5 sec stun from pala and warr get 50% of your health. Really ? Nerf stuns or make it to receive less damage.
5 sec stun from pala and warr get 50% of your health. Really ? Nerf stuns or make it to receive less damage.
Use your PvP trinket or Spell Reflection.
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The 8 sec stun is obviously ridiculous when your pvp trinket is on cd.
The downside for rogues is that they have to spend all there points on it I believe.
But obviously the game should have less stuns/fears what ever cc anyway.
Blizzard already said stuns are the most powerfull form of cc in the game and they are supposed to be scary.
They're also rather brain-numbingly simple to apply, and I believe Blizzard will be reviewing CC like blanket silences and stuns (particularly physical ones, which are un-dispellable) in the future. If they are so powerful, they should be highly limited and rare, which is the exact opposite of the current situation.
not trinketing a 5sec stun with warr and pala on you, not really a nerf req. More a player skill problem
What I really love as a Warlock is rogue opening on you with Garrote silence, trololo after that Paralytic poison procs for 4 sec, followed by a 6 sec Kidney. But mostly I can deal with rogues just fine but that's just ridiculous.
Because the ridiculous amount of cc and damage by some comps makes it easier to throw out pressure like there's no tomorrow. I said 2 melee, but even a Ret with full cd's up can take you to school in 5 seconds.
Similar to above, the amount of cc sometimes makes that ridiculous. You even see it in some of the top player's streams.