new to me too. since when in regards to hunters?
for trinket choices. I switch my set up a little and used xuen(agi)+renataki.....amazing results.
cms arent that complex to complete
What trinkets would you suggest? I still think passive int + on use crit/spirit is better than SOO trinkets, if anything else due to scaling.
TL;DR I definitely need to get some real data from doing CMs to get a better input on how to min/max gear.
Ok, finally finished priest list calculating. Used this stat weight with 2 builds, one balanced and other crit/int-oriented:
Int:220 (So 60Haste would worth orange gem)
Crit:100 (Base stat)
Haste:80 and 50 (First - so engi and timeless helms be on equal terms, second - so crit/haste items that dive into more crit will always be better)
Spirit:14 (So 120Spirit would worth orange gem)
Mastery:3 (For just some value, that won't change any priority)
[Lightweight Retinal Armor] & [Amaranthine Cowl](Crit/Haste)
Barrens helm wins both far ahead, Timless have 71Crit versus 89Haste from engi helm, I'll say it's worth it.
[Passionfire Choker] & [Soul Prism of Lei Shen]
For first weight they are roughly equal, for second - Choker wins. Mindbreaker Pendant can't even compete with Choker.
[Legwraps of Cardinality] & [Leggings of the Exorcist]
For first build - Exorcist wins if you have non-LFR Cardinality. For second - Cardinality wins always.
[Soulbinder Treads] - for first build
[Starwalker Sandals] - for second build
334/334 Random or [Shado-Pan] ring
[Ro'shak's Remembrance] - very very close behind
[Ro'shak's Remembrance] & [Seal of Sullen Fury]
[Torall, Rod of the Shattered Throne] - far ahead of any other weapon, had mentioned it here before.
Shoulders: [Shoulderguards of the Ternion Glory]
Cloak: [Deadly Glare Cape]
Chest: [Mantid Vizier's Robes]
Bracer: [Frostborn Wristwraps](Crit)
Hands: [Montak's Grips of Scorching Breath]
Belt: [White Cloud Belt]
Offhand: [Lei Shen's Orb of Command]
[Communal Stone of Wisdom] - double int, but aviability make it hardly viable choice, procs from heals.
[Relic of Yu'lon] - double int, procs from damage.
[Yu'lon's Bite] - crit proc, 20sec, 115cd, procs from damage.
[Vision of the Predator] - crit proc, 30sec, 115cd, procs from damage.
[Blossom of Pure Snow] - crit use, 15sec, 60cd.
[Relic of Chi-Ji] - spirit proc, high base int, procs from heals.
[Zen Alchemist Stone] - mastery base, high int proc, 15sec, 55cd.
Double int trinkets stand far ahead of other ones, but one of them comes only from 90LvL Boost.
Bite and Predator - do the same thing, just Bite gives more Crit but for shorter period.
Blossom gives least crit, but it's on-use trinket.
Chi-Ji gives 178 more intellect than other trinkets, but have spirit as proc.
Alchemist gives 293 more stat from proc than avarage value (847), but have Mastery as static stat.
Last edited by Whiterock; 2014-03-22 at 12:07 AM.
I have most the Spreadsheet with Notes as to why things are a certain way. Wondering if anyone has better suggestions.
It may be because the two sockets on the heirloom mace fuck up the itemization more so than the Lei mace since it only has on true socket on it. I dont know for certain but the Prismatic socket may not effect the base stats of the item and the extra socket bonus may not make up for the difference. That's my guess at least.
Either way it's probably very close to the point that it hardly matters.
I've done plenty of runs with people in 2nd and third BIS pieces and still achieved top 20 world and US best times. This is especially true for classes that need Raden gear. Priests are easy to Bis gear for CM's but a lot of classes need Raden gear and if you look at the top teams in the world a majority of them have little if any Raden gear.
Last edited by SouperDisc; 2014-03-22 at 07:08 PM.
not being funny but the point of the list is to be BiS, can you like stop saying yeah but if X cant do X boss then X is better, such a waste of time
why does everyone fawn over bm monks aside from their damage? But to heal most of the healers ive ran with hate bm monks because they take so much damage so they say. I normally run with blood dks and warriors that are pretty skilled. The healers that Ive ran with all say they would rather a warrior or a blood dk over a monk, and these arent any random healers, the healers i run with have top us times. dunno what the deal is
I haven't done any other tanks, but blood DK's do feel pretty invincible in CM's. The only thing I felt squishy on was the blood butcher room in scholo
What do you consider best for bm monks trying to push for server records. Staff/polearm or dual wield? I have lei shen staff and two twins fist weapons. Dunno what to equip
Originally Posted by Vyla
What do you consider best for bm monks trying to push for server records. Staff/polearm or dual wield? I have lei shen staff and two twins fist weapons. Dunno what to equipI believe the more important difference has to do with healing orb generation and elusive brew stack generation. DW, as far as I know, is better for straight forward damage while polearms will help to generate more healing orbs.Dual wield = dual free prismatic slot. As far as I know, this is the only difference.
Last edited by SouperDisc; 2014-03-23 at 10:44 AM.