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  1. #301
    Scarab Lord Moon Blade's Avatar
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    You could do all that bullshit OP *or* you could, ya know, learn to have an imagination and stop fucking over our gameplay because you lack one. if you are on your rogue and say "I brewed my Mind-Numbing potion by taking 2 sprigs of Bullshit Weed and grinding it up with Essence of QQ and poured it into an MMO-C Spec Flask" you are immersing yourself, properly, using your knowledge of lore and what it takes to make Mind-Numbing commentary, err um poison.

    Now, if you make the rest of us (a majority) have to actually waste time tracking down Bullshit Weed, farming Essence of QQ (from BGs) and keeping a stock of MMO-C Spec Flasks around in our bag to make Mind-Numbing Poison, you are not immersing anyone in anything other than superfluous, uninteresting *bullshit*.
    If it's not an elf, leave it on the shelf.
    Out with the old, in with the new, and superior. Old models are all hideous garbage compared to the new
    Night Elf Independence Movement:

  2. #302
    Quote Originally Posted by Moon Blade View Post
    You could do all that bullshit OP *or* you could, ya know, learn to have an imagination and stop fucking over our gameplay because you lack one. if you are on your rogue and say "I brewed my Mind-Numbing potion by taking 2 sprigs of Bullshit Weed and grinding it up with Essence of QQ and poured it into an MMO-C Spec Flask" you are immersing yourself, properly, using your knowledge of lore and what it takes to make Mind-Numbing commentary, err um poison.

    Now, if you make the rest of us (a majority) have to actually waste time tracking down Bullshit Weed, farming Essence of QQ (from BGs) and keeping a stock of MMO-C Spec Flasks around in our bag to make Mind-Numbing Poison, you are not immersing anyone in anything other than superfluous, uninteresting *bullshit*.
    I'm sorry, but it is exactly those little bullshit things that are what make a game immersive. If making rogue poisons is nothing than just a waste of time and effort, then so is the gather of mats for making armor, or mining, or hell even the animations for crafting professions. Doing those little things gives people a sense that their avatar is doing something which culminates into character progression such as power, leveling, story development, etc. If a videogame takes away these things, then it is doing itself a disservice. After all, video games are, ideally, interactive audio & visual stories. Sometimes that story progresses by having your avatar visually accomplish something as small as making a poison. And since WoW is slowly taking away crafting elements like that (Garrisons will involve crafting changes as well as including npcs, which makes it plausible that the npcs will do the little things), then it is breaking the immersion.
    If you want me to cite sources that would back up my claims, I would be more than happy to. Just send me a private message and ask politely.

  3. #303
    Honestly (I'm not trolling), what is immersion?

  4. #304
    Interesting how everything the OP requests was changed by Blizzard because the player base asked for it.

    IMHO - instead of bringing back old garbage that people did not want to do, I'd rather see new forms of immersion.

  5. #305
    Quote Originally Posted by yjmark View Post
    Interesting how everything the OP requests was changed by Blizzard because the player base asked for it.
    Ask a 5 year old what he wants for dinner and he'll tell you candy and ice cream.

    Players are very childlike. They think they want all you can eat goodies on demand whenever they want.

  6. #306
    Quote Originally Posted by Zaqwert View Post
    Ask a 5 year old what he wants for dinner and he'll tell you candy and ice cream.

    Players are very childlike. They think they want all you can eat goodies on demand whenever they want.
    I'm not sure what your point is. Are you saying the OP's suggestions are childlike? Or the changes Blizzard made when the players asked for them?

  7. #307
    Bloodsail Admiral Constraint's Avatar
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    Quote Originally Posted by ComputerNerd View Post
    If you do not enjoy something, it is not immersive.
    Utter nonsense. Give me a good example of how that's the case, and I'll call you a liar in return. Now, I'm not saying that everything that's immersive MUST be unfun, but they CERTAINLY aren't mutually exclusive. I didn't "enjoy" leveling a warrior in Vanilla - it was about as fun as pulling teeth, but I was COMPLETELY immersed in both the story and my character - the character meant so, so much more to me by the time I'd finished than the dozens upon dozens of RAF characters I have lying around various servers.

    I wish more people would just understand simple life truths..
    You only get out what you put in.
    Good things take time.

    They're not difficult concepts, but this generation seems to have forgotten them completely.

  8. #308
    The game never felt immersive so I think there's no point on putting thoses features back.
    Requests : Open | Deviantart

  9. #309
    Quote Originally Posted by Superman-BladesEdge View Post
    I speak for no one other than myself, and do NOT believe this will ever be seen by Blizz since this is not their official forum.
    They are quite aware of everything that goes on MMOC.

    Unsolicited market research would be a hard thing to ignore for any company.

  10. #310
    The Patient Sir Happy's Avatar
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    I know the OP is taking the piss and really going "look how stupid these are, the game has come so far!", but with only six or seven exceptions, the game could really benefit from re-instating some of these things.

    Quote Originally Posted by Constraint View Post
    I wish more people would just understand simple life truths..
    You only get out what you put in.
    Good things take time.
    Quote Originally Posted by Zaqwert View Post
    Ask a 5 year old what he wants for dinner and he'll tell you candy and ice cream.

