Page 12 of 17 FirstFirst ...
2
10
11
12
13
14
... LastLast
  1. #221
    Quote Originally Posted by Superman-BladesEdge View Post
    I will ask nicely once more for you to stay on topic, or I shall be forced to report this as a derailment.
    Wait, you read my very long bullet point breakdown of your own list - then only responded to the very last item of my post - clung to that like glue rather than respond to any of the other content and then threaten me with derailing YOUR thread?

    Why didn't you respond to any of my other comments on your list items and great debate could have ensued?
    Last edited by Raeln; 2013-12-24 at 04:53 PM.

  2. #222
    Quote Originally Posted by Raeln View Post
    Wait, you read my very long bullet point breakdown of your own list - then only responded to the very last item of my post - clung to that like glue rather than respond to any of the other content and then threaten me with derailing YOUR thread?

    Why didn't you respond to any of my other comments on your list items and great debate could have ensued?
    I did not take issue with your response to the OP. I took issue with your attempts to derail the thread. Your bulleted responses, much like my OP, is subjective, and you are therefore entitled to your opinion when responding to each of my items. I agreed on some, and not with others. I just want us to stay on topic
    “Once you have tasted flight, you will forever walk the earth with your eyes turned skyward,
    for there you have been, and there you will always long to return.” Leonardo da Vinci

  3. #223
    Quote Originally Posted by Superman-BladesEdge View Post
    I did not take issue with your response to the OP. I took issue with your attempts to derail the thread. Your bulleted responses, much like my OP, is subjective, and you are therefore entitled to your opinion when responding to each of my items. I agreed on some, and not with others. I just want us to stay on topic
    The smiley face is noted.

    Just don't throw punches back, then threaten people with reporting them for derailment when you are just as guilty of derailing your own thread.

    Have a nice day and a Merry Christmas or Happy Holidays.

  4. #224
    Quote Originally Posted by Raeln View Post
    The smiley face is noted.

    Just don't throw punches back, then threaten people with reporting them for derailment when you are just as guilty of derailing your own thread.

    Have a nice day and a Merry Christmas or Happy Holidays.
    Merry Christmas to you as well! And as I will not be around for a couple weeks, Haopy New Year too
    “Once you have tasted flight, you will forever walk the earth with your eyes turned skyward,
    for there you have been, and there you will always long to return.” Leonardo da Vinci

  5. #225
    Quote Originally Posted by JimmyHellfire View Post
    "Immersion" is one of those buzz words that everyone is tossing around right now, and most people never really make the effort to really reflect on what the word actually means.

    WoW is way more immersive than it has ever been, and the whole idea that "convenience destroys immersion" is a fallacious assumption in itself. "Loss of immersion" obviously largely gets confused with "quality of life". Further, people seem to assume that there can be no such thing as too much immersion in a game, which is also fallacious in itself. The whole point of video games is that it's a reactive, and increasingly interactive medium that builds on the principles of game and problem-solving behavior. The more you get truly immersed, the more the experience takes you away from the mindset of functionally and constructively interacting with the game's systems and interfaces. Gaming will never be the leading immersive medium, books and films will be ahead no matter what and it lies in the nature of the medium. There's also nothing wrong about it.
    I agree completely about "immersion" and its status as a new buzz-word; people I don't think realize what immersion actually is and that there are almost no games that actually immerse you in their world - mostly because a lot of that comes from constructing some of the fictional world's properties in your own head (i.e. reading books and having to picture locales and faces of major places and characters on your own since the medium isn't visual) and games just aren't made for that.

    Little things like having to carry a quiver and use ammunition aren't immersive..they're annoying and silly - why should someone be punished for playing a hunter? If hunters should need ammunition again, then I guess every single class with spells should need components to cast them and everyone's armor should need flat-out replaced after it's been repaired so many times.

    Also, why in the hell would anyone want to have the "dead zone" for hunter weapons again? I'm sure you've heard of being shot "point blank" which essentially means that the gun's barrel was VERY close to the thing shot, such that missing was extremely improbable. If that's true, why should a hunter just magically not be able to fire his gun when he's close? Not very immersive if you ask me.

    I again just think you want to cash in some nostalgia dollars and make the game go technologically backwards again; most of the things you want were removed or changed for very good reasons.
    Signature dunked by a lame MMO Champ robot.

  6. #226
    Stood in the Fire Paarthurnax's Avatar
    Join Date
    Sep 2011
    Location
    Nebraska
    Posts
    356
    Bring back the scourge event. I'll show people immersion!

    The game needs to recapture the sense of a journey. Back in TBC you had to put forth allot of work to get to the top of whatever you were doing, raids/instances/pvp were all difficult to a degree and nothing was ever handed to you so you can "see the content". You had to work for all of it and in the end you appreciated all the bumps along the way and you came out of the process a better player and more appreciative of it.

