Won't this go a long way to fixing TV double dipping on resil. I mean any ability that has a secondary effect calculated off the primary ability gets hit hard by resil. Made me crazy before the massive pve combustion nerf how shit combustion was as it triple dipped!
Coming from a mages perspective, i dont get scared of rets popping wings for big TV's (granted they hurt when they crit for sure) but normally i will try to shut them down, most of the damage i take comes from ranged abilities and maybe 1 TV if they get close, im far more scared of DKs/Warrior with cds up and all the anti cc/reflects. Rets defo need this, if they are easy for me to control/kite then i should get raped if they manage to get close. Where as atm its seems i die in 3 globals to back to back Oblit/FS crits or one Bladestorm with block on cd.
Edit: In retro spec you also bring a lot of utility to the party as well, hands are clutch game winners in 3s when used right and out right life savers and having 3 medium druation cc's on all different drs is really nice as well with the new fear talent. Guess its a trade off, if they up'd your damage too much you'd end up like warriors atm. I'm all for it tho, since i just lvl'd a ret alt to 90 and experiencing paladin for the first time in wow, and liking it