    Players are very childlike. They think they want all you can eat goodies on demand whenever they want.
    Quote Originally Posted by Hardkorr View Post
    I'm sorry, but it is exactly those little bullshit things that are what make a game immersive. If making rogue poisons is nothing than just a waste of time and effort, then so is the gather of mats for making armor, or mining, or hell even the animations for crafting professions. Doing those little things gives people a sense that their avatar is doing something which culminates into character progression such as power, leveling, story development, etc. If a videogame takes away these things, then it is doing itself a disservice. After all, video games are, ideally, interactive audio & visual stories. Sometimes that story progresses by having your avatar visually accomplish something as small as making a poison. And since WoW is slowly taking away crafting elements like that (Garrisons will involve crafting changes as well as including npcs, which makes it plausible that the npcs will do the little things), then it is breaking the immersion.
    ^^ posts like these are the plain, simple truth. Convenience is not inherently a good thing.

    Immersion isn't totally gone in WoW today. I was more immersed in Pandaria questing than in Outland or Northrend questing. The world is more alive, more fleshed out and just more detailed. So while I feel that that has improved vastly, the systems / ideologies behind the game have gone dramatically down hill.
    Last edited by Sir Happy; 2014-01-25 at 07:00 AM.

  11. #311
    The Lightbringer judgementofantonidas's Avatar
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    Quote Originally Posted by wych View Post
    Lots of this seems to be removing a lot of quality of life enhancements.

    As a hunter i'm happy actually having bag space, not forgetting to buy ammo all the time and not struggling to stack in raids because of deadzone.

    I don't really see how a deadzone adds immersion, when a person is 8 yards away from me I can definitely shoot them in the skull
    interestingly enough my state game commission did a test to see who would win at under 10 yards a person with a knife or a person with a holstered hand gun. the guy with the knife could close 10 yards over 90% of the time.

    and having put it into practice the likelihood of "shooting someone in the skull" at point blank range is ridiculously low if the person you are shooting at knows you are there and is about to break your bow in half over YOUR skull.

  12. #312
    Quote Originally Posted by judgementofantonidas View Post
    interestingly enough my state game commission did a test to see who would win at under 10 yards a person with a knife or a person with a holstered hand gun. the guy with the knife could close 10 yards over 90% of the time.
    That's interesting, but in typical raid situations the player is wielding a notched bow or a loaded gun at the ready. That kind of changes the odds a little bit. Maybe you can close 10 yards while they're unholstering their gun, but if that gun is loaded, cocked, and at the ready it's a different story. That having been said, the whole debate, while fun, is a little pointless and silly. Since when is WoW an accurate reflection of reality? How many rounds do you think the typical raid boss has taken before going down? He's also fending off about 19 players at once. He's really going to disarm all 19? If WoW was anywhere near realistic 25 people would take down any raid boss in a matter of seconds, not over 15 minutes of continuous combat. Heck, the boss is even nice enough to give everyone time to saunter into the room, have a little snack, buff each other, and drink some elixirs if they want. That's just not how actual combat works.

    I still find that study interesting, though. Thanks for sharing it.
    Quote Originally Posted by CandyCotton Marshmallows View Post
    People need to get over the gear color (and themselves). It doesn't matter, and it shouldn't matter what other players have either. Worry about your damn self. Live your life by that. If you want to concern yourself with someone else, then worry about HELPING them, not putting them down or making sure you stand out as better than them.
    Maybe the game would be better with more low DPS nice guys and fewer high DPS jerks? -- Ghostcrawler, Twitter, 6/29/13

  13. #313
    Some good ideas, and a lot of ideas that would basically kill off the game. But brainstorming is good.

  14. #314
    Quote Originally Posted by Jichi View Post
    Honestly (I'm not trolling), what is immersion?
    It's a great web series by Rooster Teeth.

    It seems that most people are using the word immersion instead of tedious. Things like ammo, reagents for buff or buff with really short duration served no real purpose.

  15. #315
    Quote Originally Posted by Yobtar View Post
    It's a great web series by Rooster Teeth.
    I like Red vs. Blue

    On Topic: The original post itself was just showing some items which were removed to improve gameplay and game mechanics in general. Immersion is subjective. It is based solely on the player and their definition of it For me, I am still after Gnome Druids. Some people would QQ that would ruin their immersion. In the end, it is all a matter of personal perspective.

  16. #316
    Blademaster Yukzi's Avatar
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    Hm sounds boring.

  17. #317
    Quote Originally Posted by Yukzi View Post
    Hm sounds boring.
    During TBC, it was all we knew Now, are there some things on that list I miss? Yes. Would I ever want them back? Probably not

  18. #318
    Scarab Lord
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    Quote Originally Posted by judgementofantonidas View Post
    interestingly enough my state game commission did a test to see who would win at under 10 yards a person with a knife or a person with a holstered hand gun. the guy with the knife could close 10 yards over 90% of the time.

    and having put it into practice the likelihood of "shooting someone in the skull" at point blank range is ridiculously low if the person you are shooting at knows you are there and is about to break your bow in half over YOUR skull.
    How about when i'm stood 10 yards behind a boss as he fights my tank? I'm perfectly placed to shoot the guy as I please.

    Not only that but hunters are the best of the best with a weapon, it's something they've done their entire life and something they're alive because of. I don't really see how it's possible to simulate in the real world unless Robin Hood is knocking about.

  19. #319
    I stopped reading after no.5 and i have to say no, no, no, no and no! Well, okay, i stopped after 6. And no. 6 is YES PLZ
    Main(s): Enha sham and Hunter. Alts: Mage / Every other class, all are 90 (Used for professions only)

  20. #320
    I know you're trying to take the piss but I'd actually like it if they did about half of that list.
    My addons:
    Announce Interrupts: Announces in chat when you interrupt a spell.
    Tol Barad Reminder: Reminds you to queue for Tol Barad by printing a message when the battle is approaching.
    EasyLogger: Turns on /combatlog inside raid instances, and off outside.
    Simple class resource bars: Paladin Rogue Shaman Monk

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