Look at the goddamn picture!
This armor is badass, one of the rare cases, where a female has a REAL functional looking armor and not some "My tits are covered to get PG13 but, look at mah belly!!" platekini.
There is a round purple gem and a heart shape, yes, but this design makes sense if you take into account that Draenei are just, life loving and benevolent.
Still half of those servers don't need connecting over mine. This is getting ridiculous lol.
Emerald Dream doesn't have to be only about flush green forests. Even Northrend has special forests. Use your imagination! But I don't think I can expect much anything special. Warlords of Dreanor doesn't seem to have much imagination either. And dungeons are often just different kinds of hallways.
This flying stupidity really makes me happy I left. Back when I was young, had no kids, and had LOTS of time to do as I pleased, I would have said this was awesome. As it stands, they need to realize their player base is no longer 13 year olds sitting in their mommy and daddy's houses (I never was, started WoW at like 24). We have lives now. We have children and bills and work women and responsibilities. The flying thing allows those same, die hard, been here since the beginning players to speed up the process a little and get them caught up to the folks who can sit on the game 9 hours a day, 7 days a week. You folks that are all against flying need to remember that you're not the only people playing the game. It's neat that you're unemployed, living at home still at 25, and able to play a videogame longer than most people are at work. I can't. Try seeing it from all sides, not just the speed levelers for realm first 50s, the folks who like to stop and look at every pixel, and the folks who would rather have this epic trek through 5 levels. WoW needs to come to terms with the fact that hardly ANYONE plays their game for the leveling experience......they play for the endgame PvE/PvP. So making the part that the minority like a little easier on the majority doesn't seem like a bad thing to me, and actually sounds a lot like why we ended up with the raid content we have now.
GC, sorry but your starting to sound like an ass. especially with that alt comment, you know the PEOPLE THAT ACTUALLY STAY PLAYING LONGER. on a side note still waiting on news for my sever being connected.
Go ahead and quit, it won't affect anything or anyone but one less whiner.
It will afect Blizzard pockets . Instead of geting my(our) money , the Steam will take them. Voluntary giving your profit to someone else. Such a good business plan.
Mark my words. In the end, the bussines department will crucify Ghostcrawler+Afrasiabi+their team for this decision.
The few thousand mad little mob who quit over this one feature will not dent them in the slightest I assure you. If the 7.5 million subs or whatnot dropped to say, 2.5 million due to just this feature that's one thing, but it won't. Blizzard will always cater to the majority of what players want, and not enough are mad about no flying till 6.1. Nobody is seeing this from the game point of view or a dev point of view....the haters are seeing it through their rose tented "i want things to me easier for ME" glasses.
As for the person talking about we're not 13 anymore and have jobs, true enough your right. I'm 32, work a 12 hour shift job 4 days and 1 night a week. I still don't mind this change if it helps WoW get back to what it was pre Cata. I find it a form of entertainment being stuck on the ground, make's us have to use some of those ground only mounts we've had stuck away forever and don't use. Mechan'O Hog anyone?
I find it interesting that they are so adamant about taking away flying every expansion (at least wrath had a good reason), give no lore or explanation of why they are doing other than "it makes questing trivial" (Which it doesnt) , and its perfectly ok.small no-fly zones are ok, the whole continent is way to punishing. Especially without lore reason.
I don't feel the need to justify good gameplay with lore. Why can Four Winds virmen defeat Onyxia? Good gameplay.
Believable lore and setting, must be internally consistent, is very important to a RPG.
We agree, but gameplay is more important, at least at Blizzard. Other studios design with different values.
I don't want leveling to be easier/quicker. I want repeated content to have less travel/downtime.
We don't think flying makes questing quicker. We think it makes it trivial. There is a difference.
Its also interesting that other gameplay changes, like race/class combos, still do require strict lore adherence , when its the exact same thing as the flying issue. (Gameplay, as in racial traits [Min maxing] , and character customization/enjoyment [A big factor in playing the game])
They keep saying, and other people keep regurgitating , that flying somehow "ruins" content, which is tenably false. The risk involved in riding on a ground mount is negligible while questing, gathering, or any activity aside from jumping off a tall cliff and hoping to miss the ground. The only time in wow's history where being on the ground was "engaging and/or dangerous" was back in Vanilla when it had the mother of all Daze mechanics and dismounting by getting sneezed at; it was also a time when there was actually dense mob population, so much that it was nigh impossible to just run through or past mobs without getting dismounted. This has not been the case for years now. Flying doesnt negate quest objectives or risks, or encounters. You still have to land near the quest objective, which always have either no enemies in a 100 yards near it, or at least 1 mob nearby that instantly attacks you. Being on a ground mount, or a flying one does not change how you interact in those situations.
