Agreed.
I met good players and I met players that made me (a wow noob at the time) go "WTF, is this guy serious?".
Imho LFG would have been friggin awesome back in the day, because realms were populated enough for them to make it realm only.
That would have completely eliminated the downside of being anonymous and getting away with everything.
The truth is, I ran both Heroic Shattered Halls and Heroic Shadow Labyrinth only once the entire expansion, for the attunement quest. Heroic SH was very tricky, as our only CC was chain fears (3 priests, a warlock and a warrior). I ran the lower wings until I got exalted with the relevant factions.
But. Normal Shattered Halls, Shadow Labyrinth and other 68+ dungeons were as hard and probably harder than MoP heroics, and were actually useful for gearing up, both for Heroic dungeons and for Karazhan. (I'm thinking of MoP heroics at launch; by now they are much, much easier than max level BC normals were, or max level vanilla dungeons for that matter.) This to me bolsters the case for applying the heroic scenario model to dungeons: easy matchmade groups for starter gear (and valor/badges), harder premade groups for bonus valor and a chance at better gear.
Last edited by hablix; 2013-12-10 at 02:19 AM.
90% of the specs would not be viable for that LFG and everyone would have to be in a viable spec to manage to finish any of them .
I come across a quiet river, that wonders through the trees.
I stare into its running waters and fall unto my knees.
In resignation to the forest, that's held me for so long.
I close my eyes and drift away into nature's evensong.
Your personal experience and mine were different then. /shrug. And I said people were less skilled because more were new to the game. Now, a majority of people you run into have played for 5+ years. You didn't have that back in TBC. I know I'm much more skilled now than compared to when I played in TBC. Maybe you just got worse over time?
The majority would have used LFD for normal dungeons, but the participation would have dropped considerably with heroics due to the facts that 1) they required getting keyed and 2) they were a lot harder. On the flip side, it probably would have helped players get geared faster without relying so much on friends/guild members.
I doubt LFD had much impact on subs overall one way or the other. Early phase of WoW subs was characterised by massive growth, modern phase dominated by decline due to age. It's actually very hard to see anything in-game having any effect given the scope of those overall trends.
Heroics would of been nerfed
and i would of been mad
like i am right now (Check my sig)
When they introduced LFG, it gave them no reason to nerf dungeons to pointless grind
Content drought is a combination of catchup mechanics and no new content.