    Main:Paarthurnax | Alt:Peijing | <Huge in Japan> 14/14H US#16
    “Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail and never get to try again. The fall breaks them. And some are given a chance to climb, but they refuse. They cling to the realm, or the gods, or love. Illusions. Only the ladder is real. The climb is all there is.”
    --Littlefinger

  7. #227
    Quote Originally Posted by Olrox View Post
    why should someone be punished for playing a hunter?
    The better question is why do you think you're being 'punished' via this relatively simple mechanism? Do you play FPS games and bitch about not having infinite ammo?

    On second thought, don't answer that.
    Benevolence is a luxury for the strong - Wrathion
    Plox. I got your plox right fucking here. - Animalhouse

  8. #228
    Warchief Redpanda's Avatar
    Join Date
    Oct 2010
    Location
    Searching for the Old Gods
    Posts
    2,112
    id rather not go back to the hunter dark ages. nostalgia isnt always a good thing. You waste for time "prepping" than actually raiding
    Last edited by Redpanda; 2013-12-24 at 09:05 PM.
    Chaos! Madness! Like a hug for your brain!¯\(°_o)/¯
    Quote Originally Posted by Alpheus View Post
    People doing below 200k dps? Ain't nobody got time for that.
    Quote Originally Posted by smartazjb0y View Post
    Why? Why should content be gated behind skill?
    14/14h and finally done

  9. #229
    The Lightbringer OzoAndIndi's Avatar
    Join Date
    Jun 2013
    Location
    U.S.
    Posts
    3,506
    Quote Originally Posted by Superman-BladesEdge View Post
    So, after some recent discussion, it would seem convenience is destroying immersion.
    IMO I think Blizz and players are both equally at fault here. Growing laziness of players who want instant gratification drives convenience and simplicity from a company that seeks to keep players as a source of revenue by making it easier for players to get what they want sooner... :\

    Although I started late enough that I missed out on the days where Rogues had to make their own poison. Maybe some might think that's too much of a hassle, but I think it would be awesome. Where I play I still have to level up the lock picking when I make a new Rogue... I like doing it, it's hardly difficult to go get those few more points each level and I don't understand why Blizz removed the need to work on it...I mean it's part of the flavor of the class. It also separates you from the Rogues who don't bother and are left just standing there unable to unlock something when asked/needed. I'd love to include creating poisons. I'd ALSO love it if Alchemy also gave Rogues a couple/few extra poisons to create!
    Last edited by OzoAndIndi; 2013-12-24 at 10:15 PM.

  10. #230
    Legendary! draykorinee's Avatar
    Join Date
    Jun 2011
    Location
    Ciderland, arrgh.
    Posts
    6,762
    Quote Originally Posted by melodramocracy View Post
    The better question is why do you think you're being 'punished' via this relatively simple mechanism? Do you play FPS games and bitch about not having infinite ammo?

    On second thought, don't answer that.
    It was a bag space lost IIRC, cost a lot of gold and often gimped dps if you weren't able to get the best ammo, hunter was my main until end of wrath, although the term punished is a bit ott, it certainly felt like playing a hunter had an unneccassary drawback, but it wasn't the only class to have such things. (the infinite ammo analogy doesnt work though :P)

  11. #231
    Quote Originally Posted by Razecog View Post
    This list proves how much Cata and MoP improved the game.
    hehe so much this

  12. #232
    Only thing I could agree on is bringing back attunaments and Class/mount specific quests.

    Rest is an absolute NO-NO:

    Dark Age of Hunters. And min. firing range? I'm sorry, but you can't put a gun directly at a person's head and fire it in real life?

    And don't get me started on forced use of bag space. Played warlock through Vanilla to TBC... I'm so glad they're gone. Having to carry 50 shards aground, while having only 20 free space slots wasn't fun.

    Group quests? Yes the ones that nobody will ever do again, once new content comes out (despite giving great reward and exp for its lvl but is impossible to get a 5man group). Mind you they do still exist, aka the Ring of Blood quests.

    Centering AH, mail, etc. to a single part of city and leaving the rest empty and lifeless?

    Old talent trees.... do you really want an illusion of choice, where the end result for a specific type of gameplay will always be the same?

    Skill training. Now while I do agree you should visit a trainer for learn a skill you didn't know before, the rest is something that automatically grows when you grow stronger.

    I don't even know where the idea came for failing to pick up a flower PROPERLY. See how silly this sounds?

    And the shaman/pally argument. Sorry, but as the story of WoW progresses, more lore gets added. So I'm failing to see the issue, unless you're a "purist".
    Last edited by Turmoill; 2013-12-25 at 12:46 PM.
    Thanks a bunch for the Signature, Cthulhu Ftagn.

  13. #233
    Brewmaster Otaka's Avatar
    Join Date
    May 2008
    Location
    Suomi Perkele!
    Posts
    1,345
    Quote Originally Posted by Razecog View Post
    This list proves how much Cata and MoP improved the game.
    Its not an improvement if everything is brought to you on a silver plate.

