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  1. #361
    Overwhelmingly the most liked patch of the xpac.

    http://www.mmo-champion.com/content/...ontent-Fan-Art

    I love the playground style of the isle.

  2. #362
    The Patient
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    I loved it the first day, but even then I was saying by day 2 I would be bored. Guess What? Day 2 and I had done most of the Achieves, and was so bored. Doing the 1 daily for VP and at the same time gain rep was just ridiculous. Not enough mobs, and a huge grind, what's different in this design as opposed to dailies that are kill 20 of x? Very little content, nothing to do and we have months and months of waiting for new content. I would love a nice balance between Dailies and this "open air" design. There just isn't enough variety to keep me entertained. I don't do pet battles, Proving Grounds is just silly to me. I realize you don't "have to go there" but there is no alternate "filler" content which I miss!
    I do think they failed in TI but it was a decent start. They really needed to expand things there. It feel like half completed content to me.
    On that note I am not looking forward to WoD since it is based on the designs of TI. Would love a bunch of dailies added in to balance things out. This would provide entertainment for those that like Dailies and those that like that "open air" design!

  3. #363
    Legendary! Granyala's Avatar
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    Proving Grounds is just silly to me.
    OT:
    PG is silly, because it scales you down, instead of scaling the mobs up to you.
    As a shadow it feels like casting through half a meter of mud with haste that low.
    Ugh.

    Ifalna Sha'yoko on Twitter and Armory - Occasionally unfaithful to WoW with my Adorable Miqo'te - (ノಠ益ಠ)ノ彡┻━ ┻

  4. #364
    Field Marshal Starscreamer's Avatar
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    If you hate getting dazed by mobs you should be farming the scuttler shells off the crabs like I do since you can use them off the island too they are awesome for farming stuff. They reduce the aggro range of mobs which might sound not that great but it really greatly reduces it, you can run between all the yaungol guards on the bridges without ever aggroing any of them and its just hilarious to see people run right behind you thinking your gonna get the aggro when they do instead. lol

  5. #365
    The Patient
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    Sounds to me like you'd be better off playing a single player game OP. You don't want to have to compete with others for the rares, and you say there's nothing worth doing, then you turn around and complain that all of the things to do are too hard or you don't want to. Some people enjoy the challenge of hunting down the rares for those rare drop items. Just because you don't like the mount doesn't mean other people don't.

  6. #366
    I liked the Timeless Isle, but it's getting tiresome now. Well, it got tiresome quick. The problem with Blizzard is that they take critique and take it into the extreme. A mix of 5.1 dailies and the Timeless Isle system would be a heavenly balance, imo.
    Quote Originally Posted by leaks View Post
    Well it's good to see the keyboard activists in full effect. Doing the laziest, most asinine thing they could think of off the top of their heads and calling it justice while making no difference.
    Quote Originally Posted by C9H20
    Blizzard effectively wants to have its cake and eat it too by pretending to have this groundbreaking war in a faction capital while at the same time being completely unwilling to portray logical consequences of such an event.

  7. #367
    Escort missions are worse. #Goldeneye

  8. #368
    Quote Originally Posted by Battlebeard View Post
    Nice free epics" some might think. But one of the biggest problems this game has had since around WotLK is that it caters to the lazy and the bad instead of the dedicated and the good. People will never get better if they don't face any challenge. They will never get better if they are not forced to learn.
    I got to this part.. then I stopped..

    You do know this is the last patch of this expansion? Timeless Isle works as a catch up mechanic.. People who are raiding and wants to put time into a game is already better geared and they leap so far ahead from just normal gear in SoO compared to the Timeless isle gear... THIS IS A CATCH UP MECHANIC, sorry have to stress this, or a good way to reroll... However this is in no way, blizzard giving out epics equal to those of the current content, basicly this is just a whine post..

    The one think I read in your post and I could agree on, is the lack of use for coins..
    It is common sense to take a method and try it. If it fails, admit it frankly and try another. But above all, try something.

  9. #369
    Herald of the Titans Lilija's Avatar
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    Quote Originally Posted by The Usual Suspect View Post
    Grind for what ?! Seriously, tell me what the fuck is so worthy of grind in Timeless Isle. The ONLY thing I could understand is the 535 token items, which anyone who doesn't log once per week should have any need of right now.
    I gues you don't get the point. Some people like to grind for the sake of grinding. The value of the reward is kinda irrelevant. And there are things for loooooong grinds on TI like the rep for mount and getting all the achievements over there (i'm gonna need a bigger bag is a fun one which one I've been doing with few friends for the pure feeling of achieving it)

  10. #370
    High Overlord
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    Speaking as an LFR-only player, one problem I have experienced since the 5.4 patch is that more than a few tanks I've had in my groups are geared in mostly Timeless Isle stuff. Since it's basically replaceable "bare minimum" gear, they don't gem, enchant, or upgrade any of it, so their HP spikes up and down wildly, and they often get roflstomped. It's not just tanks, of course.

    Unsurprisingly, many players are skipping ToT to do Timeless for gear, then jumping right into SoO, which may have been the intent, but it can make for some frustrating LFR runs.

