- TI is 1/3th of a zone for the entire bloody realm + connected ones
- Most mobs are easy solo-able or else faction-tagged
- There's alot of chat in /1, although most is for making celestial/ordos groups/raretimer
I think the new zones will be a way better experience than TI.
Well, not all that much will change actually... You'll get to see the world in the right perspective and enjoy the detail. But with LFD and LFR people are still gonna hang out in major cities and not travel all that much.
There will be the occasional questing folk and farmers (which quickly will be replaced by invisible botters), but we probably won't get to gank people in front of instance entrances again. Or wipe people that are trying to do some nasty group quest (seriously, give us back group quests).
With current mechanics in place I expect little improvement in liveliness of the "open world" regardless of mounts. Although admittedly it is way easier to catch and gank people on ground mounts, we need some objectives to be done outside of instances.
If they give everyone the flight path to said dungeon/raid, then I don't see a reason why someone would ask for a summon. As a Warlock main, I refuse to summon people on the same continent I'm on (AKA Celestials when someone is chillin' in Shrine, or, better yet, when Sha of Anger was still cool and people wanted summons from SHRINE!)
Either way, here's to hoping it's a great expansion.
Server community doesnt form because there are no "servers" any more. It's all cross server now. You still won't need others to do instances when you got LFG and you won't need to have a good reputation because you mostly just play with others from server x that you will most likely never see again.. and if all goes bad, just change your name or transfer.
To bring back community, they would also have to remove LFG and LFR, disable all that cross-server stuff, remove name change and transfer characters and probably more.
No flying is still a nice touch to make the world a slightly more dangerous place and hopefully revitalize world PvP a little. Still it won't bring back a tight-knit server community. I don't even see why it should.
I know it isn't good for the game but I'd like WoW to be a single player game with multiplayer instances, it's why I roll lots of my alts on servers with populations approaching 0, I get the world to myself but can still group up for LFD/LFR
Does that also apply to everyone who wants LFR removed? or want Flying totally removed? No one other than a totally rabid fanboy is ever going to be happy with 100% of the things about a game. You take it as it is, enjoy the parts you enjoy and ignore the parts you don't. Or when the parts you don't outweigh the parts you do, you quit.
My feelings about wow being single player or not are irrelevant to the discussion at hand, my point, that you so elegantly ignored, is that the removal of flying mounts does not in fact create player interaction, indeed the only affect it has is to make navigating the world take longer