Hunters are just poor design just like rogues, they are roflstomp for one class are impossible to kill for another. Playing aff i laugh and wave at hunters. As a mage i actually pot in bgs to kill the, thats how much i hate them. But getting hit with 110k chimera shots while getting trained by some animal and his autoshotting pet it just feels stupid. Also it always feels like hunters have unlimited range. Bring their range back in pvp to 30yards or gief back deadzone in pvp. Removing the deadzone is what caused all of this in th first place.
Hunters only appear to be stronger than they are at times when there is a good front line getting all the focus, the moment they get focus they are dead every time.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
Frost traps where now most players travel at such high speeds it is almost like its not even there, Ice trap that most everyone seems to see and dance around, scatter shot that is useless because damage will negate it and your pet will do just that unless you take the time to set it to passive for a whole 4 secs, who has time for that mid battle? Or a concuss that is supposed to slow by 50% for a whole whopping 6 seconds that more often than not seems to not affect your target at all?
Hunter CC's are a joke compared to other classes just like their escape mechanisms.
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I'm curious where it says that ghostcrawler is the reason why rogues kill more hunters than any class, and i'm curious where the statistics are to show that rogues do in fact kill hunters more so than any class.
Scatter -> Trap -> Wyvern Sting -> Silence -> Pet stun = 4 + 8 + 6 + 3 +3 = 24 seconds of CC. From the Hunter. Alone. And it's all 100% instant and unavoidable aside from the trap that can be eaten by a partner. Alternatively, do Silence at the beginning and again at the end.
Hunter CC is actually really really good. I'd argue some of the best in the game. Especially since Scatter and Trap are 30 sec CDs and Silence is only 24.
Anyways you are totally wrong. Def stance is by far better than blood presence. read the tooltip and consider how dmg reduce works against burst in additon with much stronger def cds that the ms warrior got over the dd dk specs. There is a clear winner in the ability by ability comparission and the whole package as well.
Besides if you would pay attention to the numbers who plays a dk over 2k in 3s. we have a clear mop class loser, its by far the dk.
Monks do not count they are fresh and new and much more powerful than a dk and have more lineups, not only is more skill required to truly master an unholy dk on higher level of play, but the class scales very poorly with gear what also can be seen in high end pve ratings, in additon to nerfed core abilities that once made that class any strong, basicly you are mainly a tool to grip targets into a zerg most of the time 5vs5 or rbg, i liked necro stacking and silencing the healer at the right time so he was almost guranteed to die and we had a clear arena win, but blizz really nerfed necros and necro stacking like they nerfed ams, and before all that death strike healing and chains of ice.
Also ams got nerfed to hell, read the tooltip it won't stop wizard cleaves any longer. Quite some def mechanics got cleared in cata and mop, too. That are now to be found only in the blood spec or got completely removed.
ppl should stop to reroll warriors and hunters and L2P with what they got. I play the worst class in mop and i still could hold my own, but i struggle a lot. I bet i would be an amazing warrior...and i will get my revenge one day for this mess of a pvp season.
Last edited by Tyrannica; 2013-12-18 at 05:27 AM.
Had those not been made to be broken/canceled by damage, (having them that way on a pet using class is completely asinine), then I would agree, as they are now they are useless fluff for PVP BG's anyway.
How bad are you? I see hunters on 1400 who don't even break their cc with pets. Of course you can't cc the kill target.. You know that right...? o.o
And with that logic it's the same with all classes. Mage can sheep and gets broken by pet, rog can blind or sap that gets broken by damage. Warriors can fear that gets broken on dmg (I wish ). Just because it doesn't go very well when you play hunter doesn't mean they suck or their cc sucks when it's one of the most annyoing thing to meet cc wise.
And as an edit: No one takes normal bgs seriously really and basing your facts on that just shows me you have no clue really.
I would like to see data combined with overall players of class. For Example, Hunters 8,3% I believe mean that they are below average because more than 8,3% of PvP Players play Hunter.
Monks I don't know: 2,2% could be underrepresented if 5% are Monk players or overpowered if 1% of players go Monk. Hard to tell without data.