  14. #234
    Mechagnome
    Join Date
    Mar 2011
    Location
    Savannah, GA
    Posts
    537
    Quote Originally Posted by Superman-BladesEdge View Post
    10. Samantha Swifthoof will be returned to the path in Stranglethorn Vale
    12. Low level dungeons will get patrols once more who will respawn and can come up behind players without warning
    My two choices above.

    Quote Originally Posted by Superman-BladesEdge View Post
    24. Rogues will again be making poisons and applying them as they learn them.
    No!

  15. #235
    Brewmaster Otaka's Avatar
    Join Date
    May 2008
    Location
    Suomi Perkele!
    Posts
    1,345
    Quote Originally Posted by Turmoill View Post
    Dark Age of Hunters. And min. firing range? I'm sorry, but you can't put a gun directly at a person's head and fire it in real life?
    No you cant if they are defending... ever heard of firearm disarming?

    In wow combat it would mean the opponent is swinging melee weapon at you and making you unable to aim at them... in real life combat situation someone would use their hands to force the weapon to be pointed elsewhere.

  16. #236
    Quote Originally Posted by melodramocracy View Post
    The better question is why do you think you're being 'punished' via this relatively simple mechanism? Do you play FPS games and bitch about not having infinite ammo?

    On second thought, don't answer that.
    Do Warriors need to spend several hours a day sharpening and repairing their weapons? Do Mages need to spend hours every day memorising their spellbooks? Do Priests and Paladins need to do their morning and evening prayers?

    Exactly.

    - - - Updated - - -

    Quote Originally Posted by Olrox View Post
    Little things like having to carry a quiver and use ammunition aren't immersive..they're annoying and silly - why should someone be punished for playing a hunter?
    While ammunition should go, it might be fun to have quivers as items (equivilent to offhands) that have durablity like a weapon. Every now and again you need to 'repair' it, like any other item. Also allows for quiviers to have models and be transmogable. Might be fun.

    But individual ammo was horrible, yes.

  17. #237
    Brewmaster Otaka's Avatar
    Join Date
    May 2008
    Location
    Suomi Perkele!
    Posts
    1,345
    Quote Originally Posted by melodramocracy View Post
    The better question is why do you think you're being 'punished' via this relatively simple mechanism? Do you play FPS games and bitch about not having infinite ammo?

    On second thought, don't answer that.
    Many fps games dont have infinite ammo... it just feels like they do because you die so quickly and regain all lost ammo.

    Games where dying doesnt replenish ammo is where its noticed more, like GTA which isnt even FPS but you will have to go and buy more ammo once you die or atleast at some point, and games like Arma 3 you will run out of ammo in long battle and then you are left with nothing but scavenging weapons from fallen opponents or allies.

    Nobody whines about ammo in those games... nobody whined about ammo in vanilla either, i played a hunter as my first character so i would know if one of my hunter friends/guildies had whined.

    - - - Updated - - -

    Quote Originally Posted by Durandro View Post
    Do Warriors need to spend several hours a day sharpening and repairing their weapons? Do Mages need to spend hours every day memorising their spellbooks? Do Priests and Paladins need to do their morning and evening prayers?

    Exactly.
    Warriors had the highest repair bills in oldschool due to wearing plate, mages had to buy arcane dust for buffing aswell as create tons of food for all raid members, priests and paladins had to buy certain consumable items aswell to be able to buff the whole raid grp.

    Exactly.

  18. #238
    Quote Originally Posted by Otaka View Post
    Its not an improvement if everything is brought to you on a silver plate.
    One thing is a silver platter and quite another is being difficult for no reason.

    Quote Originally Posted by Otaka View Post
    No you cant if they are defending... ever heard of firearm disarming?
    Indeed, because nobody would ever be frozen in fear of being shot at point blank or trying to run away instead of defending, right? And everybody's such a great kung fu master that they can predict that somebody's gonna shoots you in the back.
    Thanks a bunch for the Signature, Cthulhu Ftagn.

  19. #239
    Quote Originally Posted by Lovechile View Post
    No. Can we just not? Especially the hunter ones. It sucked being the only class REQUIRED to spend money to raid.
    "Those 25c flash powders really add up heh?"

    - - - Updated - - -

    Quote Originally Posted by Olrox View Post
    I agree completely about "immersion" and its status as a new buzz-word;
    I disagree. Just because you have a different definition of "immersion" doesn't mean mine is invalid.

    people I don't think realize what immersion actually is and that there are almost no games that actually immerse you in their world - mostly because a lot of that comes from constructing some of the fictional world's properties in your own head (i.e. reading books and having to picture locales and faces of major places and characters on your own since the medium isn't visual) and games just aren't made for that.
    Lets go back to text only then ...

  20. #240
    Quote Originally Posted by Superman-BladesEdge View Post
    25. Paladins will be removed from the Horde as Shaman will be removed from the Alliance. Too much class/faction homogenization.
    The Balancing of raids will be much harder when they have to have in mind that both races dont have all the classes. I agree with some points, but this one I do not.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •