Bet you kiss girls and stuff faggot.
Mod Edit: Infracted
Bet you kiss girls and stuff faggot.
Mod Edit: Infracted
Last edited by mmoc99cfbcce04; 2013-11-17 at 12:41 PM.
Why would the create the path for the legendary outside of raiding when it's primarily used for raiding when acquired? As simple as the current legendary is to acquire it is at least done so in the content it's intended to be used for. Might as well have it require exalted with the Defilers.
That would literally be the worst design implementation for a legendary. Raiders get them because they farm raids, not because they farm gold. All of the raiders would either have to be asked to farm gold ON TOP of their 15+ weekly raid hours (the most likely one) or just stop raiding entirely and farm all day.
what if legendary q chain required you to not whine on forums for a month? it would be the rarest legendary in the game
Much better option is to sell that legendary for 99.99 dollars (and 99.99 euro on euro realms respectively).
They would never do it.This is just forcing ppl into boting and buying gold.5k is fine but 250k is just a no
If it was 250k I wouldn't be able to buy it. All my characters together don't have 250k. When I tried to do little bit of ore shuffling I got my toon to 10k, and that was in 2 months. Was buying a lot thou. Now I tried to increase the amounts and still im at 55k in three months.
Also in our guild we don't have anyone who is even close to sitting at 100k mark, cept one person who is loaded. So that would mean only one cloak for us.
My point is, sort of, that the time required to obtain the legendary cloak is pretty significant, and aside from the progression raiders who just "naturally" do most of that stuff, the mere mortals who have decided to farm their own copy have put a lot of time into it. Roughly, it's comparable to the amount of time it would take most people on most servers to grind out around 250k through whatever means is available and acceptable.
It's not that much effort, but it has to happen regularly and consistently.
It's about the same amount of "work" as running a couple of old raids every week for a mount.
then i'd finally have something to spend my 5 million on.
Boomkin/Mage/Whatever in Fatsharkyes
if you made it so you could just buy it, it would be legen [dont wait for it] dary.
i'll get my coat.
When challenging a Kzin, a simple scream of rage is sufficient. You scream and you leap.
Originally Posted by George CarlinOriginally Posted by Douglas Adams
._. no. No no no. You do realize you can get the legendary IN LFR right? And it's droprate isn't any better than the cutting edge heroic droprate right? Seriously now... the hardcore raiders already had to suffer enough with everybody and their grandma getting a legendary this expansion... Don't make the people who either don't raid and use their 15 hours a week for farming gold or those who buy gold from botters be the only people in an expansion who get a legendary. That would be absurdly retarded.
Legendary items come from raids and used for raids. If they put a legendary necklace that costs 250k gold and... I dunno... increases your money making capabilities then I mean go ahead. If they put a pvp legendary in that had pvp stats and was only obtainable in pvp then yay! But never should the raiding PvE legendary be something you farm gold for. Raiders hardly have the time to do that.
Last edited by Hctaz; 2013-11-17 at 12:16 PM.
I wouldn't mind if they had a 50k (inflation) requirement somewhere in the questchain, kind of like the 10k for the Rogue legendary quest
you seem to be neglecting a big aspect of the economy, if people are saving for stuff, they aren't buying as much. they are also now determined to sell as much as possible. so take what you currently make, then add a huge influx of competition, and a huge withdrawal of buyers, and your gold making capabilities are significantly reduced.
at least collecting sigils/tokens and stuff is outside of a variable economy, and is PERSONAL, not to mention it is a by-product of whatever you're already doing (raiding and getting gear, getting valor capped etc), rather than something that separates you from your regular activities. it's like saying you can do some raids for gear as a guild, and experience loads of content which is why we enjoy the game, or we can mine ores... yeah, that sounds like a fucking fun.
the only saving grace in your theory would be if vendored items sold for a decent amount, but they don't. a legendary item that is reliant on a fluctuating economy is a terrible idea, and with your justification at its very best could only be slightly worse than the existing system, so it still wouldn't be a good enough reason to make the change
If only they allowed you to buy cloak on ALT once you had it on a main for 100k, that would be awesome and you dont make 250k by farming, you make gold by using the AH wisely. I dont farm for anything at all, im on a medium pop server and make 5-25k per day on gems, buying all the mats.
I am the only active person in my guild (20 or so active players) that has > 250k so no, that is a terrible terrible idea.
I would not of minded them adding some more challenging content to the quest (Gold Proving Grounds is my preferred option) but 250k is a terrible terrible idea.
Actually, I respectfully disagree.. Plus you contradict yourself...
The requirement of 250k would rather favor casuals.
And, what in all the world gives you the "right" to judge on what's bad and what's not bad?
The game revolves around a lot more things than high difficulty raiding and high difficulty PVP..
With the very same logic you seem to apply, one can easily say, how those who don't have at least 100k gold are baddies.. There are players that are Multi-Millionaires in the game. The only difference there is, how they are having more fun with activities that are profitable.. That however doesn't mean they do not raid or anything. Just maybe not as much, and not only raid.
Maybe, just maybe.. They are even a tad smarter, and definitely better at the game's overall content, than one that does only one thing...
Anyhow.. I too find it a silly idea to make a legendary bound to nothing but gold.
And I don't say that, because I don't have the money. I have it, I am close to a million. But still I'd find it a weird thing. Unless it is a legendary item that only benefits professions.. But how would that work, with all the professions in the game?
"The pen is mightier than the sword.. and considerably easier to write with."