- The problem when you make a game F2P is systems need to be designed around annoying players enough to pay. Some games are less annoying than others, but at their core they need to give you a reason to spend money.
- If the tiny cost of $15 a month is a deciding factor for you, spend less timing gaming and more time reevaluating your life, because you are seriously doing it wrong.
'We’re focusing our efforts in polishing the Group Finder in order to make it as good as it can be, maximizing its potential from the very start.
This is something we’ve learnt from the past, if the tool isn’t good enough from the very start or it’s not very accessible, it might lose its momentum, and once that happens it’s very hard to “jumpstart” it again. '
Yet you did just that. You added a service that has not properly been developed(raid browser). People do not even know it exists. Do you guys at blizzard even know that you talk out your asses? Mind blowing!
If you are one of the ones described as having trouble finding the raid browser, raiding isn't for you.
'We dont want to make the same mistakes as the past.' Will you look at that we are literally talking out our asses... That is quite the feat! Blizzard seems to be quite good, epic at doing this.
Another thing, this idea that heroic dungeons need to become impossible again, is game throttling at its best. No one asks to make heroics more difficult in the beginning they ask to keep them challenging as our Ilvls go up so that we do not outgear the content.
Solution: As the game progresses, increase the heroic dungeon difficulty with a patch, add more and better gear to be won. Add a mythic lvl in the middle of the expansion.(People with a brain)
Another thing, kalgon or w/e the fuck it calls himself... It sounds like that dude fucks the game royally all the time and has his appointed lead dev take the damage... seems to be the case with GC maybe even Tigole from before but thats my take on the tweets I have been reading.
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Should have just left it alone and left us with openraid/oqueue and unveil the thing in wod. It also won't help that the feature will be buried among all the other stuff going on with a new expansion. Also most will probably forget about it since they can't use it right away, they'll be leveling.
the same issues all expansions will arise because of gear inflation, gear inflation is what turned WoTLK heroics into cake walks. It was a far cry from my first heroics as a tank with sub 20k health compared to 40k health and the backing of 3k dps by the end.
Heroic dungeons don't need to be mindlessly difficult, what needs to be reigned in is gear. Besides if you want a real challenge I think that should be the domain of raiding. 5 mans, normal and heroic, should be kept full accessible to all players with heroic requiring some better coordination. If some players want challenges then go to challenge modes or high end raiding. The simple fact is, most of those boasting on these sites about wanting really difficult content are nothing more than water cooler hard cores. I never seem to be able to link them/their characters to any guilds pushing the envelope!
I'm amazed that my old PVP server still hasn't shown up on the connected realms list yet. Those other realms must be super-extremely-mega dead or something, because on my old server you do /who Stormwind you get maybe three people. You might see someone in trade chat every 30 minutes or so, looking for 2s team.
I don't know what you people are whining about with the group finder.. I used it for 4 of my toons so far and spent literally a minute in it each time to down celestials. It works...if you don't like it then don't use it. Can you imagine if half these crybabies played any other mmo without the gazillion features Blizzard has implemented? Their veins would be bursting out of their skin. Spoiled brat syndrome.
And about heroics...it's about time they put them back into the game. If they are too hard for you, then get better....I mean afterall isn't that half the fun in playing this game? Going up against hard shit and figuring out what needs to be done to overcome it? I understand everyone wants to be able to farm the shit out of content, but why does it have to be all content? If you aren't willing to overcome difficulty in a video game then you are doing everyone else a disservice. There's no thrill in content so easy that you don't even have to know anything about it.
Last edited by Cipero; 2013-12-12 at 07:30 PM.
if heroics are to hard then just run regulars. I dont understand the complaining...casuals just want to do everything in the game with no effort, even if its the same dungeons. It used to be about seeing "content" and now they finally admit they just want the same gear as the big dogs without doing big dog activities.
Looks like Cata heroics taught them nothing, the entire reason they made MOP Dungeons so easy was because of the uproar that came from Cata heroics. They even said they lost A LOT of casual players because of how difficult the heroics were and HAD to nerf them. Now they are making them hard again, I find this hilarious. I'll be waiting to see how many more people they lose at the start of WoD, I'm almost betting the amount that return won't be enough to cover for the amount lost from that. Either way won't effect me because I rarely run dungeons, after I'm max level.
Last edited by Keristrasza; 2013-12-12 at 10:57 PM. Reason: Typos
2012-03-05 : The day SWTOR jumped the shark
Mages are basically "warlocks for girls" - Kerrath
Raid browser isn't going to touch the future RaidPUG tool.
Once that tool is live anyone who "/2 LF Flex 2" they are going to get "STFU use Raid tool." It will be fine.
(PvP) Lightning’s Blade and Karazhan
I don't see a point in this, one has 300 population, the other has 100. So, now it's a 400 population realm? What am I missing? They need to connect 15 of these together to make it a live realm.