rune regeneration was completely different, you had runes regenerating the moment they were used, so you weren't queuing up and regenning a pair to still have to wait on a second pair.
I was browsing through the new talents today and I must say that most of them sound amazing. Many of them change the way that a class is played in interesting ways... and then I got to the Death Knight tab. While I understand that WoD is still in the somewhat early stages, the DK talents seem incredibly dull especially when compared to the other classes. Anyone else hoping that they're changed?
the question is, if we refresh necrotic plague with blood boil or festing stike it, can it go past 10 stacks like the lich kings and jump to like 30+?
No because that would be silly.
I personally do not like defile or necrotic plague bcause they dont really influence gameplay that big ( Or suggest that they will) Breathe is different but eh.....
Really, I just want to see the ENTIRE DK talent tree redone a bit, i think it is pretty unorganized.