tired of the boring plus stat bonus for the professions. list your ideas for FUN things that each profession can bring.
alchemy- more on use alchemist only potions that do cool stuff (engineering esc) like maybe smoke bomb potions, giants growth, shrinking, speed burst etc. fun stuff!
Black smithing- bring back sharpening stones and armor kits that have to be replaced once repaired. bring back BOP weapons and armor smithing.
Jewel crafting - special rings and neck with proc abilities each tier
enchanting- weapon enchants just for enchanters
inscription- create off hand spell books for casters, maybe a 2nd tier of darkmoon decks one at start and 1 at end of expansion. sell-able teleportation scrolls for every zone.
engineering- seems fun, keep it up.
that's all i got so far, list your ideas for your favorite profession.
I'm all for anything as long as it's not usable in arenas/rbgs. More fun things similar to engi effects is a great idea. You shouldn't be forced to lvl a profession just to increase your stats, you should lvl a profession if you like to craft or wish to use fun gimmicky things. I hope they nerf all the minmax stat increasing perks into non-existence, and this is coming from someone who has lvled double professions on nearly all his characters already.
Leatherworking could make different animal costumes, like bearform, stag, small yeti etc as a gimmick and only visual.
Tailoring could also get more vanity gear, more formal and festive clothing, wow fashion.
Would like more minor Glyph Slots for Scribes. And of course more Costumes scattered around many professions.
You have not been forgotten, herb disguises, turn_to_stone potions etc, and we wish to see more of you!
Also I would like to see some incentive to use those. For Example instead of a sell price on these items which tempts you to sell it, thesse items could have no sell price and upon use you get a grey item with a funny name that oyu can vendor.
Last edited by Trumpresident; 2013-12-31 at 03:47 PM.