Whoever brought this question/statement has my thought process written all over it. People want flying to skip travelling because travelling in its current implementation across ALL MMO's is shit. It is mechanically and visually disengaging. You don't have this problem in platformers because they make the act of moving fun in itself nevermind the combat. Heck there are games based on travel alone: all side scrollers 2D/3D (sonic, mario), shooters on rails, all racing games, jesus even the Legend of Zelda had mechanics to engage you while riding Epona.Q: Put a compelling, interesting, or fun activity in that encourages people not to fly. Don’t force it
A: Is there anything fun or compelling about raid trash? Repair costs? Earning lesser charms? Yet those still have value...
It's 2013 and these devs think you can't make travelling fun because it's a god damn MMO!? Why are people funding this?????!!!!!!!!111111
Damn it flight paths wouldn't be so bad if they were shooters on rails, get some loot and achieves on the way to that flight point why not.
The answer really should have been "alright chaps time to make questing fun again" instead of "we don't like grind, but questing is important". How about cover that grind up with some fun, oh, oh, oh but you haven't had any good ideas in that department since TBC, oh, oh, oh you weren't even on the development team.Q: Questing is boring and tedious as hell at this point. I'd rather just be done with it ASAP.
A: We don't want it to be an endless slog, but we do view questing as a core component of the experience.