We are having issues with the mcs. We have changed our start to stack in melee but am concerned p3 will get messy.
Here is our comp:
prot pally (H0J + rebuke + shield)
guardian druid (head bash p2 and p3, bear hug in p2)
resto shammy (wind shear)
disc priest (fear)
bm hunter (counter shot)
fire mage (Counterspell)
arcane mage (Counterspell)
boomkin (Solar beam P2 and P3, AoE, + Cyclone last resort, P2 only
rogue (kick)
frost dk (mind freeze + asphxiate p2 and p3)
What interrupts work in p2 and what will work in p3?