Hey buddy, go play on a Vanilla server, I'm sure you'd love it there.
Extra points for trolling people while having a disclaimer basically saying that you are trolling them.
That said, I do miss some of those things.
Well then, lets ask Blizzard to:
1) Allow you to teleport anywhere from anywhere in the world just by typing in coordinates instantly because flying there even with crusader aura and an epic flyer is not good enough
2) Allow you to respawn mobs when and where you like it because you couldn't wait 1 min for a respawn
3) Allow raid resets to be done as and when you like it because it didn't drop the item you wanted and you want it now now now
4) Instantly become max level any time you like
5) Condense all your tanking/healing/dps rotations into 1 button for you because it is convenient for you to press 1 button rather than do a rotation by yourself or creating your own macro
6) Create a legal Blizzard bot that allows you to do things for you because it is convenient
That would be such an interesting version of WoW........NOT
Ah, the old "Vanilla will make the game better" argument. Let's see...
1.) God no.
2.) God no.
3.) Stupid
4.) Ridiculous
5.) Nope
6.) Fuck no, attunements are dumb as shit. Artificial time wasting is SO FUN AND IMMERSIVE!
7.) This serves no purpose
8.) As a Warlock, you can go to hell with this one.
9.) LOL no.
10.) Who cares, sure.
11.) God no.
12.) No.
13.) Whats the point of this other than to be spiteful?
14.) Dumb and time wasteful.
15.) This doesn't even make sense in your own convoluted fantasy. Cities have more than 1 mailbox.
16.) As a Warlock, fuck off. Shard Farming is bullshit. Always has been.
17.) Hint: We already got them at level 40 for free.
18.) No.
19.) No.
20.) No. This does nothing.
21.) LOL no.
22.) Stupid and no.
23.) The Old Talent trees never allowed customization. It was "Look up online and pick that."
24.) Why? Screw that.
25.) LOLOLOLOL. No.
Thank god they fixed this shit.
Last edited by KrazyK923; 2013-12-24 at 02:21 AM.
I'm sorry but you want vanilla WoW, some stuff like mobs respawning actually break inmersion, removing flight in azeroth too. The old talent trees sucked actually, with the new ones there's more customization, if you can't see that i don't know what to say.
"*Also, don't take this list too seriously. It was all in good fun. Mostly a farce to show how much things have improved."
This thread has worked perfectly.
Not happening.
Blizzard has been clear for the last two expansions who they are catering to and what they want to do with their game, and this expansion is no different.
The future of WoW is going to be even more casual than now, even more dumbed down, way easier etc.
Part of the problem though is that while it shows how everything has improved so much, the OP is touting all of those things as somehow having to do with 'immersion,' thus painting the idea of immersion in a negative light, when none of those things have anything to with immersion anyways. They're mostly specifically designed gameplay hurdles meant to inconvenience the player in some manner, and Blizzard did a good thing dumping them.
it's hard to have immersion when story and gameplay diverge so much.
dalaran is now on the alliance, I take a pandaria portal to dalaran and they all seem pretty friendly to my horde characters.
the black dragons of azeroth are practically extinct. I fly over badlands and there are so many black dragons over there from all ages.
et cetera, et cetera.
I miss the time when blizzard would make the story of the game in a way that you could visit an old zone and still feel immersed instead of having to imagine everything in a time bubble, stuck at some point in the past while you seamlessly time-travel around.
Warlorcs of Draenorc made me quit. You can't have my stuff.
There has never been a point in the game's history when this has been the case. Westfall was always overrun by Defias, for example.
Moreover, phasing tech means that what you're talking about actually goes on in the more recent zones... Jade Forest is not the same zone that you landed in at MoP's launch, and Krasarang Wilds are now dramatically different along the coastline thanks to the war that went on down there during ToT.
I love the new talents and transmogrification specially because they boost inmersion for me, my warlock looks like a classic warlock (even wears a bitching pointy hat) and i can choose powerful demons for him for example, that adds a lot of flavor. I find it sad that some other people want to get rid of these and other quality of life changes.
Transmogrification especially is a great immersion tool. It means your character can now actually wear the gear you feel that they should wear, rather than simply wearing whatever is the most powerful, even though in gameplay terms you're obviously still wearing what is the most 'powerful' gear... but with transmog, it looks like your character is wearing their signature outfit, which is cool and makes better sense in this kind of fantasy setting.
Surprised "Give us vanilla servers" wasn't on this list >.>
You just went full retard, I want to play a game, I don't want to feed 200+ pets every hour because they hungry, I don't want to click 3 times to get a mining node, I don't want to spend a bagspace for my ammo pouch -> more time flying to the bank 'nd shit, dual spec being removed? Nah, I respec like 2x each hour, don't want to spend that much gold/time traveling/respeccing.
I do agree with some notes on the list, but not with all of 'em.
Immersion is a personal experience, not something you can simply say is created by a certain feature.
Some people like ground mounts for exploration, some people like flying mounts.
It is about an enjoyable experience, which will vary from one person to the next.
Forced interaction with something a player does not enjoy is not going to make it immersive for them.
Convenience when done right can improve the immersion, can reduce tedious or fiddly aspects that simply get in the way of actually playing.
But in the end it won't suit everyone, so anybody who calls on a certain feature to be a certain way, and against the wishes of other because they deem it "more immersive" is simply being selfish.
A lot of the suggestions had nothing to do immersion and thus the reason they were changed to be more convenient. Making a player do something just to do it is pretty lazy game design, and blizzard realized it. Could they have changed some things to make them more interesting? Sure. Things like having a lock farm a couple shards 10 minutes before the raid just so he could make a soul well and summoning stone was worthless.
1. No.
2. No.
3. Yes
4. No.
5. Yes for hunter pets, but that's excessive for battle pets.
6. Yes.
7. Yes.
8. Yes.
9. Absolutely no need at all. You can't fly until 60 anyway, and by the time you can, you aren't likely to go back to lower zones anyway.
10. Don't care either way.
11. Yes.
12. Yes, and they won't be shortened anymore, like Wailing Caverns etc.
13. Why? There is no need for that.
14. No.
15. No. Again, totally no need.
16. Don't care either way.
17. Yes.
18. Yes.
19. Yes, but not for Hunters.
20. Undecided.
21. Undecided.
22. No.
23. No freakin way, but something that allowed for hybrids to return would be nifty.
24. Yes.
25. No freakin way.