Originally Posted by
citrique
Engineering is beyond worth it for quality of life, and synapse springs stacked with cooldowns makes it generally the best raiding profession.
- Pandaria Wormhole is amazing for farming zandalari warbringers, doing archaeology, or doing pet battle quests
- Northrend wormhole is great for getting to argent tournament without the tabard, or storm peaks to farm TLPD, or to get to ulduar quickly, or farm pets there
- Loot-a-rang lets you fetch loot off a corpse that's inside an object or died on a wall that's out of interact range, though AOE looting has somewhat lessened this issue
- Area 52 Teleporter is nice for getting there to do various outland things, getting to tempest keep quickly, or getting the spiffy transporter debuffs (tauren rogue or mage, etc)
- Nitro boosts are amazing in raids and around the world, the benefits vastly outweigh the roughly 10% fail rate
- Other belt tinkers are also very useful situationally, our raid's engineers used EMP generator to AOE stun crawler mines on siegecrafter blackfuse heroic as the stun has no DR and has a huge range.
- Goblin glider doesn't fail and is great for doing things like dropping into ordon sanctuary from the north or west without having to land on the beach and run up there with a ground mount
- Invisibility belt lets you invis through challenge mode trash so your potion isn't put on cooldown for 10 minutes by using an invis pot.
- Much much more
The ability to have multiple items which teleport you various places in the game world, even if they're "old" places, is huge because it opens up many new things to do for you, and that's why it's the best profession, raiding benefits aside.