With the soon in-coming item squish (6.0? Or WoD launch?) we'll be looking at about roughly 45k hp as a tank, does anyone know what kind of hp we'll be seeing once we hit max level?
If it scales properly, I would assume the maximum health to be about 50k. Assuming level 90 == 90% and level 100 == 100%: level100_health = (level90_health / .9)
Not really sure though, I'm just assuming crap.
edit: I reuse words a lot, holy crap.
For lvl 100, max health will most likely be similar to cata levels. And then they will either A) Come up with a better solution, or B) squish back to wrath levels again, and go back up to cata levels.
Really, Squishing is a band-aid solution that wont stick. Blizzard LIKES exponential increases in gear power at max level. They have had such increases ever since classic- although, with the 4 difficulties+warforged+upgrade, its been the biggest increase in the entirety of the game. And blizz has said that they plan to keep the 4 difficulties AND warforge, upgrade is the only question.
So, yea. I'm thinking 150k tank health at 100 at the start, and, if we do 3 tiers, each with 4 difficulties+warforge, we will probably end around 450k health, and then another squish.
If I were to pull some numbers from my anus, I would say; a minimum of ~60k, and a maximum of ~90k
I'm guessing we'll not hit the triple digits again until 7.0.
"I quit WoW."
What this means is that technically they will need to squish again in the future - but as they said a while back, it won't be for quite a while. I forget exactly what they said but if they'd squished in Cata they wouldn't have had to do it again for something like 4 expansions.