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  1. #1

    Binding Shot on H Garrosh - Intermission 1

    Quick question for you hunter types (since our hunter doesn't have an account here):

    We're working on H Garrosh 10 and our intermission 1 tactic currently calls for binding shot to AOE stun one set of three Embodied Doubts. Seems awesome in theory, but in practice it fails about 50% of the time, causing a wipe. It typically fails in one of three ways:

    1. Stun doesn't go out at all
    2. Stun only affects 2 of the 3 mobs (it seems consistent which one isn't affected, so we plan around this)
    3. Binding shot ends up on the roof of the temple (above the mobs)

    It's being used on the left-side adds closest to Garrosh (as facing from the spawn point toward Garrosh).

    I was curious if there were any specific tricks to get this to work more reliably or if anyone had a more successful experience using binding shot on a different set of adds.

    Thanks
    Minimerlinx - Kel'Thuzad (US)

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  2. #2
    Mechagnome Dhryke's Avatar
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    I was wrong
    Last edited by Dhryke; 2014-02-25 at 12:59 AM. Reason: Fail

  3. #3
    I use Binding Shot + Ice Trap...its very useful to see the orcs die under the Giant Fire Death Wheel

  4. #4
    Arent those mobs stationary? As in, the targets need to move in order for Binding Shot to actually stun them.
    Maybe glyph Explosive trap?

  5. #5
    If targets move 5 yards from the arrow they are stunned for 5 sec

    I don't see how could this work on a pack of mobs that is just sitting there and casting, you should search for an alternative solution.

  6. #6
    From my limited experience on the fight I've been able to stun 2/3 adds in a group as well.

    You can force the stun by placing the adds on the outer circle of the indicator.
    <Guiles Theme Song> @ Magtheridon-US Horde 20-man, SoO-14/14H US#29, currently recruiting all
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  7. #7
    The stun from Binding Shot only triggers when the tether between the arrow and the target snaps if the target moves away a set distance from the arrow. However it's possible that targets with really big hitboxes get stunned right away because the center of the hitbox is just out of the tether's range. A well placed Binding Shot can definitely stun 2 of the 3 Embodied Doubt. I personally never bothered stunning 3 of them at the same time because I have a free interrupt for the 3rd one along with other raid members who can stun.

    What I would suggest is letting him do the same thing, make him master stunning 2 of the adds instead of all 3 and just interrupt the 3rd one. I have very little experience in 10 man but I'm assuming he can kill all three adds before a cast goes off if he does it properly. He needs to make sure he saves enough focus and Fervor/Dire Beast if he uses one of those talents.

    Another alternative which I think it too risky and may not even work (because again, very little 10 man experience) is burning one down as quick as possible before the cast goes off, stunning 1 add, and interrupting the last one. But this means you can't AoE/cleave and need to single target them down one-by-one. If your DPS isn't high enough one cast at minimum will go off. If you go for a ''zerg'' method like this I suggest getting a Fox pet as well. It provides an AoE -50% casting speed debuff which I've grown very fond of over the past few weeks.

    Quote Originally Posted by Gunskill View Post
    I use Binding Shot + Ice Trap...its very useful to see the orcs die under the Giant Fire Death Wheel
    Great, but the only Orc in the phase he's talking about is Garrosh himself.
    Last edited by Bovan; 2013-12-02 at 07:06 PM.
    Bovan.9481
    Completed legendaries: Twilight, Sunrise, (Eternity), Incinerator, Bolt, Quip, Frostfang, The Moot, The Juggernaut, Howler.
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  8. #8
    It may be possible to get all 3 stunned with Binding Shot, but most likely you will only get 2 stunned on average. If someone else has an AoE stun that isn't using theirs I would let them. You aren't going to be reliable.

    Not sure how long they are up in 10 man and how often they cast, but an AoE silence/interupt would work too.

  9. #9
    Despite what's being said here you can 100% stun all 3 100% of the time if you play it properly, I'm the first stun on the back left every week.

    Here's the magic spot you're looking for: http://i.imgur.com/ZJud7wW.png

    If you ever need the other side it's here: http://i.imgur.com/jGQisn5.jpg

    *Edit*

    Forgot i streamed Garrosh at Insomnia, here's the Intermission - https://www.youtube.com/watch?v=ubSMq1Ij754
    Last edited by Dela2k10; 2013-12-02 at 10:34 PM.
    Quote Originally Posted by Jhazrun View Post
    You know how people talk about how you could just make a piece of rock with a billion health and damage and call it "hard"?

    Ra-den is what you get when a designer thinks that's actually a really good idea.
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  10. #10
    Brewmaster catbeef's Avatar
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    i am surprised how many people do not know how to stun a stationary target with binding shot..

    wow, i sat and thought about it for a while and i am REALLY surprised by it.

