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  1. #1
    Deleted

    10 man heroic Siegecrafter problems

    Hey there.

    Started progress on Siege Crafter this week and run in to a massive problem.
    When i am on the conveyor belt, my pets are beyond retarded.
    On the fist belt. Everything works fine. Pet and stampede pets works fine and i do around 8-8.5million damage.
    On the 2´nd and 3´rd belt my pets usually end up doing 600K-1.2Million MAX if that.
    They keep running 20-30 yards behind the targeted weapon. Blink strike to keep up and doing a few melee hits and a KC. Then runs to max range (Behind the weapon). And the studder stepping begins again.

    Any other hunters have this problem and got a solution for it ?

    So far ive tryed
    issmissing pet
    :Manually moving it
    :Trying keeping it up to speed with its own speed buff and Masters call.
    :Not attacking it before it comes out of the "beams".

    Nothing helps.

    And just to clarify again. Its ONLY on the 2´nd and 3´rd belt it buggs out. First is 100% fine.
    And then its works fine on the 4´th again.

    This is really starting to piss me off now, and we have been trying with lots of diffrent stats/tactics.
    Anyone got a solution or is everyone had these problems?

    Tryed going as SV aswell and the burst damage is just not here to kill it in time.

    Heres the logs for tonights attempts if anyone wanna check anything.
    http://www.worldoflogs.com/reports/z...pes&boss=71504

    //thanks

  2. #2
    I am progressing on the fight in 25, and have 2 weeks of progress (getting to ninth/tenth belt consistently so some things are slightly different, but here's what I do on the fight.

    We send 4 people up on each belt, two hunters and two rogues (we have 4 rogues so they rotate, hunters do everyone). When we take the tube the pet works fine, but when we disengage on the belt, the pet will usually stand afk on the tube until we come back down. Overall, the other hunter beats me on damage to the lasers, but has to deal with pet issues the whole fight as he chooses to do it BM and I do it as survival. Over a whole night, the difference is between 10m-50m. I would go BM if we were having trouble killing the lasers, but he has AoC and I dont which also helps him.

    The one thing I have to stress that if you have normal Ticking Ebon Detonator, DO NOT DISMISS and call your pet. I have had attempts where I waste all my procs doing it, and as such i've just stopped

    Beyond those issues, I havn't really noticed any pet damage issues and the BM hunter hasn't mentioned any either.

  3. #3
    Deleted
    Just highlighted a short clip from last nights raid to show the problem.

    http://www.twitch.tv/oggi_switch/c/3234421

  4. #4
    i have the same issues, thing is i went sv and did just fine. im doing every belt and im dismissing my pet every time, it bugs out but is there mostly for the crit buff tbh since we missing that, at least on belt i can get crit.

    im doing around 5-8 mill depending what im using.

    1st belt im using pre-pot+rapid fire.

    2nd belt im using AMoC

    3rd Belt im not using anything other than rapid fire.

    4th belt im using nothing.

    5th Belt im using AMoC

    this is where we die.

  5. #5
    To be honest I never really noticed this problem myself. Do you have Dash on auto? If not, maybe you can un-auto it and keep an eye on it for the belt. I have mine on auto, but maybe I'll do what I just said in future kills lol. I can try to give you pointers as to how to make sure your pet goes up on the belt with ya when you Disengage and cd's too if you want!

    It turns out I'm bored, so here goes! If you're doing the Disengage trick every other belt, for the times you Disengage, make sure your pet is attacking the boss, then once you're successfully on the belt, have a /petpassive macro to bring it up, works wonder. As for cd's, here's what I do:
    1st: solo with Stampede/RF/BW/pre-pot/BF/engineering (the whole 9 yards)
    2nd (and every even after this): duo, BW
    3rd (and every odd after this): duo, RF/engineering
    I also took Rabid off auto and manually trigger it for certain belts and stagger my next Stampede/pot/BF for the weaker belts.