The only thing a flying mount does is ensure you reach your destination quicker and more efficiently; which blizzard apparently states is not an issue. The ONLY reason why flying is being frowned upon by blizzard, is their continued insecurity with people not "fully experiencing" their content they make, the exact way they want you to. Flying does nothing to "trivialize" questing or encounters, it only cuts out the middle man if there ever was one.
Being forced to the ground does not make the experience any more engaging, thrilling, awe inspiring, or difficult; and if anything, theres a valid difference of opinion on whether the scenery on the ground is more beautiful or the scenery in the air is. And in the same breath, paladins, shaman and druids need more race diversity "because gameplay is more important than lore".
Area 52 combined with Un'Goro? Isn't Area 52 a "Full" server with qeue times?
Yeah, makes no sense how they are doing this. I moved my main to Bleeding Hollow for more population but the rest of my chars are still on Gorefiend, and it's dead as dirt there...been waiting and waiting, I don't want to spend 25 dollars per character to move 6 characters :/
I feel for the devs. It must be rough having to get a constant stream of bitching about this subject or the next. The problem is, people don't read or care about the long, thought out blue posts. They just keep up their RABBLE RABBLE! attitudes and expect that a horribly written, misspelled tweet to GC will change his mind on the subject.
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Then don't play and RPG if you hate questing/leveling. That would probably solve so many of this games problems.
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BC was great, no glasses here. Couldn't have been that bad considering how quickly it was growing, and how many subs it had =p Good try though.
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Didn't they say they were connecting some dead realms with high population ones?
"In today’s America, conservatives who actually want to conserve are as rare as liberals who actually want to liberate. The once-significant language of an earlier era has had the meaning sucked right out of it, the better to serve as camouflage for a kleptocratic feeding frenzy in which both establishment parties participate with equal abandon" (Taking a break from the criminal, incompetent liars at the NSA, to bring you the above political observation, from The Archdruid Report.)
/highfive
Though I actually preferred harder heroics. Dailies and valor point gear gated behind rep can all die in a fire. Flying is something I can live without but keeping us from ever flying in current content again feels stupid and lame. I get that they face SOME limitations with quest design if they know characters can fly in the zone, but that entire battle front area in Krasarang Wilds worked just fine. Hell the fort you go to for the "Change of Command" quest even has fliers that'll knock you out of the air! It worked just great - even on my somewhat-sorta-geared main I have to be careful going there to help people. It added to the challenge and I found it quite enjoyable.
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Thank you. I was quite concerned for a moment there. Timeless isle was unplayable at launch - literally unplayable. I was wondering if connecting the realms would give twice the server "bandwidth" (capacity really). Ah well.
I like the argument by the one referencing the cold weather flying tome, as if it was magically there and enabled alt flying right away... obviously this person wasn't even playing then, because it was introduced in patch 3.2, a patch later than the flying thats going to be allowed in 6.1. lawls. This big argument is a bunch of crap... its a bunch of whiners hoping blizzard will cave like they sometimes cave to mass whining. You're not going to be flying in 6.0, get over it, oh noes. It's a damn game. Stop playing if you hate it so much. If its that much of an excess time sink that you can't handle it, you probably don't have the time to be playing games in the first place. Drop your sub if you hate it... you're still playing now, so it's obviously not that bad. MMO's are not for the short of time, there's plenty of better games out there for you.
Last edited by navroan; 2013-11-24 at 09:36 AM.
I think it's funny that there are thousands of people complaining that the game is now "too easy" and they have taken all the fun out of it. When they start to reduce how easy it has become by postponing flying, everyone is up in arms about how hard it will be.
I think removing LFG and LFR and forcing servers to become real communities again would also help undo a lot of damage, but think of the uproar that would bring! I truly think that the Blizzard design staff is damned if they do and damned if they don't at this point.
Last edited by sandbenders; 2013-11-26 at 06:13 PM. Reason: (typo)