With the soon in-coming item squish (6.0? Or WoD launch?) we'll be looking at about roughly 45k hp as a tank, does anyone know what kind of hp we'll be seeing once we hit max level?
If it scales properly, I would assume the maximum health to be about 50k. Assuming level 90 == 90% and level 100 == 100%: level100_health = (level90_health / .9)
Not really sure though, I'm just assuming crap.
edit: I reuse words a lot, holy crap.
For lvl 100, max health will most likely be similar to cata levels. And then they will either A) Come up with a better solution, or B) squish back to wrath levels again, and go back up to cata levels.
Really, Squishing is a band-aid solution that wont stick. Blizzard LIKES exponential increases in gear power at max level. They have had such increases ever since classic- although, with the 4 difficulties+warforged+upgrade, its been the biggest increase in the entirety of the game. And blizz has said that they plan to keep the 4 difficulties AND warforge, upgrade is the only question.
So, yea. I'm thinking 150k tank health at 100 at the start, and, if we do 3 tiers, each with 4 difficulties+warforge, we will probably end around 450k health, and then another squish.
If I were to pull some numbers from my anus, I would say; a minimum of ~60k, and a maximum of ~90k
I'm guessing we'll not hit the triple digits again until 7.0.
"I quit WoW."
Already dreading 8.0 being "The Army of the Light."
What this means is that technically they will need to squish again in the future - but as they said a while back, it won't be for quite a while. I forget exactly what they said but if they'd squished in Cata they wouldn't have had to do it again for something like 4 expansions.