I liked tbc, made more room for the casual players. Though blizzard took it too far with the stats on the Arena items, and the ease with which they were acquirable.TBC gotten worse, too easy now.I cant find people commiting to guilds anymore, they often jump ship once they get gear to go ahead to a guild that has 1 or two more bosses on farm.The 25 man raids has really gimped the progression you can get, if anything build more 10 mans, alot more, im talking like a dozen of them.Yes. It did ruin the game for me.
I miss raiding with 40people instead of 25.
More fun then 25.
After TBC came out, I found it boring and not fun.So you like making everything pathetically easy and love having 20,000 things to do that are still all exactly the same.You can deck yourself out in epics without any effort, compared with pre-TBC where you at least had to get into a raiding guild and spend some time building up DKP.I liked how pre bc having epics meant something, post bc not having epics means either you just turned 70 two days ago or you are mildly retarded.Take all the non raid gear and just change them to blue instead of purple keep all the stats exactly the same and watch as every nonraider complains they arnt super awesome anymore because they dont have the sweet purples.TBC made raiding boring, made pvp even more boring, made epix worthless and meaningless, getting t6 only means u raid hardcore and u cant even beat noobs that grind honor all day and get full s2 (soon every1 will be in full s2).
so end of story. TBC ruined every aspect of wow.... except the flying mounts...Another thing TBC loses is in dungeon design.But instances are more hallway-like than ever before for the most part.
It's the same frickin' decor EVERYTIME you head into one of the winged instances.
Many of them are explicitly linear hallways.Raiding isn't better than it's ever been.
Most fights are just copies of Naxx fights, we're killing major story characters in teams of 25, Guild #'s are down because PvP gear is easier to get and better, etc.Illidan is the most disappointing boss fight for such a huge character he is. You could fall asleep fighting him. Vashj and Kael were good fights, but the Hyjal Summit takes the cake for most hastily pushed out raid in WoW. Every single fight besides Archimonde is a boring tank & spank.I started playing this game 2-3 months ago. The week I hit 70, I did Kara runs and a few weeks later I'm decked out in mostly purples.
But it WOULD feel more fulfilled if I had actually put in crazy effort to get this gear. I read stories here about back when only a few people had epic mounts and a decked out guy in purples wasn't all too common. That sounds like something I would have liked since it makes your character more special and unique, rather than dime a dozen nowadays.
But the problem is, this new way appeals to the casuals and thus gets more players and more money for Blizzard. That's what matters in the end.BC made WoW so accessible that it took the MMO feel away to it and old school players don't like it because of that.You think 4 hours each raid night is a lot of time?
Listen here steakhead, back in my first ever raid guild (This was around November 2005), we raided and cleared MC in 6 hours (which was pretty good for guilds if you weren't in/finished BWL). After that, we did Razorgore and spent the next 14-20 hours wiping on Vael. This continued every week for about 3 months.
BC raiders have no idea how much effort went into gear back then. Squeezing every little bit of dps/healing/mitigation from your gear as possible, and all coming together at once.1. TBC killed the already suffering world PvP.
2. TBC killed the already suffering lore. (lol @ Drenai, lol @ trying to balance the factions by giving paladins to Horde and Shaman to Alliance... stupid, stupid, stupid)
3. It did not bring any new class.
4. It brought 1-2 useful new skills to existing classes, and 1-2 new useless/crap skills (lol @ mage invisibility) in total.
5. It brought 1 additional BG to 3 existing ones, no additional BG whatsoever after TBC.
6. It brought Faction Grinding. Yay! The most idiotic implementation/clone (I bet some other crap MMOs went that approach) ever seen! This was the final nail in the coffin for me.
7. Same type of quests, more instanced PvP, nothing new, breaking the "good" things about WoW.
So yeah, TBC was a disaster. Literally everyone in my guild quit the game max 3 months after TBC. But the kids become young adults, they buy the most "popular" MMO when they become 15 years old, so that's how WoW got bigger and bigger.Enjoy reading.Just the whole aliens crashing in a space ship ruined it. Not to mention the nether dragons and the pet nether whelp look retarded (HURRRRR) compaired to their old world cousins. Also resilience made pvp last for ages.