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  1. #21
    Quote Originally Posted by Angarin View Post
    What I'm kind of searching for now is something that is very rewarding in both pvp (including wvw & sPvP) & pve when done well and it shows to not only yourself, but your allies/enemies.
    In short no.

    The problem is that GW2 is a really fast-paced game so 99% of the time people don't realise what you did that took skill.

    In PvP they only know you beat them, they probably didn't notice that you blinked backwards flipped your toon in a 180 used a backwards teleporting skill and then stepped back to them with a weaponswap thrown in the mix.
    People don't even realise when confusion kills them which is clearly telling something.
    If you've ever seen Reckfull play wow you realise that he takes a slow game and plays it fast, he uses skills that don't trigger a GCD to teleport all over the map which you notice but don't realise how he does it, similar things don't really exist in GW2 because speeding up the already fast game makes it "invisible" add a crappy combat log and it's become nigh impossible.

    In PvE there's a myriad of reasons why this won't show. The first is that there isn't really a situation where it's needed, the second is again the speed of the game and the third would be the ignorance of the player base.

    1. The most skillful thing you do can probably also be done by dodging correctly. An example for me personally would be a dungeon (HotW) where I interrupted trash that does a nasty spike using my mace (OH ofc), only one person of the full group with whom I run dungeons with regularly (I consider them better than average) noticed. But we all could've dodged the attack too.

    2. The (optimised) dps ranger relies heavily on not using the dodge button ever, luckily there are two skills built into the sword that have evades. The problem is that one of those's evade is 1/3 as long as a normal dodge meaning your timing has to be spot on to be successful but because of how fast the attacks go people don't really notice.

    3. People have issues noticing things like protection on bosses, red circles of doom,... as is the last thing they'll notice is your toon.

    _________________________________________________

    Regarding PvE
    The funny thing is that the two classes with the highest skillcap also have the lowest base skill requirement: warrior and ranger.

    Warriors are the only class that require weapon-swaps to maximise DPS, on top of this there are a lot of tricks which increase your DPS some examples:
    Learn the correct rotations (it involves dodging!), learn to make attacks that can double strike always double strike, wwa weapon-swap cancel, GS auto attack final hit cancel, using wwa instead of dodge.

    Rangers require expert timing to ensure you never dodge but use skill evades. Other difficulties are pet micro, positioning (flanking), combo field control and dealing with idiots (you need everyone in your party to melee or you, your pet and your spirit are absolutely worthless.

    Why not the other classes?
    Guard: only difficulty is knowing what fight requires what utilities (I wish I was kidding)
    Mes: pop tw, use feedback/null field, spam auto evade burst nothing hard
    Engi: spam bombs or nades, yes that's it
    Nec: 2options either stay dagger 100% and auto attack or complicate things and use dagger + axe deathshroud spam, requires being able to read a healthbar!
    Thief: use stealth and backstab or if the boss is low heartseeker (keep an eye on stealth cd and ini regen (in the future)
    Ele: 2options: staff fire attunement spam lavafont (I'm not kidding) or LH build where you first stack might (requiring a whopping 2 attunement swaps) and then auto attacking. Both options require you to learn the FGS trick for whenever it's off CD but it's simple.
    In most cases, I understand the other side's viewpoint and how they came to it, but cannot tolerate their stubbornness to not see mine (the right one).

  2. #22
    I guess thats somewhat true in the first part.

    No wait, its all true. The only PvP I currently play in league, and in a full 5v5 fight I don't really pay attention to any of my allies. My enemies only. Even then its usually if they're out of the fight & if they die or get a kill. Other than that I focus on myself.

    My problem is right now I just can't find a class that suits my playstyle and the problem is. I don't know what my playstyle is. I like playing ranged characters or want to try it more than anything, my main role in league is mage because I like using abilities as my main source of damage doing high burst. In WoW & Rift I was a healer main, but that doesn't really exist in gw2.

    So its hard to pin point the playstyle.

    I've tried the warrior, its decently fun, but I don't like being up in the face kind of playstyle even with a longbow it just doesn't feel right.

    I tried guardian as I said, but as 'holy knight-ish' as it is like a paladin which is kind of what I like in general fantasy, it didn't bode well with me.

    I also tried elementalist including d/d and I was REALLY REALLY squishy, it was incredible. I couldn't handle it, my escape was by near none even with dodges.

    I tried ranger and I didn't like relying on my pet as much as I need to. The ranger style was alright to me, but the pets annoyed me, especially in PvP. Perhaps that type of micro management was difficult for me.

    And my most recent mesmer is alright, I like the idea of it, but if its not going to be rewarding in the end then I have no interest.

    Epidemic...

