Terrible, terrible idea.
Stop messing with raid IDs, raids and guilds. Just leave things the way they currently are.
My main issue is that if normal/heroic are now "flex" how will gear drop, if it drops like it does in LFR I'm done with this game, and to be honest that's the first time I've ever said a developer decision would cause me to quite wow.
Great news. Hyped for that will make me return for sure. More competition and recognition/reward structure only obtainable by good players instead of people taking the easy ride to the same rewards as me playing in a logistically more difficult raid format.
I guess the question now as a heroic 10-man raider is whether to recruit more people to have enough people for 20-man, or quit heroic raiding entirely. Not looking forward to either option. And no naming normal into heroic doesn't change anything unless the difficulty is also close to what current heroics are.
Last edited by paraalso; 2013-11-08 at 10:06 PM.
Speaking as along time supporter of blizzard and especially world of warcraft, I have loved in recent years the 10 man raiding scene however, if they go ahead with this new diff and force our 10 man heroic raid team out of the top level it will indeed be the end of my wow gametime.
I play this game to raid with my friends at the highest level of content, we never clear it but we are least a part of it and to be forced out of being able to do that content (because lets be honest, 10 - 20 is pretty bloody stupid to scale up to), my wow time after all these years will have no reason anymore to play as raiding for me is my main reason to play this game.
This is the first time I have ever even thought about leaving this game and if they dont change that I will be devastated.
This will cope with the reduced amount of players.
i knew this would cause a small shitstorm ^^
the ultimate answer's to all rogue issues in MoP:
-Reroll another class, who wants rougue's anyway.
-Diablo 3 Sold 15 Million Copys
-Haste will fix it
-Rogue's are fine
They're really making me reconsider next expansion now. I absolutely hated 25m raiding.
<Divinity> US-Kel'thuzad 14/14H US 8th 10 man | 14/14H 25 man
Recruiting exceptional raiders for 20man mythic content. Click here to apply.
This change is beyond stupid - I see 10 man mass disband/unsub
LFR, 10-25man (Flex scaling)
Normal mode (currently known as Flex), 10-25 (Flex scaling)
HC mode (currently known as Normal), 10-25 (Flex scaling)
Mythic mode (currently known as HC), set 20 players (no scaling).
If you are raiding Flex or Normals atm, this changes nothing.
If you are currently raiding HCs: 25mans will have 5 less ppl to carry, 10mans will have to join 20man guilds or merge with other 10man guilds (feel bad for the Tanks).
They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
Armory link clicky clicky
As the GM of a 25man guild this makes me happy. Guildies get upset thinking that we need to cut half the guild to get to 10man and make our lives easier. Now i can just cut the 5 people that i feel are bringing us down and progress even further into the highest difficulty possible.
Paradox, Alliance, U.S Guild Site.
LF 1 Healer and 2 DPS for WoD Mythic raiding.
A day without sunshine is like, you know, night.
Increasing raid team by 100% is a bigger change than decreasing it by 20%.
The mythic change just completely screws up and destroys what has been the 10 man experience of being in a smaller raid group, while the 25 man experience of being in a bigger raid group, while affected, still remains largely intact.
Pretty safe to say that 10HC raiding got more fucked up than 25 HC.
Last edited by Firefly33; 2013-11-08 at 10:18 PM.
Volun-told - A supposedly optional event, award, assignment, or activity in which a person (or persons) are required to attend either by persons-in-charge nominating them or their peers expecting them to be there. The individual often has no say in the matter, and non-attendance in frowned upon.
I am so tired of seeing terrible people, being admired, for being terrible people.
RiP 10man guilds ;(
Its pretty much back to bc, no more stupid 10 vs 25 discussions and stuff. I really like it to be honest. And all the 10 man guilds have like a year to recruit more players, stop crying. I guess you will find enough that got cut from their 25 mans.