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are the three very obvious ones people would generally assume to be stupid people earning large wages.
But there are more jobs that you aren't safe to just assume because they earn a decent wage they are intelligent people. And that's just under the very wide remit of intelligence, when it's a pretty specific type of intelligence you're talking about. An artist may be able intelligently translate a view into a painting, but try to get them to do some calculus and perhaps they're lost. Are they a dumbass because they couldn't work it out, or are they intelligent because they created a beautiful work of art?
Best way to fix LFR, remove it.
[SIZE=1]Valkyrie - Spirestone
// Thanks to maybenotquiteasheavy for the Signature & Avatar! //
Models? Yea they don't play WoW sorry to tell you that. Unless they were modeling new glasses for Tumblr or something. And I mean professional models, like runway models, not somebody who took a photo for the walmart glasses kiosk.
Professional Athletes? Okay, you got me there. But again, the social stigma of WoW is something that most people, like professional athletes, would try to avoid. Only a couple celebrities have admitted they plated, most after having quit.
Tanks did not want to tank random heroics, nor do they want to tank LFR.
It is NOT an LFR problem, but a community issue.
Whatever the format of the content, tanks and healers often stayed with people they knew, so reducing the numbers of those roles available and increasing the queue times for DPS.
LFR is aimed at unorganised, random groups with no requirements for prior knowledge or experience.
The experienced players always look down on it as being for the "bads", but with complete ignorance of what it is like going in without raid experience.
Ok it might not contain that many, if any without raid experience on many runs but that is who it has to cater to.
Those reaching the content for the first time, without prior experience have an awful job breaking into any higher format that reeks of elitism.
Inflated gear requirements, the need for gear superior to that found in the content, and gear they can't get without that content, achievements they can't get without that content, etc.
The lack of entry requirements for LFR is bypassing the worst part of the raiding community in other formats, the ego factor.
LFR is the only end-game some people will ever be able to see.
And so have no opportunity, nor need to push themselves to some higher standard that achieves exactly nothing.
A huge number of problems the players blame on the game are in fact driven by their fellow players, if not in part by those doing the complaining.
The community forced the need for LFR/LFD but are still too damn arrogant to accept that there should be content for people who are not them.
If a raid is a logic puzzle then the dungeon journal is the series of facts that is laid out for you while Icy Veins is the filled-in logic chart. Just because you choose to memorize that logic chart up front doesn't make the person who opts to fill it in themselves a dumbass.
What is your problem that you can't play the game in a way you enjoy it, and yet you continue to play?
And you think that what needs to change is the game?
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It is good as something to browse during a wipe, while waiting for the group to get out of combat, though.
Second option is really bad, if they gear quicker that means they need less LFR overall and that means DPS has to queue more and more while the Tanks and Healers queues less and less and that would increase the DPS queue timer a lot.
Third option is the same as second, it causes DPS queue timer to increase because less Tanks and Healers would need to queue because they finish quicker.
As for your tips for accountability. It doesn't work. LFR is for casuals that might not be good so they can see the encounters. So low DPS should never be the reason you want to kick someone. The DPS will increase with each wipe and increase with each gear upgrade they get. However we need to get someway to report AFK so they get a debuff or longer queues if they have gotten kicked because of it. The debuff for tanks/healers need to be longer also. Otherwise the tanks and healer will drop LFR too much. They need to increase the reward for staying a full LFR and being active in it, so they need to add some sort of feature that can track your activity.
Icyveins is most certainly more indepth than the dungeon joournal. The dungeon journal explains core mechanics, lists spells and tells each role what to look out for.
The point isnt that the dungeon journal = perfection. The point is that you should go into a Siegecrafter fight knowing that the bombs move towards you and not to touch them. You should go into a Nazgarim fight knowing to not attack in defensive stance. You should go into a Immerseus fight knowing what you do with the blobs. These are the problems with the LFR playerbase. If you aren't ready to peel from the boss immediately or forget to not refresh DoTs on Nazgarim during defensive thats one thing. If you are there tunneling him because you have no idea what you're doing then you are a problem. Unfortunately LFR had many problem players.
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The fact that the playerbase isnt using the dungeon journal isn't the journals fault. Blizzard put in relevent mechanics, playerbase ignores it, and playerbase continues to do terrible even on the easiest difficulty until any lingering mechanics are removed. You don't need to know every boss before you zone in, but before you fight boss 1 read the fight, before you fight boss 2 read the fight, before 3 read the fight and before 4 read the fight.
Nothing to fix when nothing is broken.
There is nothing elitist about anything you described. LFR has inflated gear requirements even more, not less. Why do you think the cloak is mandatory for many groups? BECAUSE IT IS OBTAINABLE IN THE EASIEST MODE BY THE WORST PLAYERS. Raiders seek to cooperate, not step on others and hope enough dps are paying attention that they can afk. Thats why raiders don't like new players, because new players are less likely to be able to carry their own weight. Why new players cant group with other new players idk, mostly because a group of 10 LFR players isn't willing to do progression raiding, they want to join a 11/14 guild run.
I am playing a healer and I remember getting insta pops at the beginning of MoP. It seems these days everyone rolled a healer, since I can wait up to an hour for SoO lfr before giving up.
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