  3. #23
    Then I would suggest Engineer, since they are a bit underplayed. Everyone hates and fears fighting a Mesmer. They are one of the more notorious classes. They do qualify as strong in all aspects of the game, but they aren't underrated. Maybe a bit underplayed because they take longer to reach "fun time" for some people, but not underrated.

    Engineer has less people play it and has less people understand how awesome it can be. With that in mind, it may also be the most challenging class to play masterfully.

    The Mesmer will be something different from what you are used to though, if you really are looking for a new concept.

  4. #24
    Quote Originally Posted by zed zebes View Post
    Then I would suggest Engineer, since they are a bit underplayed. Everyone hates and fears fighting a Mesmer. They are one of the more notorious classes. They do qualify as strong in all aspects of the game, but they aren't underrated. Maybe a bit underplayed because they take longer to reach "fun time" for some people, but not underrated.

    Engineer has less people play it and has less people understand how awesome it can be. With that in mind, it may also be the most challenging class to play masterfully.

    The Mesmer will be something different from what you are used to though, if you really are looking for a new concept.
    I'll give both a good try until about 30, by then I think I would have a good concept of how it works.

    Inb4 zomg max level u know nuthin!

  5. #25
    Just as a warning: Some people say the Mesmer takes until level 40 to start clicking. However, you can take any class into the spvp lobby and test out all skills. The key thing with Mesmer is gaining access to certain traits and certain utility skills. The Mesmer has access to unique abilities and greater access to certain abilities.

    Unique Mes Stuff:
    Clones
    Portals
    Time Warp

    Stuff the Mes has Increased Access to:
    Stealth for self and group
    Interrupts
    Confusion
    Reflects
    "blinks"

  6. #26
    Quote Originally Posted by zed zebes View Post
    Just as a warning: Some people say the Mesmer takes until level 40 to start clicking. However, you can take any class into the spvp lobby and test out all skills. The key thing with Mesmer is gaining access to certain traits and certain utility skills. The Mesmer has access to unique abilities and greater access to certain abilities.

    Unique Mes Stuff:
    Clones
    Portals
    Time Warp

    Stuff the Mes has Increased Access to:
    Stealth for self and group
    Interrupts
    Confusion
    Reflects
    "blinks"
    I'm not gonna lie the engineer is unique. I forgot I could dink around with them at 80 sorta at least see their skills & how they work.

    Its an interesting profession to say the least, I don't think it fits my play style unfortunately. Its almost a little overwhelming, but it is unique.

    - - - Updated - - -

    I'm gonna go ahead & give engin another shot. I tried the other classes in heart of the mists & dueled with the little AI professions they have there & roamed around mindlessly using abilities and engin had so much depth to it.

    Its unfortunate its not one of the most recognized best professions for Structured pvp or possibly WvW (I have no idea about this, haven't payed much attention to it lately).

    But I really loved the concept of having my normal kit, plus having grenade kit, plus bomb kit, plus flamethrower, and eventually when I get it my charr elite skill the charzooka. So I think if I stick to it I'll eventually like it & master it :3

    Can only hope. If anyone is on stormbluff isle & wants to halp a newbie don't hesitate =)

  7. #27
    You can also hop in the PVP area and try out any class you like. In Pvp you already have all the traits and skills available for your toon. I think that can help you in your search for a class you feel comfortable with - instead of having to level up to find out.

  8. #28
    The Lightbringer Karizee's Avatar
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    Engi is actually really strong in WvW, both for large scale battles and for solo roaming. For big battles their aoe is amazing and I swear they are dam near indestructible as solo roamers. They will harass you to death, keep you in combat forever, keep white swords on your supply camps and you can't kill or catch them rofl, they just run off block block block block.

    Haven't been keeping up with the structured PvP meta but last I looked they were on every team.
    Who knows more of gods than I? Horse gods and fire gods, gods made of gold with gemstone eyes, gods carved of cedar wood, gods chiseled into mountains, gods of empty air... I know them all.
    ~Euron "Crow's Eye" Greyjoy

  9. #29
    Quote Originally Posted by Karizee View Post
    Engi is actually really strong in WvW, both for large scale battles and for solo roaming. For big battles their aoe is amazing and I swear they are dam near indestructible as solo roamers. They will harass you to death, keep you in combat forever, keep white swords on your supply camps and you can't kill or catch them rofl, they just run off block block block block.

    Haven't been keeping up with the structured PvP meta but last I looked they were on every team.
    Interesting, that gives me some good self esteem with my pick.

    I played it in both the pvp area last night & leveled some. Its a different concept.

    My favorite part besides having basically 5 different weapons to swap to once I have them unlocked, is the fact my utility skills affect my tool belt...if thats what its even called?

    For example if I have my heal ability elixir H, I can toss one and give 1 of the 3 random boons to an ally or myself. Its really flexible. I feel as though I can fill almost any role, which honestly with my alt-oholic nature in WoW is something really positive for me.

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