    I'm unable to consistently get RF off cd for every belt since for certain belts I stay on the belt and get pulled back by the boss.
    Last edited by timoseewho; 2013-11-14 at 07:41 AM.
    <Guiles Theme Song> @ Mal'Ganis-US Horde 20-man 10/10M 8/10M, currently recruiting all
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  6. #6
    can't say I ever had a problem, when my guild did siegecrafter me and the feral druid in my group killed them usually when they were like halfway across the belt. Sometimes I'd notice my pet lacks a little bit behind but was never really an issue, whenever I used kill command it'd catch up again so w/e. damage shouldn't really be an issue there.

  7. #7
    Deleted
    Again to clarify, when im up on the FIRST belt we kill it after the first "fireline". All pets works fine and pets have 100% upptime on the weapon.
    On 2´nd and 3´rd the problem arrise and as you can see in the video starts lagging behind.

  8. #8
    I had that problem when we first started doing it, and I switched to survival.

  9. #9
    " If you're doing the Disengage trick every other belt, for the times you Disengage, make sure your pet is attacking the boss, then once you're successfully on the belt, have a /petpassive macro"

    Thank you very much, Timo. I just started progress on 10HC Siegecrafter, and this "bug" gave me a ton of problems, and would always cause a wipe due to the pet being stuck on the tube, I had not thought of putting it onto the boss and then calling to me. I even searched MMO-C inbetween wipes to find a solution to this, cause I knew I had read a solution for it a while back, involving a macro with dash in it, and a macro consisting of Cower.


    I do have another quick question, I'm sorry if this is too much off-topic:

    In our guild we duo the belts, much like you do it in the rotation you posted there Timo. Our problem is, that the kills of the weapons are so close, that slight RNG can mess it up and let the weapon go through. I can only muster up to 8 mil dmg on the weapon, while all (besides our warrior) is having a hard time doing just 4 mil dmg to the weapon. I have asked the players who ventures onto the belt, to hold onto some cd's.

    Question being; Is it viable to 3-man belts, or is there a risk of hitting a soft enrage timer or somthing on the boss?

    Sorry for ninja'ing the thread, I thought it was silly to make up a new one for this small question.

  10. #10
    Quote Originally Posted by Nemesiz View Post
    " If you're doing the Disengage trick every other belt, for the times you Disengage, make sure your pet is attacking the boss, then once you're successfully on the belt, have a /petpassive macro"

    Thank you very much, Timo. I just started progress on 10HC Siegecrafter, and this "bug" gave me a ton of problems, and would always cause a wipe due to the pet being stuck on the tube, I had not thought of putting it onto the boss and then calling to me. I even searched MMO-C inbetween wipes to find a solution to this, cause I knew I had read a solution for it a while back, involving a macro with dash in it, and a macro consisting of Cower.


    I do have another quick question, I'm sorry if this is too much off-topic:

    In our guild we duo the belts, much like you do it in the rotation you posted there Timo. Our problem is, that the kills of the weapons are so close, that slight RNG can mess it up and let the weapon go through. I can only muster up to 8 mil dmg on the weapon, while all (besides our warrior) is having a hard time doing just 4 mil dmg to the weapon. I have asked the players who ventures onto the belt, to hold onto some cd's.

    Question being; Is it viable to 3-man belts, or is there a risk of hitting a soft enrage timer or somthing on the boss?

    Sorry for ninja'ing the thread, I thought it was silly to make up a new one for this small question.
    Glad to be of help!

    I find it interesting how your Warrior is having problems. I duo with a Warrior and DK and I stagger my cd's with the DK (since he's a lot more rng-based) and the Warrior practically carries me (with DR/SB). You're correct in having the players hold cd since boss just gets shredded really really fast. You can see his spell breakdown here http://www.worldoflogs.com/reports/7...yy/details/10/ (this is just for the mines).

    It's absolutely viable to 3-man belts, even having 1 extra dot class go up to dot it then getting off is fine too (if you happen to have a sPriest, he can Levitate). As for enrage, I believe the 13th belt is gg.
    <Guiles Theme Song> @ Mal'Ganis-US Horde 20-man 10/10M 8/10M, currently recruiting all
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  11. #11
    Quote Originally Posted by timoseewho View Post
    Glad to be of help!