  11. #371
    Quote Originally Posted by The Usual Suspect View Post
    Grind for what ?! Seriously, tell me what the fuck is so worthy of grind in Timeless Isle. The ONLY thing I could understand is the 535 token items, which anyone who doesn't log once per week should have any need of right now.
    Vanity items and catch up gear. If you don't need/want either then don't complain about not liking Timeless Isle, since that's the point of it.

  12. #372
    Quote Originally Posted by Ligier View Post
    You just sound like another mouth breather. Timeless Isle's main intention was to have something to do *all the time*. Chasing rares, collecting items etc...

    Are you really saying you HATE that they've given you something to do rather than mouth breath in trade chat?
    Resorting to calling people mouth breathers just because you do not agree with them just means you are incapable of intellectual discussion and don't have anything meaningful to render their argument as incorrect. Chasing rares was fun the first few times I killed them but not now. Why would I run around mindlessly killing rares? I have 200,000 coins and all of my slots are better than the burdens could give me. The island obviously does not always give you something to do as the only thing I do there now is Ordos on tuesday. OOoooh, I can buy a crappy yellow cloud serpent that everyone else has too? Where do I sign up? I don't want another cloud serpent, the first 3 were wastes of my time as it was. To get burdens that I can't use? To get a trinket to bring me to an island I am done with? To get masks that I already got while questing in Karasang wilds? To buy 476 gear when I have 560 weapons on me? Please, explain to us all how the mindless island keeps us all busy and there will always be something to do? Kill rares? Why? Nothing left to get from them. Jump on columns and cross ropes for 20 timeless coins? I can get 40 off a frog.

    The Mindless Isle is shit and actually makes me miss dailies and I hated dailies. Thats how bad the Mindless Isle is, it makes dailies look good.

    - - - Updated - - -

    Quote Originally Posted by Majestian View Post
    Speaking as an LFR-only player, one problem I have experienced since the 5.4 patch is that more than a few tanks I've had in my groups are geared in mostly Timeless Isle stuff. Since it's basically replaceable "bare minimum" gear, they don't gem, enchant, or upgrade any of it, so their HP spikes up and down wildly, and they often get roflstomped. It's not just tanks, of course.

    Unsurprisingly, many players are skipping ToT to do Timeless for gear, then jumping right into SoO, which may have been the intent, but it can make for some frustrating LFR runs.
    They also show up in LFR with 450 weapons shields and trinkets, which is where the majority of their dps comes from meaning low dps. They should of made it so you had to get -some- gear from Tot before going into SoO LFR, its not too much to ask to do 4 ToT lfr's before getting into SoO.

  13. #373
    The only real event that happens 'sandbox' style is Rattlegore, and all that is is kill trash until boss shows up. The entire Mindless Isle is run from one spot to another killing rares. Thats not interesting long term game content. GW2 and Warhammer had events that would happen that you could partake in and they were interesting and fun. You could save a set of water pipes from bandits destroying it or in warhammer you had to stop a court of high elves guards, destroy the ballista then deal with a lancer wedge charge with a boss on horseback and his lancer guards. Dwarves repelling an orc attack on a steam train or Dwarves stopping a Giant from attacking their base. This stuff is actual content. Running around with your mount open killing rares while screaming that they did not hold a rare for you to get there is not content.

  14. #374
    Quote Originally Posted by DeadmanWalking View Post
    GW2 and Warhammer had events...
    Did I miss something? I thought both of those games were still running. If they are then it sounds like there's a solution to your problem of not liking WoW right there.

  15. #375
    So I just did /stopwatch and timed how long it took to get to the Isle from Shrine of Two Moons. About 3 minutes exactly. Sorry, but if that's too long for you, you can't be helped.
    Just saying, since a couple people listed this as a reason for not going there.

  16. #376
    Bloodsail Admiral
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    @OP So you don't like it. Cool. There are those who like it. Guess it makes it even.

    - - - Updated - - -

    Quote Originally Posted by iperson View Post
    Did I miss something? I thought both of those games were still running. If they are then it sounds like there's a solution to your problem of not liking WoW right there.
    Warhammer was shut down
    Quote Originally Posted by warcraftmew View Post
    This is what a blizz blue said about charge and also they are putting pummel and disrupting shout on the same DR seriously blizzard its hard enough as a warrior to beat casters [...]
    in patch 5.4...

  17. #377
    I was just telling a friend and fellow WOW player, how the concept sounded SO COOL. Then I got to the island and got my bearings, and was GRAVELY disappointed. The concept just didn't come across how I imagined it fell on it's face quite flat to say the least. Isle of Thunder was tolerable, but Timeless Isle is horrendous. I REALLY love when I am checking my mail and some pulls the rare over and he does his pillar of flame and one shots me.

  18. #378
    Quote Originally Posted by TitanG545 View Post
    I was just telling a friend and fellow WOW player, how the concept sounded SO COOL. Then I got to the island and got my bearings, and was GRAVELY disappointed. The concept just didn't come across how I imagined it fell on it's face quite flat to say the least. Isle of Thunder was tolerable, but Timeless Isle is horrendous. I REALLY love when I am checking my mail and some pulls the rare over and he does his pillar of flame and one shots me.
    Is this really what you're judging the Isle on? Because you gave no other reasons.

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