  11. #11
    Quote Originally Posted by Dela2k10 View Post
    Despite what's being said here you can 100% stun all 3 100% of the time if you play it properly, I'm the first stun on the back left every week.

    Here's the magic spot you're looking for: http://i.imgur.com/ZJud7wW.png

    If you ever need the other side it's here: http://i.imgur.com/jGQisn5.jpg

    *Edit*

    Forgot i streamed Garrosh at Insomnia, here's the Intermission - https://www.youtube.com/watch?v=ubSMq1Ij754
    Thanks for the pics... us hunters in my guild weren't assigned to stuns because we thought we could only get two, so we never experimented. This is good to know if some is out.

  12. #12
    Quote Originally Posted by Dela2k10 View Post
    Despite what's being said here you can 100% stun all 3 100% of the time if you play it properly, I'm the first stun on the back left every week.

    Here's the magic spot you're looking for: http://i.imgur.com/ZJud7wW.png

    If you ever need the other side it's here: http://i.imgur.com/jGQisn5.jpg

    *Edit*

    Forgot i streamed Garrosh at Insomnia, here's the Intermission - https://www.youtube.com/watch?v=ubSMq1Ij754
    Dang this is good, I didn't know you could pull the far one off dropping the shot so far away!
    <Guiles Theme Song> @ Magtheridon-US Horde 20-man, SoO-14/14H US#29, currently recruiting all
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  13. #13
    Quote Originally Posted by timoseewho View Post
    Dang this is good, I didn't know you could pull the far one off dropping the shot so far away!
    Retarded hitboxes OP
    Quote Originally Posted by Jhazrun View Post
    You know how people talk about how you could just make a piece of rock with a billion health and damage and call it "hard"?

    Ra-den is what you get when a designer thinks that's actually a really good idea.
    i7-3930k @ 4.6 | Sabertooth X79 | 32GB DDR3-1600 | GTX-680 Jetstream SLI | TX950W

  14. #14
    What dela said, its definitely possible to stun all 3 with binding, was doing it consistently every pull on progression since we have the longest aoe stun in the game. Wait for first cast to almost finish > stun all 3 with binding > wait for 2nd cast to almost finish and scatter + silence 2 of the mobs and focus down the third before it gets to finish a second cast. BW came up in temple without cdr on progression.

    Dela's screenshots are correct
    Last edited by Arrowqt; 2013-12-03 at 12:55 AM.

  15. #15
    I honestly had no idea the arrow would tether to the mob that far away. The few times I've done it on accident it was from me placing the arrow at the complete opposite side pretty much behind the back 2.

    Good to know though.
    Bovan.9481
    Completed legendaries: Twilight, Sunrise, (Eternity), Incinerator, Bolt, Quip, Frostfang, The Moot, The Juggernaut, Howler.
    Current projects: Predator and Aether.

  16. #16
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    Quote Originally Posted by Dela2k10 View Post
    Retarded hitboxes OP
    I just want to know why French guilds always have techno music with girls singing incomprehensible lyrics as the norm. :P

    On topic, binding shot has always been good for instant stuns if you know how to use it. I used Binding shot to stun Lei Shen orbs because I knew exactly where the DK was going to mass-grip them to...because our monks were all mistweavers and bad at leg sweeping. Unfortunately, in 5.3 (IE, the middle of the tier for most people) they took it and gave it to MM...thankfully reverted this tier. That had a little more leeway in that the orbs were guaranteed to move away and stun themselves if you didn't land it correctly, but I got it 95% of the time.

  17. #17
    Quote Originally Posted by Dela2k10 View Post
    Despite what's being said here you can 100% stun all 3 100% of the time if you play it properly, I'm the first stun on the back left every week.

    Here's the magic spot you're looking for: http://i.imgur.com/ZJud7wW.png

    If you ever need the other side it's here: http://i.imgur.com/jGQisn5.jpg

    *Edit*

    Forgot i streamed Garrosh at Insomnia, here's the Intermission - https://www.youtube.com/watch?v=ubSMq1Ij754
    I was always under the impression I could only get 2/3 adds; thank you for this!

  18. #18
    Quote Originally Posted by catbeef View Post
    i am surprised how many people do not know how to stun a stationary target with binding shot..

    wow, i sat and thought about it for a while and i am REALLY surprised by it.
    I guess I'm one of those guys. Binding shot followed by glyphed explosive trap?

  19. #19
    Nice SS with the magic spot, but anyway if you miss the stun you can just Interrupt the add left with Counter Shot, no big deal there. You should wait for the last time to interrupt the add left (depending on your latency) so the add will start the cast again at the same time of the other 2 adds.

  20. #20
    I always just place my bind so the edge touches two mobs and the third one gets stunned every time due to retarded hitboxes. Did it first time on accident and it's never failed me.

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