Hey guys. Was just thinking of a few ideas for shamans.
Most of these ideas, really all, are focused around enhancement. Some of the changes to spill over into other specs though, so I'm curious how'd you guys feel. So, without further adu, my ideas.
The first one, and most simple, is having Lava Lash simply refresh Flame Shock. With the upcoming changes to dots, they will no longer be snap shotted, and instead update dynamically. This means if you get some sort of buff or proc, the damage will update accordingly. This has some huge benefit for a lot of classes, but for shamans, it's not too big of a deal. Since dots will be updated automatically, Unleash Elements and then using Flame Shock may no longer be necessary, but applying the dot itself will always be, which helps reduce some of the ridiculous clumsiness to the current rotation. Also, if a boss has any sort of time where they cannot be hit by Lava Lash for an extended period, then reapply still works, keeping the flavor. More over, Unleash Elements can be changed to reflect this so that you still want to use Unleash Elements. Instead of increasing the fire damage of your spell, it can simply increase all fire damage by % for X amount of time. Still incredibly useful, but helping to reduce the strain of micromanaging the Flame Shock dot.
Second idea I was thinking was making Lava Lash no longer require off-hand. Now you are thinking, what the hell does that mean? It means, it will simply be based off your weapon you are currently using. In other words, if you want to duel-wield, Lava Lash would work how it does currently. If you want to use a 2 hand weapon like in the days before, Lava Lash would just take from your current 2 hand weapon. Of course, all weapon %s and scaling amount would be adjusted accordingly. "But, wait!" you might exclaim. "What about using Flame tongue weapon for Lava Lash? Wouldn't that have be baked in as well?" Well, yes. That could be the case, alternatively, we come to my 3rd idea.
Talent/passive that enables using 2 weapon enchantments while using a 2 handed weapon. This could really bring back 2 handed weapons for enhancement, and would be something I'd love to see with all the current updates to character models, as well as new spells we have gained since Burning Crusade and Wrath of the Lich King. It would also still keep Unleash Elements required in the rotation for 2 hands as well. Ideally, there should be no change in priority from dual-wielding to using a 2 handed weapon. Simply play style choice. One idea I was considering was enabling this for restoration as well, but I fear it wouldn't be of any benefit to do so, so should be kept as a enhancement only passive or talent choice. Such a talent choice would be similar to a Druid talent choice such as Heart of the Wild or Soul of the Forest. Not sure what other specs could gain to be honest.
So there my ideas. Again, look at this in terms of a nightmare to balance. We can adjust the numbers and such so that the spells to relative damage to each other.
What do you guys think?