It's a long video, maybe some guidance or is it really early on?
Another one departs from HG, doesn't seem on good terms/mood.
"Goodbye Hello. After 2 1/2 years being strapped to the NMS freight-train I'm off to go sit in the dark and push my thumbs into my eyes"
Even his side bar notes are "Dead-eyed code wonk. Previously: No Man's Sky @ Hello / Lionhead Incubation (RIP) "
Started actually playing it after barely touching it on release, and I'm not seeing what all the drama is about. It gets a bit repetitive, and gathering resources all the time is kind of lame, but that's the only real downside.
Flubbed marketing aside, I feel that the problems with NMS (and procedural generation in general) still stand out...
Sure you can explore the galaxy, but if its just something some computer spat out with no thought... so what? It's basically just staring at a shiny random number generator at that point.
“Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
Words to live by.
That's great.
See a thousand more planets with rocky shores and the same flora and fauna with slightly different color palettes and it's not so intriguing anymore.
I've said it before, and I'll say it again. A purple eight legged fishdog may be different from a green six legged fishdog in a computer's eyes by a wide number of variables, but not so much in a human's.
The problem with procedural generation is always the fact that you start to see the underlying strands that are tying everything together. That really serves to suck the "discovery" out of things when you can see the exact same 1s and 0s tying everything together.
“Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
Words to live by.
I still stand by my stance that its enjoyable for a sub £15 game. Any more than that and its not worth it.
And I stand by mine that it's worth nothing and is on par with games such as Big Rigs and Plumbers Don't Wear Ties kind of bad. LJN made better games in the 80s and they were notorious for the really poor quality of games. Especially franchise ones.
- - - Updated - - -
777 in a 24 hour peak on Steam Charts.
Steamspy:
Subnautica - Owners: 1,240,952 ± 31,765 - source http://steamspy.com/app/264710
No Man's Sky - Owners: 824,457 ± 25,906 - source: http://steamspy.com/app/275850
Subnautica wins again. Sorry buddy, but Subnautica is a superior game when compared to No Man's Sky and maaany will agree on that
Wherever I hear or see people wanting to try No Man's Sky I immediately suggest them Subnautica and later I hear that Subnautica is amazing and it is.
Wins in what?
Look at the playtime total - players play subnautica less than nms on average. Means lots of people just bought it because someone recommended it - and never played it and never refunded. NMS was refunded a lot and it shows.
In the end NMS earned more money thanks to the price tag.
Statistics is funny like that.
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
Welp, here's your chance to work for HG
Surprised it's not posted on HGs tweets, but is on SMs instead.