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Could you say the reverse? That you wouldn't continue to play your Mage as your main if they removed them? Curious.
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Some Mesmer-like (from Guild Wars 2 illusions) mechanics for Mirror Images would be amazing. Switching spots with your images etc.
Last edited by voltaa; 2014-01-02 at 11:16 PM.
In all honesty, I personally wouldn't mind if it was an Ankh. Fits with the time aspect of it and gives you an "extra" rez similar to shaman. But I don't actually think this is something they will implement.
Edit- Also wouldn't mind if they turned it to something like a warlock portal (not gateway) in that we get to activate it in a location and when used again it returns us to that location. In SoO I can think of several fights where this would be extremely useful not just for our benefit but could also be used for the raid (thinking belts on SC). But someone mentioned RoP picking up the ability to teleport between them, which would be awesome, but if this happened this AT would be a waste.
Last edited by Kapadons; 2014-01-02 at 11:58 PM.
Mirror Images copy your spell rotation doing 15% of the damage done of you.
You now have 4 Mirror Images, instead of 2.
Mirror Images now add another copy every 5 seconds (starting with 2), for a total of 7 with 5 seconds remaining.
There are plenty of ideas they can play around with really.
@MGT I didn't say I would quit over that, it's just one of the two things that has me most riled up about going into WoD. It may have been an accident to make arcane basically a DoT cleave class, but I thought it gave a good break to the kind of stale narrow minded thinking most people have that "mages shouldn't be a DoT class" "mages are about direct damage". Change is good, even when unintentional. We got two very different playstyles out of our bombs, being great multidot, as well as amazing single target, without making our direct damage spells hit too hard. I would take the current design any day over being stuck as a purely single target spec (arcane) again.
I hope they revamp both the Level 90 Talents and the Magebomb-Tier!
Living Bomb should be what it used to be... Bomb of choice when AoEing without targetlimit.
Nether Tempest for 1-2 Mobs. Maybe even limit it to 2 targets.
Frostbomb complete revamp to make it the Bomb of choice when you need CC. Longer Snare, maybe even a short root.
Level 90 Talents:
Level 90 Talents should be completely dumped... i would have no problem when they made it like the Warlock talents.
One Talent with which you can cast Arcane Blast, Fireball and Frostbolt while moving.
One Talent that increases AoE-DMG (basically like Fire&Brimstone... Fireball/Frostbolt/Arcane Blast doing only 50% DMG but hitting all targets for 10sec).
One Talent that pushes your Singletarget-DPS... why not Rune of Power as a CD? +15% DMG while you stand in it for 15secs.
I would like to have it with a much shorter CD and not being able to use it for DPS. So we can use it for what it was originally designed... survivabilty and utility.
Last edited by Liebchen; 2014-01-03 at 02:29 AM.
@voltaa: What about trading multidot for actually strong AOE?
Disagree RE Alter Time. Fine for it to have tweaks and move towards more utility etc, but it should still be tied to DPS at least a little IMO.
Retired Veteran Raider: [T14] 10/16H, [T15] 12/13H, [T16] 7/14H
BTag: Polarthief#1411 (send me a PM or something; I remove randoms w/o notice)
Despite how much people said we needed some sort of raid CD or more utility to be brought to raids (since warlocks had it all) we actually were very diverse in the roles we could play this expansion, excelling in every situation, and a lot of this had to do with our multidot capabilities.