    I find it interesting how your Warrior is having problems.
    He said all except warrior is having problems

  12. #12
    Quote Originally Posted by Manas View Post
    He said all except warrior is having problems
    Oh me. If that's the case, ya, save your Stampede, pot, etc etc. for the one without the Warrior and stagger them, also have the other guy use a pot on 1 that you don't have an extra cd for, good luck!
    <Guiles Theme Song> @ Mal'Ganis-US Horde 20-man 10/10M 8/10M, currently recruiting all
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  13. #13
    Quote Originally Posted by timoseewho View Post
    Oh me. If that's the case, ya, save your Stampede, pot, etc etc. for the one without the Warrior and stagger them, also have the other guy use a pot on 1 that you don't have an extra cd for, good luck!
    Reached the 5th belt a few times after tonights tries. But for the life of me, I could not get the pet onto the belt, even though I commanded it to attack the boss. When i call it by my side after I've landed on the belt, it just stands still at the boss, like it's frozen. I'm dismissing the pet each time I have to disengage onto the conveyour belt now.

    Do you use a special macro or somthing, Timo?

  14. #14
    Quote Originally Posted by Nemesiz View Post
    Reached the 5th belt a few times after tonights tries. But for the life of me, I could not get the pet onto the belt, even though I commanded it to attack the boss. When i call it by my side after I've landed on the belt, it just stands still at the boss, like it's frozen. I'm dismissing the pet each time I have to disengage onto the conveyour belt now.

    Do you use a special macro or somthing, Timo?
    That's really odd, well, if it makes any difference, this is my exact macro:
    #showtooltip Mend Pet
    /petpassive
    /cast Mend Pet
    /cast Cower

    So when you set it to passive after getting on the belt, the pet actually stops attacking the boss?
    <Guiles Theme Song> @ Mal'Ganis-US Horde 20-man 10/10M 8/10M, currently recruiting all
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  15. #15
    I'll try it out this sunday. I've been manually pressing cower, and ctr + 2 for petfollow. Haven't tried throwing it on passive.

  16. #16
    Quote Originally Posted by Nemesiz View Post
    I'll try it out this sunday. I've been manually pressing cower, and ctr + 2 for petfollow. Haven't tried throwing it on passive.
    No ya, /petpassive is key, it'll just teleport up with you! You'll get it this time.
    <Guiles Theme Song> @ Mal'Ganis-US Horde 20-man 10/10M 8/10M, currently recruiting all
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  17. #17
    Quote Originally Posted by timoseewho View Post
    No ya, /petpassive is key, it'll just teleport up with you! You'll get it this time.
    Works like a charm!

    No problems his night at all, pet problems that is. That people keep dying to Shockwave Missiles, that's another story. Bleeeh. =P

  18. #18
    Quote Originally Posted by Nemesiz View Post
    Works like a charm!

    No problems his night at all, pet problems that is. That people keep dying to Shockwave Missiles, that's another story. Bleeeh. =P
    Haha great, baby steps.
    <Guiles Theme Song> @ Mal'Ganis-US Horde 20-man 10/10M 8/10M, currently recruiting all
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  19. #19
    Did your raiders never do H-Rag? Honestly I don't understand how people fail at shockwave missiles. I guess there *is* a lot going on in the fight, but it's a huge fucking orange circle with fairly obvious drills thrusting out of the ground.

  20. #20
    Quote Originally Posted by eschatological View Post
    Did your raiders never do H-Rag? Honestly I don't understand how people fail at shockwave missiles. I guess there *is* a lot going on in the fight, but it's a huge fucking orange circle with fairly obvious drills thrusting out of the ground.
    I personally don't have much experience on the main platform but a combination of empowered laser/magnet with missiles can take time getting the hang of I think heh.
    <Guiles Theme Song> @ Mal'Ganis-US Horde 20-man 10/10M 8/10M, currently recruiting all
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