View Poll Results: Do you want flexible loots in dungeons?

Voters
30. You may not vote on this poll
  • Yes

    3 10.00%
  • No

    26 86.67%
  • Maybe

    1 3.33%
  • Average Itemlvl.

    0 0%
  • Average itemlvl, -5

    0 0%
  • Average itemlvl -10

    1 3.33%
  • Average itemlvl, -15

    0 0%
  • Averager Itemlvl, - 20

    0 0%
  • Average Itemlvl, -25

    0 0%
  • Average Itemlvl between the best and worst geared party member.

    1 3.33%
  • Average between top 2 geared, but there's a 1 Day Cooldown pr. Dungeon

    1 3.33%
  • Average between everyone, and make dungeons EXTREMLY hard.

    1 3.33%
Multiple Choice Poll.
  1. #1

    Flexible-dungeon DROPS

    I was thinking, why not have the gear from Dungeons to be Flexible? i'd imagine something like... Counting the average itemlvl between the dungeongroup, and all items dropping would be equal in itemlvl as the raiders.


    Discuss / Poll.


    Dungeons would be scaled in difficulty based on group itemlvl. And be made extremly hard to 4 man.
    Last edited by Artemol; 2013-12-08 at 09:50 AM.

  2. #2
    selling flex dungeon runs, we bring 4 ilvl 580's, you bring your char, 100k a dungeon.

  3. #3
    I'm assuming there's also a minimum ilvl for the drops that is higher than quest gear so people can actually gear up?
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  4. #4
    Immortal Sigma's Avatar
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    system is fine as it it.
    if its not broken, don't fix it.
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  5. #5
    The idea was brought up to not have "out-dated" content.

  6. #6
    High Overlord axhed's Avatar
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    is "extremly" another abbreviation a la "lvl?" also, why not "itmlvl?"

    so it's not outdated content but it only drops below average gear, by definition?

  7. #7
    Quote Originally Posted by Keltas View Post
    selling flex dungeon runs, we bring 4 ilvl 580's, you bring your char, 100k a dungeon.
    this, i don't care how hard blizzard make the dungeon, it WILL ALWAYS BE FACEROLLED, challenge modes are supposed to be hard, while people do scarlet halls sub 4 minutes just aoe'in the whole place, pug heroic runs of that place take longer, the elite players will always totally faceroll any 5man content so this idea is pointless.

    you can say the dungeon will be virtually impossible, people will still faceroll it lol, players are far better and smarter than blizzard, anyone remember diablo 3? oh inferno is so hard it'll take months for people to clear it, so we doubled the difficulty, within 2 weeks this double difficulty inferno was cleared, then nerfed multiple times.

  8. #8
    Scarab Lord Gimlix's Avatar
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    Quote Originally Posted by Sigma View Post
    system is fine as it it.
    if its not broken, don't fix it.
    So much this.

    This is how blizzard ruins things in WoW, changing things that shouldn't be changed.
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  9. #9
    The Lightbringer judgementofantonidas's Avatar
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    Quote Originally Posted by Keltas View Post
    selling flex dungeon runs, we bring 4 ilvl 580's, you bring your char, 100k a dungeon.
    yeah. pretty much the reason why not.





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